Player Matchup

Neith
Neith
AtaMasala
Neith
Level 80
God Stats
10W - 18L
1,382 SR
Queue Stats
20W - 29L
1,316 Elo+
Solo
King Arthur
King Arthur
DRDUG9512
King Arthur
Level 49
God Stats
1W - 3L
1,322 SR
Queue Stats
17W - 28L
1,312 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Nozuru
Kumbhakarna
Level 47
God Stats
5W - 5L
1,573 SR
Queue Stats
32W - 48L
1,440 Elo+
Party 2
Ah Puch
Ah Puch
TOOXIC860
Ah Puch
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 30L
1,451 Elo+
Party 2
Da Ji
Da Ji
littleindustrys
Da Ji
Level 59
God Stats
0W - 1L
1,797 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 53
1,515 SR
1,404 Elo+

VS

Team Averages
Level 94
1,572 SR
1,516 Elo+
Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Fecalbender
Sol
Level 67
God Stats
4W - 2L
1,538 SR
Queue Stats
81W - 88L
1,334 Elo+
Solo
Cerberus
Cerberus
MaxBauer_007
Cerberus
Level 29
God Stats
7W - 4L
1,500 SR
Queue Stats
70W - 56L
1,488 Elo+
Party 1
Sylvanus
Sylvanus
awathetamarindo
Sylvanus
Level 67
God Stats
22W - 16L
1,939 SR
Queue Stats
218W - 188L
1,685 Elo+
Party 1
Xbalanque
Xbalanque
lulualberto16
Xbalanque
Level 157
God Stats
28W - 12L
1,381 SR
Queue Stats
638W - 595L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AtaMasala
Neith
10
0 / 7 / 4
5,794
414
5,618
10,479
2,549
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

King Arthur
DRDUG9512
King Arthur
11
0 / 2 / 2
6,566
469
2,199
10,595
3,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Nozuru
Kumbhakarna
10
0 / 3 / 3
5,981
427
3,317
14,527
7,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
TOOXIC860
Ah Puch
12
2 / 4 / 0
7,323
523
7,159
9,198
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
6 / 4 / 0
7,038
503
7,100
9,251
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
6 / 0 / 1
9,158
654
6,719
7,519
4,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 6
7,661
547
5,032
4,010
1,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
MaxBauer_007
Cerberus
12
2 / 3 / 13
8,225
588
5,594
15,129
13,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
13
8 / 4 / 8
8,454
604
13,956
11,540
5,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
lulualberto16
Xbalanque
13
3 / 1 / 6
7,998
571
6,818
9,028
3,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
8
Kills
20
20
Deaths
8
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
0
1
6.5
L
Neith
AtaMasala
Neith
0
7
4
0.29
L
King Arthur
DRDUG9512
King Arthur
0
2
2
0.5
W
1
0
6
4
W
Cerberus
MaxBauer_007
Cerberus
2
3
13
2.83
L
Kumbhakarna
Nozuru
Kumbhakarna
0
3
3
0.5
L
Ah Puch
TOOXIC860
Ah Puch
2
4
0
0.5
W
Sylvanus
8
4
8
3
L
6
4
0
1.5
W
Xbalanque
lulualberto16
Xbalanque
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,393
Damage
38,119
54,050
Taken
47,226
18,113
Mitigated
28,753
12,253
Healing
22,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,719
849
0
3,393
7,519
4,792
1,218
652
6,829
0
50,064
L
Neith
AtaMasala
Neith
5,618
2,292
0
2,902
10,479
2,549
29
6,164
4,315
0
26,883
L
King Arthur
DRDUG9512
King Arthur
2,199
244
0
798
10,595
3,821
190
1,200
9,395
0
30,188
W
5,032
1,507
0
2,138
4,010
1,492
1,711
1,048
2,756
32,216
3,734
W
Cerberus
MaxBauer_007
Cerberus
5,594
440
740
4,207
15,129
13,757
634
2,441
12,568
16,359
0
L
Kumbhakarna
Nozuru
Kumbhakarna
3,317
217
190
4,170
14,527
7,608
0
7,898
6,629
16,036
0
L
Ah Puch
TOOXIC860
Ah Puch
7,159
423
0
2,077
9,198
1,620
0
3,942
5,256
38,894
535
W
Sylvanus
13,956
5,275
3,855
4,398
11,540
5,705
2,430
3,936
7,482
46,833
11,023
L
7,100
1,383
0
2,116
9,251
2,515
0
3,164
6,087
0
30,467
W
Xbalanque
lulualberto16
Xbalanque
6,818
1,969
1,076
2,357
9,028
3,007
1,299
1,569
7,277
0
46,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,702
Gold Earned
41,496
257
Minions Killed
433
0
Camps Cleared
0
1,350,891
Distance Traveled
1,388,094
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,158
654
121
9
0
314,810
3
L
Neith
5,794
414
42
3
0
236,336
1
L
King Arthur
6,566
469
56
4
0
276,524
4
W
Sol
7,661
547
102
7
0
289,079
3
W
Cerberus
8,225
588
33
2
0
260,765
1
L
Kumbhakarna
5,981
427
20
1
0
290,264
3
L
Ah Puch
7,323
523
88
6
0
256,141
6
W
Sylvanus
8,454
604
97
7
0
232,053
0
L
Da Ji
7,038
503
51
4
0
291,626
5
W
Xbalanque
7,998
571
80
6
0
291,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role