Player Matchup

Geb
Geb
Chupacabraah
Geb
Level 18
God Stats
12W - 6L
1,605 SR
Queue Stats
200W - 48L
1,730 Elo+
Party 2
Cerberus
Cerberus
DUDE0157
Cerberus
Level 157
God Stats
4W - 1L
1,733 SR
Queue Stats
393W - 167L
1,694 Elo+
Party 2
Chiron
Chiron
Fonerbart
Chiron
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 101L
1,743 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MaurysCoccyx
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,509 Elo+
Party 1
Shiva
Shiva
SneakyJalapeno
Shiva
Level 135
God Stats
0W - 3L
1,758 SR
Queue Stats
17W - 21L
1,451 Elo+
Party 1
Team Averages
Level 91
1,619 SR
1,625 Elo+

VS

Team Averages
Level 83
1,638 SR
1,658 Elo+
Amaterasu
Amaterasu
BuckMyRoos
Amaterasu
Level 129
God Stats
6W - 2L
1,344 SR
Queue Stats
118W - 87L
1,504 Elo+
Solo
Fenrir
Fenrir
Jess07225
Fenrir
Level 65
God Stats
23W - 9L
1,620 SR
Queue Stats
149W - 96L
1,636 Elo+
Party 3
Cthulhu
Cthulhu
ganster420
Cthulhu
Level 11
God Stats
3W - 0L
1,862 SR
Queue Stats
5W - 0L
1,910 Elo+
Party 3
Danzaburou
Danzaburou
killercozmic
Danzaburou
Level 82
God Stats
20W - 11L
1,755 SR
Queue Stats
53W - 31L
1,623 Elo+
Party 3
Scylla
Scylla
saucy_gamer935
Scylla
Level 127
God Stats
6W - 6L
1,610 SR
Queue Stats
178W - 130L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 7
12,050
634
9,895
25,114
31,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
DUDE0157
Cerberus
18
1 / 6 / 8
12,702
669
13,545
29,148
29,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chiron
Fonerbart
Chiron
20
8 / 8 / 4
14,716
775
32,264
24,539
8,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
MaurysCoccyx
Morgan Le Fay
17
0 / 11 / 5
11,558
608
9,634
20,889
7,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 8 / 5
14,407
758
17,686
27,928
25,156
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BuckMyRoos
Amaterasu
20
7 / 4 / 15
16,051
845
19,594
26,044
21,313
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Jess07225
Fenrir
20
11 / 3 / 9
15,401
811
23,429
23,882
13,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cthulhu
ganster420
Cthulhu
19
1 / 1 / 19
13,766
725
7,211
17,320
22,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
killercozmic
Danzaburou
20
6 / 1 / 14
16,000
842
19,649
21,119
8,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
15 / 5 / 8
17,291
910
41,034
17,139
5,778
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
105
14
Kills
40
40
Deaths
14
29
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BuckMyRoos
Amaterasu
7
4
15
3.63
L
0
7
7
0.5
L
Cerberus
DUDE0157
Cerberus
1
6
8
0.83
L
Chiron
Fonerbart
Chiron
8
8
4
1.25
W
Fenrir
Jess07225
Fenrir
11
3
9
5.17
L
Morgan Le Fay
MaurysCoccyx
Morgan Le Fay
0
11
5
0.23
L
5
8
5
0.94
W
Cthulhu
ganster420
Cthulhu
1
1
19
10.5
W
Danzaburou
killercozmic
Danzaburou
6
1
14
13
W
15
5
8
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,024
Damage
110,917
127,618
Taken
105,504
103,326
Mitigated
70,474
20,966
Healing
32,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BuckMyRoos
Amaterasu
19,594
10,175
2,833
9,710
26,044
21,313
2,806
11,524
14,520
5,222
48,345
L
9,895
660
261
2,633
25,114
31,782
108
10,432
14,440
16,333
0
L
Cerberus
DUDE0157
Cerberus
13,545
967
0
6,197
29,148
29,720
0
11,162
17,547
34,831
0
L
Chiron
Fonerbart
Chiron
32,264
14,171
1,390
6,121
24,539
8,952
800
9,140
15,325
0
100,123
W
Fenrir
Jess07225
Fenrir
23,429
9,996
0
3,932
23,882
13,265
1,456
6,749
17,133
0
63,599
L
Morgan Le Fay
MaurysCoccyx
Morgan Le Fay
9,634
1,277
0
721
20,889
7,716
528
5,877
14,912
28,502
0
L
17,686
4,776
859
2,784
27,928
25,156
0
11,473
16,117
2,611
69,272
W
Cthulhu
ganster420
Cthulhu
7,211
388
0
2,433
17,320
22,004
73
6,545
10,775
16,094
0
W
Danzaburou
killercozmic
Danzaburou
19,649
12,223
0
8,787
21,119
8,114
3,212
4,637
16,482
0
83,119
W
41,034
6,002
0
4,982
17,139
5,778
855
4,511
12,628
106,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,433
Gold Earned
78,509
347
Minions Killed
364
0
Camps Cleared
0
1,705,116
Distance Traveled
2,049,601
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
16,051
845
55
3
0
419,656
0
L
Geb
12,050
634
15
1
0
351,011
6
L
Cerberus
12,702
669
41
2
0
327,334
1
L
Chiron
14,716
775
128
7
0
356,761
1
W
Fenrir
15,401
811
76
4
0
439,681
0
L
Morgan Le Fay
11,558
608
39
2
0
287,174
0
L
Shiva
14,407
758
124
7
0
382,836
0
W
Cthulhu
13,766
725
16
1
0
400,121
0
W
Danzaburou
16,000
842
101
5
0
409,409
1
W
Scylla
17,291
910
116
6
0
380,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role