Player Matchup

Nox
Nox
D3cypher
Nox
Level 142
God Stats
1W - 1L
1,755 SR
Queue Stats
147W - 152L
1,527 Elo+
Party 1
Ao Kuang
Ao Kuang
Defurio
Ao Kuang
Level 158
God Stats
2W - 1L
1,736 SR
Queue Stats
379W - 367L
1,552 Elo+
Party 1
Ares
Ares
IndomitableHash
Ares
Level 138
God Stats
7W - 7L
1,671 SR
Queue Stats
282W - 275L
1,535 Elo+
Party 1
Achilles
Achilles
Noscosto
Achilles
Level 128
God Stats
7W - 14L
1,450 SR
Queue Stats
203W - 216L
1,568 Elo+
Party 1
Charybdis
Charybdis
angel27pr
Charybdis
Level 160
God Stats
1W - 3L
1,786 SR
Queue Stats
278W - 281L
1,556 Elo+
Party 1
Team Averages
Level 145
1,680 SR
1,548 Elo+

VS

Team Averages
Level 95
1,495 SR
1,540 Elo+
Apollo
Apollo
Haytumak
Apollo
Level 127
God Stats
1W - 5L
1,248 SR
Queue Stats
102W - 107L
1,489 Elo+
Party 2
Terra
Terra
Indinoahjones66
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,518 Elo+
Party 2
Neith
Neith
Nikofuscan
Neith
Level 154
God Stats
106W - 79L
1,613 SR
Queue Stats
221W - 206L
1,559 Elo+
Solo
Ao Kuang
Ao Kuang
maddencop
Ao Kuang
Level 42
God Stats
2W - 2L
1,573 SR
Queue Stats
45W - 49L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
shadowdragon134
Baron Samedi
Level 123
God Stats
4W - 1L
1,542 SR
Queue Stats
192W - 180L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,794
479
2,082
6,007
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Defurio
Ao Kuang
8
3 / 3 / 0
5,137
514
4,517
9,892
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 3
4,820
482
2,681
8,901
3,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Noscosto
Achilles
10
1 / 2 / 0
5,555
556
1,547
6,358
3,935
Breastplate

Breastplate

+20
Physical Protection

Charybdis
angel27pr
Charybdis
12
3 / 1 / 0
6,583
658
4,598
5,748
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Haytumak
Apollo
10
2 / 2 / 1
6,307
631
2,480
3,815
800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 1 / 9
5,843
584
1,744
7,042
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
12
2 / 0 / 2
7,110
711
5,544
4,091
1,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
maddencop
Ao Kuang
10
4 / 3 / 2
6,245
625
7,710
9,036
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
shadowdragon134
Baron Samedi
11
7 / 1 / 3
6,963
696
6,267
6,245
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
7
Kills
16
16
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Ao Kuang
Defurio
Ao Kuang
3
3
0
1
W
Apollo
Haytumak
Apollo
2
2
1
1.25
W
1
1
9
5.5
L
0
5
3
0.3
W
Neith
2
0
2
3
L
Achilles
Noscosto
Achilles
1
2
0
0.5
L
Charybdis
angel27pr
Charybdis
3
1
0
3
W
Ao Kuang
maddencop
Ao Kuang
4
3
2
1.67
W
Baron Samedi
shadowdragon134
Baron Samedi
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,425
Damage
23,745
36,906
Taken
30,229
13,803
Mitigated
11,269
8,482
Healing
11,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,082
378
0
670
6,007
1,816
0
3,796
2,211
20,663
0
L
Ao Kuang
Defurio
Ao Kuang
4,517
1,344
0
2,060
9,892
2,852
0
6,906
2,986
20,594
0
W
Apollo
Haytumak
Apollo
2,480
1,855
0
1,271
3,815
800
145
614
3,201
0
34,272
W
1,744
767
237
2,787
7,042
3,631
0
1,402
5,178
10,179
0
L
2,681
235
0
1,100
8,901
3,777
0
3,593
5,308
8,185
0
W
Neith
5,544
2,279
0
1,675
4,091
1,574
1,980
347
3,744
0
50,999
L
Achilles
Noscosto
Achilles
1,547
0
0
1,726
6,358
3,935
0
723
5,635
0
26,075
L
Charybdis
angel27pr
Charybdis
4,598
2,558
0
2,926
5,748
1,423
0
703
5,045
0
49,765
W
Ao Kuang
maddencop
Ao Kuang
7,710
2,181
0
2,206
9,036
2,825
0
4,107
4,929
35,013
0
W
Baron Samedi
shadowdragon134
Baron Samedi
6,267
1,139
460
3,109
6,245
2,439
0
2,810
3,435
37,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,889
Gold Earned
32,468
248
Minions Killed
331
0
Camps Cleared
0
947,172
Distance Traveled
998,324
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,794
479
43
4
0
192,482
2
L
Ao Kuang
5,137
514
35
4
0
216,580
1
W
Apollo
6,307
631
86
9
0
182,571
0
W
Terra
5,843
584
17
2
0
207,445
1
L
Ares
4,820
482
11
1
0
188,113
2
W
Neith
7,110
711
106
11
0
184,615
5
L
Achilles
5,555
556
54
5
0
166,760
1
L
Charybdis
6,583
658
105
11
0
183,237
2
W
Ao Kuang
6,245
625
59
6
0
213,883
1
W
Baron Samedi
6,963
696
63
6
0
209,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role