Player Matchup

Horus
Horus
AngryBriefcase
Horus
Level 107
God Stats
4W - 4L
1,820 SR
Queue Stats
162W - 145L
1,459 Elo+
Party 1
Geb
Geb
Glaculus
Geb
Level 29
God Stats
7W - 5L
1,624 SR
Queue Stats
100W - 89L
1,423 Elo+
Party 1
Chronos
Chronos
LNFreeze
Chronos
Level 87
God Stats
6W - 7L
1,458 SR
Queue Stats
127W - 122L
1,425 Elo+
Party 1
Izanami
Izanami
NSS_TwinOnCrack
Izanami
Level 29
God Stats
9W - 4L
1,503 SR
Queue Stats
186W - 209L
1,456 Elo+
Party 2
Arachne
Arachne
y-jynx-y
Arachne
Level 83
God Stats
5W - 4L
1,500 SR
Queue Stats
256W - 255L
1,396 Elo+
Party 2
Team Averages
Level 67
1,581 SR
1,432 Elo+

VS

Team Averages
Level 59
1,445 SR
1,285 Elo+
Danzaburou
Danzaburou
HilbertsProblem
Danzaburou
Level 109
God Stats
3W - 3L
1,112 SR
Queue Stats
94W - 92L
1,319 Elo+
Party 3
Kukulkan
Kukulkan
MaBoiRichard
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 86L
1,344 Elo+
Party 4
Nu Wa
Nu Wa
Pinky7292
Nu Wa
Level 108
God Stats
10W - 5L
1,846 SR
Queue Stats
58W - 62L
1,236 Elo+
Party 3
Fenrir
Fenrir
adamgodsmark1455
Fenrir
Level 65
God Stats
8W - 10L
1,268 SR
Queue Stats
457W - 447L
1,448 Elo+
Party 4
Cthulhu
Cthulhu
shoeslapper
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,079 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
7,452
677
3,664
3,695
1,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 1 / 2
6,068
552
1,749
7,184
4,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
LNFreeze
Chronos
12
4 / 0 / 1
6,787
617
4,303
4,538
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 1 / 0
5,759
524
1,609
4,173
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
y-jynx-y
Arachne
10
2 / 0 / 1
5,701
518
2,158
6,387
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HilbertsProblem
Danzaburou
8
2 / 2 / 0
4,804
437
3,070
3,740
975
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
MaBoiRichard
Kukulkan
9
0 / 5 / 0
4,839
440
2,197
5,568
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Pinky7292
Nu Wa
9
0 / 4 / 0
5,001
455
3,130
5,093
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 0
4,919
447
3,123
6,033
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
shoeslapper
Cthulhu
8
0 / 0 / 2
4,325
393
1,289
3,419
1,003
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
13
Kills
2
2
Deaths
13
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
W
0
1
2
1
L
Danzaburou
HilbertsProblem
Danzaburou
2
2
0
1
W
Chronos
LNFreeze
Chronos
4
0
1
4.5
L
Kukulkan
MaBoiRichard
Kukulkan
0
5
0
0
W
2
1
0
2
L
Nu Wa
Pinky7292
Nu Wa
0
4
0
0
L
0
2
0
0
L
Cthulhu
shoeslapper
Cthulhu
0
0
2
1
W
Arachne
y-jynx-y
Arachne
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,483
Damage
12,809
25,977
Taken
23,853
9,926
Mitigated
6,596
9,102
Healing
6,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,664
1,455
74
2,010
3,695
1,723
102
2,418
1,227
0
33,822
W
1,749
105
0
2,054
7,184
4,198
0
1,050
6,084
12,528
2,619
L
Danzaburou
HilbertsProblem
Danzaburou
3,070
1,143
0
1,041
3,740
975
0
858
2,882
0
22,732
W
Chronos
LNFreeze
Chronos
4,303
1,074
0
1,640
4,538
1,275
0
1,640
2,778
38,845
0
L
Kukulkan
MaBoiRichard
Kukulkan
2,197
625
0
999
5,568
1,201
0
0
5,568
17,930
0
W
1,609
900
0
1,809
4,173
1,128
508
492
3,631
0
44,575
L
Nu Wa
Pinky7292
Nu Wa
3,130
921
160
1,104
5,093
1,574
0
3,037
2,056
25,095
0
L
3,123
476
0
2,584
6,033
1,843
0
1,266
4,767
0
24,134
L
Cthulhu
shoeslapper
Cthulhu
1,289
0
0
1,017
3,419
1,003
0
733
2,686
9,654
0
W
Arachne
y-jynx-y
Arachne
2,158
1,671
0
1,515
6,387
1,602
0
594
5,641
0
28,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,767
Gold Earned
23,888
310
Minions Killed
211
0
Camps Cleared
0
1,091,586
Distance Traveled
956,055
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,452
677
74
7
0
233,442
0
W
Geb
6,068
552
31
3
0
204,995
1
L
Danzaburou
4,804
437
40
4
0
184,088
4
W
Chronos
6,787
617
77
7
0
222,535
4
L
Kukulkan
4,839
440
49
4
0
183,900
0
W
Izanami
5,759
524
84
8
0
183,169
3
L
Nu Wa
5,001
455
49
4
0
173,843
5
L
Fenrir
4,919
447
60
5
0
245,925
3
L
Cthulhu
4,325
393
13
1
0
168,299
2
W
Arachne
5,701
518
44
4
0
247,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role