Player Matchup

Neith
Neith
ThEmEsSyStEpHy
Neith
Level 42
God Stats
7W - 11L
1,745 SR
Queue Stats
11W - 16L
1,396 Elo+
Party 2
Cabrakan
Cabrakan
Xo-Death-Fire-oX
Cabrakan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 267L
1,567 Elo+
Party 2
Zeus
Zeus
Xo-JuLz-oX
Zeus
Level 144
God Stats
23W - 9L
1,905 SR
Queue Stats
194W - 179L
1,591 Elo+
Party 2
Team Averages
Level 114
1,717 SR
1,518 Elo+

VS

Team Averages
Level 85
1,492 SR
1,782 Elo+
Ymir
Ymir
Cker831
Ymir
Level 97
God Stats
4W - 2L
1,477 SR
Queue Stats
23W - 18L
1,459 Elo+
Party 1
Fenrir
Fenrir
NARBxMLG
Fenrir
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,943 Elo+
Party 1
Ra
Ra
SocietalMenace
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,943 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 3
11,099
653
6,990
8,529
3,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
0 / 10 / 5
10,323
607
8,325
20,742
17,261
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
6 / 6 / 2
12,439
732
18,613
11,070
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cker831
Ymir
18
3 / 4 / 14
13,409
789
9,081
21,850
30,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
NARBxMLG
Fenrir
17
8 / 1 / 10
13,287
782
10,858
13,530
5,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 5 / 7
13,455
791
16,974
14,831
5,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
9
Kills
20
20
Deaths
10
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ymir
Cker831
Ymir
3
4
14
2.5
W
Fenrir
NARBxMLG
Fenrir
8
1
10
13
W
9
5
7
2.5
L
3
4
3
1.13
L
0
10
5
0.25
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,928
Damage
36,913
40,341
Taken
50,211
24,744
Mitigated
41,901
4,487
Healing
13,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Cker831
Ymir
9,081
1,707
0
3,162
21,850
30,684
231
8,842
13,008
25,027
0
W
Fenrir
NARBxMLG
Fenrir
10,858
2,350
0
3,438
13,530
5,714
941
7,636
5,894
0
55,885
W
16,974
1,795
2,251
5,080
14,831
5,503
1,070
12,021
2,810
69,375
0
L
6,990
1,812
0
1,371
8,529
3,088
0
5,910
2,619
0
41,523
L
8,325
822
0
1,566
20,742
17,261
0
15,500
5,242
21,884
0
L
18,613
929
0
1,550
11,070
4,395
0
4,782
6,288
55,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,861
Gold Earned
40,151
174
Minions Killed
186
6
Camps Cleared
10
819,788
Distance Traveled
889,273
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,409
789
36
2
0
279,793
2
W
Fenrir
13,287
782
56
3
8
328,104
2
W
Ra
13,455
791
94
6
2
281,376
2
L
Neith
11,099
653
66
4
2
289,872
0
L
Cabrakan
10,323
607
34
2
1
258,033
1
L
Zeus
12,439
732
74
4
3
271,883
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role