Player Matchup

The Morrigan
The Morrigan
Gold II
 
The Morrigan
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver II
Chruzzo
Susano
Silver II
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,570 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Geppetto Pino
Heimdallr
Bronze III
Level 106
God Stats
0W - 1L
1,560 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Silver I
Jiviun
Ne Zha
Silver I
Level 38
God Stats
5W - 8L
1,659 SR
Queue Stats
102W - 87L
1,583 MMR
Solo
Ganesha
Ganesha
Silver I
trzmx
Ganesha
Silver I
Level 148
God Stats
1W - 1L
1,347 SR
Queue Stats
8W - 8L
1,645 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,513 SR
1,560 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,524 SR
1,546 MMR
Xing Tian
Xing Tian
Silver I
 
Xing Tian
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Silver II
 
Neith
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
GENARO MORALES
Gilgamesh
Gold I
Level 144
God Stats
69W - 37L
1,713 SR
Queue Stats
720W - 729L
1,583 MMR
Solo
Ra
Ra
Silver I
ImTotallySure90
Ra
Silver I
Level 95
God Stats
2W - 1L
1,268 SR
Queue Stats
50W - 29L
1,590 MMR
Party 1
Atlas
Atlas
Gold II
L Batman MVP
Atlas
Gold II
Level 84
God Stats
52W - 45L
1,641 SR
Queue Stats
189W - 191L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
0 / 5 / 1
8,142
370
3,935
12,190
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Chruzzo
Susano
15
3 / 7 / 2
9,545
434
8,483
21,373
5,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Geppetto Pino
Heimdallr
15
0 / 6 / 1
9,296
423
7,110
18,170
4,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Jiviun
Ne Zha
17
5 / 5 / 2
10,867
494
16,859
23,288
15,271
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
trzmx
Ganesha
13
0 / 7 / 4
8,796
400
7,270
23,815
20,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bans
FenrirBastetGeb

VS

Bans
LokiCliodhnaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
20
6 / 0 / 11
13,239
602
14,166
16,923
7,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
 
Neith
19
5 / 0 / 11
13,002
591
21,177
13,194
4,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
GENARO MORALES
Gilgamesh
18
3 / 4 / 5
12,051
548
10,150
24,849
16,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 1 / 8
14,590
663
19,651
10,529
4,248
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
6 / 3 / 14
11,577
526
10,848
23,089
24,417
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
79
8
Kills
30
30
Deaths
8
10
Assists
49
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
5
1
0.1
W
Xing Tian
 
Xing Tian
6
0
11
11.5
W
Neith
 
Neith
5
0
11
10.5
L
Susano
Chruzzo
Susano
3
7
2
0.57
W
Gilgamesh
GENARO MORALES
Gilgamesh
3
4
5
1.38
L
Heimdallr
Geppetto Pino
Heimdallr
0
6
1
0.08
W
10
1
8
14
L
Ne Zha
Jiviun
Ne Zha
5
5
2
1.2
W
6
3
14
4.33
L
Ganesha
trzmx
Ganesha
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,657
Damage
75,992
98,836
Taken
88,584
48,904
Mitigated
57,554
16,662
Healing
28,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,935
491
0
320
12,190
2,456
0
6,437
5,753
47,081
717
W
Xing Tian
 
Xing Tian
14,166
1,184
0
1,857
16,923
7,694
717
2,733
13,546
97,908
0
W
Neith
 
Neith
21,177
7,015
0
2,556
13,194
4,702
6,887
1,259
11,277
0
121,524
L
Susano
Chruzzo
Susano
8,483
1,585
0
3,152
21,373
5,905
0
11,213
10,160
0
52,686
W
Gilgamesh
GENARO MORALES
Gilgamesh
10,150
2,605
0
7,323
24,849
16,493
2,287
1,780
23,069
0
81,128
L
Heimdallr
Geppetto Pino
Heimdallr
7,110
3,312
0
4,548
18,170
4,925
0
5,026
13,144
0
73,145
W
19,651
1,443
3,982
4,684
10,529
4,248
1,005
2,654
7,875
142,171
0
L
Ne Zha
Jiviun
Ne Zha
16,859
7,608
0
6,635
23,288
15,271
0
8,493
14,795
0
71,252
W
10,848
3,405
1,144
6,978
23,089
24,417
370
3,611
19,478
38,439
0
L
Ganesha
trzmx
Ganesha
7,270
450
0
2,007
23,815
20,347
0
13,496
10,319
34,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,646
Gold Earned
64,459
460
Minions Killed
727
0
Camps Cleared
0
1,816,859
Distance Traveled
2,273,189
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,142
370
100
5
0
220,738
3
W
Xing Tian
13,239
602
132
6
0
481,076
6
W
Neith
13,002
591
164
7
0
412,133
5
L
Susano
9,545
434
68
3
0
462,997
5
W
Gilgamesh
12,051
548
149
7
0
427,782
4
L
Heimdallr
9,296
423
146
7
0
384,009
10
W
Ra
14,590
663
247
11
0
518,135
4
L
Ne Zha
10,867
494
119
5
0
365,547
0
W
Atlas
11,577
526
35
2
0
434,063
4
L
Ganesha
8,796
400
27
1
0
383,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role