Player Matchup

Amaterasu
Amaterasu
BabyKairi
Amaterasu
Level 37
God Stats
10W - 9L
1,397 SR
Queue Stats
73W - 82L
1,364 Elo+
Party 1
Vulcan
Vulcan
SUPERI0R SEAL
Vulcan
Level 67
God Stats
18W - 15L
1,497 SR
Queue Stats
216W - 219L
1,375 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
hunterswan422
Morgan Le Fay
Level 38
God Stats
33W - 30L
1,515 SR
Queue Stats
43W - 51L
1,367 Elo+
Solo
Cerberus
Cerberus
saphibbon
Cerberus
Level 28
God Stats
5W - 7L
1,500 SR
Queue Stats
91W - 98L
1,362 Elo+
Party 1
Thanatos
Thanatos
theninja ofhalo
Thanatos
Level 27
God Stats
7W - 13L
1,632 SR
Queue Stats
87W - 88L
1,391 Elo+
Party 1
Team Averages
Level 39
1,508 SR
1,372 Elo+

VS

Team Averages
Level 49
1,500 SR
1,507 Elo+
Danzaburou
Danzaburou
ABucketheadA33
Danzaburou
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
89W - 107L
1,512 Elo+
Party 3
Thanatos
Thanatos
FDA xHUNTERx
Thanatos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,529 Elo+
Party 2
Anubis
Anubis
GentlestFiber26
Anubis
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 36L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
Mcpoodoo
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Shiva
Shiva
MsBuckethead
Shiva
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 103L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BabyKairi
Amaterasu
20
4 / 2 / 29
13,449
1,223
13,994
18,810
21,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
23 / 3 / 15
16,355
1,487
29,273
11,523
5,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
hunterswan422
Morgan Le Fay
20
7 / 2 / 27
13,640
1,240
20,186
10,157
4,960
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
saphibbon
Cerberus
19
1 / 1 / 25
11,951
1,086
9,950
10,630
12,854
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
19
10 / 4 / 16
13,078
1,189
10,768
11,100
5,303
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ABucketheadA33
Danzaburou
17
6 / 10 / 4
12,726
1,157
16,317
18,428
5,493
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
FDA xHUNTERx
Thanatos
17
2 / 14 / 4
11,957
1,087
11,150
18,593
4,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 11 / 3
10,715
974
3,805
14,699
5,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Mcpoodoo
Cthulhu
17
3 / 6 / 5
12,175
1,107
14,533
21,577
17,261
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 4 / 9
12,299
1,118
10,207
15,974
18,892
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
37
45
Kills
12
12
Deaths
45
112
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ABucketheadA33
Danzaburou
6
10
4
0.8
W
Amaterasu
BabyKairi
Amaterasu
4
2
29
9.25
L
Thanatos
FDA xHUNTERx
Thanatos
2
14
4
0.29
L
0
11
3
0.14
L
Cthulhu
Mcpoodoo
Cthulhu
3
6
5
0.92
L
1
4
9
1.38
W
23
3
15
10.17
W
Morgan Le Fay
hunterswan422
Morgan Le Fay
7
2
27
10.25
W
Cerberus
saphibbon
Cerberus
1
1
25
13.5
W
Thanatos
10
4
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,171
Damage
56,012
62,220
Taken
89,271
50,318
Mitigated
51,728
13,399
Healing
7,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ABucketheadA33
Danzaburou
16,317
9,166
0
1,567
18,428
5,493
0
12,050
6,156
0
31,783
W
Amaterasu
BabyKairi
Amaterasu
13,994
6,797
0
6,006
18,810
21,595
0
6,459
12,351
1,246
30,013
L
Thanatos
FDA xHUNTERx
Thanatos
11,150
4,895
10
3,845
18,593
4,740
0
10,290
7,880
0
32,191
L
3,805
340
0
254
14,699
5,342
0
11,266
3,220
14,884
0
L
Cthulhu
Mcpoodoo
Cthulhu
14,533
943
306
839
21,577
17,261
0
15,561
5,465
26,022
0
L
10,207
811
145
685
15,974
18,892
0
9,592
6,149
1,422
28,851
W
29,273
9,371
0
354
11,523
5,606
0
4,486
7,037
51,771
0
W
Morgan Le Fay
hunterswan422
Morgan Le Fay
20,186
3,505
0
1,075
10,157
4,960
0
3,375
6,782
48,602
0
W
Cerberus
saphibbon
Cerberus
9,950
1,110
0
1,744
10,630
12,854
0
2,961
7,669
21,519
0
W
Thanatos
10,768
3,258
0
4,220
11,100
5,303
0
1,999
9,101
0
13,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,473
Gold Earned
59,872
212
Minions Killed
173
6
Camps Cleared
5
994,972
Distance Traveled
924,301
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,726
1,157
32
3
3
192,617
0
W
Amaterasu
13,449
1,223
37
3
1
217,915
0
L
Thanatos
11,957
1,087
51
5
0
191,129
0
L
Anubis
10,715
974
24
2
0
128,727
0
L
Cthulhu
12,175
1,107
30
3
0
206,743
0
L
Shiva
12,299
1,118
36
3
2
205,085
0
W
Vulcan
16,355
1,487
65
6
1
227,827
1
W
Morgan Le Fay
13,640
1,240
68
6
2
188,383
0
W
Cerberus
11,951
1,086
34
3
1
193,682
0
W
Thanatos
13,078
1,189
8
1
1
167,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role