Player Matchup

King Arthur
King Arthur
MorningScoop
King Arthur
Level 65
God Stats
0W - 1L
1,465 SR
Queue Stats
20W - 11L
1,676 Elo+
Party 2
Hel
Hel
Scronk
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,645 Elo+
Party 2
Cernunnos
Cernunnos
SoakinWetBananas
Cernunnos
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,420 Elo+
Party 2
Fenrir
Fenrir
TheAjanaut
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Freya
Freya
popthatbuble
Freya
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,619 Elo+
Party 2
Team Averages
Level 55
1,493 SR
1,572 Elo+

VS

Team Averages
Level 107
1,609 SR
1,446 Elo+
Janus
Janus
Adamantium-BallZ
Janus
Level 157
God Stats
5W - 4L
1,538 SR
Queue Stats
413W - 424L
1,482 Elo+
Solo
Nu Wa
Nu Wa
BrotherXRage
Nu Wa
Level 109
God Stats
1W - 0L
1,737 SR
Queue Stats
9W - 12L
1,404 Elo+
Party 1
Athena
Athena
Denverlivin710
Athena
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,504 Elo+
Solo
Aphrodite
Aphrodite
Heathen Witch
Aphrodite
Level 104
God Stats
7W - 2L
1,726 SR
Queue Stats
309W - 332L
1,438 Elo+
Solo
Danzaburou
Danzaburou
Knightmxre
Danzaburou
Level 67
God Stats
1W - 0L
1,543 SR
Queue Stats
9W - 12L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MorningScoop
King Arthur
19
3 / 6 / 10
10,613
708
10,955
24,470
26,751
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
Scronk
Hel
17
1 / 4 / 13
10,172
678
12,919
18,466
9,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
17
3 / 7 / 5
10,427
695
15,201
16,371
7,700
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
TheAjanaut
Fenrir
19
7 / 6 / 9
12,107
807
16,090
22,015
12,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 4 / 10
10,795
720
14,132
19,203
9,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 16
11,990
799
18,843
14,701
7,401
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 5 / 11
10,922
728
13,163
10,543
3,906
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
6 / 3 / 13
11,462
764
8,235
23,422
31,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
Heathen Witch
Aphrodite
20
7 / 3 / 10
12,184
812
14,116
15,338
9,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Knightmxre
Danzaburou
20
11 / 3 / 10
13,034
869
31,223
18,389
9,223
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
87
18
Kills
27
27
Deaths
18
47
Assists
60
Player
Kills
Deaths
Assists
KDA
W
0
4
16
2
W
3
5
11
1.7
W
6
3
13
4.17
W
Aphrodite
Heathen Witch
Aphrodite
7
3
10
4
W
Danzaburou
Knightmxre
Danzaburou
11
3
10
5.33
L
King Arthur
MorningScoop
King Arthur
3
6
10
1.33
L
Hel
Scronk
Hel
1
4
13
1.88
L
Cernunnos
3
7
5
0.79
L
Fenrir
TheAjanaut
Fenrir
7
6
9
1.92
L
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,297
Damage
85,580
100,525
Taken
82,393
65,219
Mitigated
61,562
42,602
Healing
40,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,843
882
4,414
3,325
14,701
7,401
1,404
5,493
9,208
45,809
0
W
13,163
3,933
963
1,008
10,543
3,906
2,030
2,955
7,588
26,618
0
W
8,235
848
1,641
3,316
23,422
31,817
583
8,787
14,635
13,411
0
W
Aphrodite
Heathen Witch
Aphrodite
14,116
437
10,392
9,784
15,338
9,215
1,087
2,894
12,444
25,608
0
W
Danzaburou
Knightmxre
Danzaburou
31,223
13,784
0
5,669
18,389
9,223
928
6,090
12,299
0
57,054
L
King Arthur
MorningScoop
King Arthur
10,955
581
949
2,749
24,470
26,751
220
10,554
13,916
340
25,566
L
Hel
Scronk
Hel
12,919
788
14,601
9,816
18,466
9,150
1,178
11,114
7,352
30,108
0
L
Cernunnos
15,201
7,465
379
1,635
16,371
7,700
354
7,849
8,522
0
38,690
L
Fenrir
TheAjanaut
Fenrir
16,090
3,434
634
3,962
22,015
12,121
1,113
13,157
8,858
0
24,024
L
14,132
4,300
3,000
4,877
19,203
9,497
550
11,683
7,520
26,190
1,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,114
Gold Earned
59,592
176
Minions Killed
169
0
Camps Cleared
0
1,365,191
Distance Traveled
1,433,298
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,990
799
57
4
0
275,061
0
W
Nu Wa
10,922
728
18
1
0
278,399
0
W
Athena
11,462
764
10
1
0
311,881
0
W
Aphrodite
12,184
812
29
2
0
288,797
1
W
Danzaburou
13,034
869
55
4
0
279,160
2
L
King Arthur
10,613
708
31
2
0
293,318
1
L
Hel
10,172
678
53
4
0
280,416
0
L
Cernunnos
10,427
695
49
3
0
239,614
0
L
Fenrir
12,107
807
20
1
0
282,894
0
L
Freya
10,795
720
23
2
0
268,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role