Player Matchup

Cthulhu
Cthulhu
Carrot1449
Cthulhu
Level 25
God Stats
1W - 1L
1,501 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
He Bo
He Bo
Helasar
He Bo
Level 77
God Stats
1W - 3L
1,296 SR
Queue Stats
375W - 367L
1,628 Elo+
Party 2
Neith
Neith
UnearthlyOne
Neith
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
mommymilquers
Chaac
Level 14
God Stats
1W - 0L
1,708 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nike
Nike
pretzelkrumper
Nike
Level 14
God Stats
1W - 1L
1,227 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 50
1,446 SR
1,526 Elo+

VS

Team Averages
Level 99
1,566 SR
1,587 Elo+
Achilles
Achilles
HowIsFinn
Achilles
Level 103
God Stats
6W - 8L
1,862 SR
Queue Stats
193W - 183L
1,525 Elo+
Party 1
Baron Samedi
Baron Samedi
SquishyClapper
Baron Samedi
Level 142
God Stats
15W - 12L
1,685 SR
Queue Stats
653W - 636L
1,529 Elo+
Solo
Athena
Athena
TrulyDaffy
Athena
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 34L
1,614 Elo+
Party 3
Pele
Pele
Xurly
Pele
Level 127
God Stats
2W - 4L
1,281 SR
Queue Stats
446W - 446L
1,585 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zahdo
Ah Muzen Cab
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
206W - 93L
1,680 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Carrot1449
Cthulhu
7
0 / 5 / 1
4,671
425
2,600
7,698
2,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
Helasar
He Bo
9
1 / 6 / 1
5,627
512
5,592
8,477
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
1 / 4 / 0
5,201
473
5,064
5,781
1,580
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 6 / 1
5,369
488
2,054
10,104
5,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 0
5,073
461
2,051
7,590
3,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HowIsFinn
Achilles
11
4 / 2 / 2
7,213
656
6,136
6,787
4,363
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
SquishyClapper
Baron Samedi
13
4 / 0 / 3
7,468
679
5,662
5,204
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
TrulyDaffy
Athena
9
0 / 1 / 13
6,097
554
3,769
8,749
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
Xurly
Pele
13
8 / 0 / 5
7,557
687
5,828
5,858
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Zahdo
Ah Muzen Cab
14
8 / 0 / 2
8,235
749
7,968
6,038
1,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
24
24
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Carrot1449
Cthulhu
0
5
1
0.1
W
He Bo
Helasar
He Bo
1
6
1
0.25
L
Achilles
HowIsFinn
Achilles
4
2
2
2.5
L
Baron Samedi
SquishyClapper
Baron Samedi
4
0
3
5.5
L
Athena
TrulyDaffy
Athena
0
1
13
6.5
W
1
4
0
0.25
L
Pele
Xurly
Pele
8
0
5
10.5
L
Ah Muzen Cab
Zahdo
Ah Muzen Cab
8
0
2
9
W
1
6
1
0.25
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,361
Damage
29,363
39,650
Taken
32,636
15,121
Mitigated
16,770
7,898
Healing
12,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Carrot1449
Cthulhu
2,600
308
0
694
7,698
2,547
0
760
6,938
11,035
0
W
He Bo
Helasar
He Bo
5,592
462
0
2,862
8,477
1,852
0
2,285
6,192
29,289
0
L
Achilles
HowIsFinn
Achilles
6,136
2,046
0
734
6,787
4,363
178
2,050
4,737
0
36,040
L
Baron Samedi
SquishyClapper
Baron Samedi
5,662
666
503
2,474
5,204
2,728
424
1,540
3,664
47,926
0
L
Athena
TrulyDaffy
Athena
3,769
1,392
0
1,897
8,749
5,986
0
2,145
6,604
10,262
0
W
5,064
1,588
0
1,236
5,781
1,580
0
1,069
4,712
0
30,624
L
Pele
Xurly
Pele
5,828
1,419
0
3,103
5,858
1,876
0
1,396
4,462
0
40,716
L
Ah Muzen Cab
Zahdo
Ah Muzen Cab
7,968
4,482
0
3,357
6,038
1,817
0
1,251
4,787
0
64,414
W
2,054
590
0
2,426
10,104
5,187
0
1,845
8,259
0
14,330
W
2,051
143
0
680
7,590
3,955
0
3,472
4,118
1,940
22,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,941
Gold Earned
36,570
233
Minions Killed
393
0
Camps Cleared
0
1,057,793
Distance Traveled
1,168,151
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,671
425
26
2
0
215,904
2
W
He Bo
5,627
512
56
5
0
199,776
5
L
Achilles
7,213
656
82
7
0
236,814
1
L
Baron Samedi
7,468
679
100
9
0
221,148
4
L
Athena
6,097
554
10
1
0
230,878
5
W
Neith
5,201
473
71
6
0
200,689
4
L
Pele
7,557
687
80
7
0
247,245
1
L
Ah Muzen Cab
8,235
749
121
11
0
232,066
2
W
Chaac
5,369
488
33
3
0
220,911
4
W
Nike
5,073
461
47
4
0
220,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role