Player Matchup

Shiva
Shiva
Frostbytee1
Shiva
Level 71
God Stats
1W - 1L
1,694 SR
Queue Stats
62W - 39L
1,391 Elo+
Party 1
Da Ji
Da Ji
HDHRUDD
Da Ji
Level 63
God Stats
1W - 1L
1,888 SR
Queue Stats
46W - 25L
1,350 Elo+
Party 1
Discordia
Discordia
ImDeido
Discordia
Level 18
God Stats
2W - 0L
1,784 SR
Queue Stats
2W - 0L
1,661 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PoiizonSKiilZz
Ah Muzen Cab
Level 80
God Stats
2W - 0L
1,785 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 1
Hel
Hel
poiizonzero
Hel
Level 85
God Stats
3W - 1L
1,547 SR
Queue Stats
61W - 35L
1,541 Elo+
Party 1
Team Averages
Level 63
1,740 SR
1,489 Elo+

VS

Team Averages
Level 76
1,408 SR
1,317 Elo+
Bastet
Bastet
BrAzzer_Bruv
Bastet
Level 82
God Stats
5W - 12L
1,398 SR
Queue Stats
38W - 58L
1,412 Elo+
Solo
Nox
Nox
FatLabido
Nox
Level 64
God Stats
25W - 26L
1,493 SR
Queue Stats
262W - 268L
1,458 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
II chewey II
Ah Muzen Cab
Level 87
God Stats
151W - 127L
1,551 SR
Queue Stats
183W - 179L
1,468 Elo+
Party 2
Agni
Agni
delversen
Agni
Level 90
God Stats
0W - 4L
1,098 SR
Queue Stats
4W - 18L
1,057 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
shadowharcan
Morgan Le Fay
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 22L
1,192 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 6
9,575
638
12,654
15,908
12,336
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
HDHRUDD
Da Ji
12
11 / 4 / 4
8,499
567
9,793
11,417
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
ImDeido
Discordia
12
1 / 5 / 4
7,484
499
3,843
6,568
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
PoiizonSKiilZz
Ah Muzen Cab
12
3 / 4 / 7
7,595
506
9,213
14,239
5,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 4 / 4
7,665
511
6,183
12,148
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
6 / 7 / 4
8,056
537
5,155
10,762
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 3 / 5
8,320
555
8,568
12,064
7,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
II chewey II
Ah Muzen Cab
12
3 / 5 / 5
7,515
501
13,097
10,275
3,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
13
4 / 4 / 2
7,928
529
3,833
7,685
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
shadowharcan
Morgan Le Fay
12
3 / 7 / 3
7,768
518
6,508
12,627
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
26
Kills
20
21
Deaths
26
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
6
7
4
1.14
L
4
3
5
2.17
W
8
4
6
2.75
W
Da Ji
HDHRUDD
Da Ji
11
4
4
3.25
L
Ah Muzen Cab
II chewey II
Ah Muzen Cab
3
5
5
1.1
W
Discordia
ImDeido
Discordia
1
5
4
0.6
W
Ah Muzen Cab
PoiizonSKiilZz
Ah Muzen Cab
3
4
7
1.63
L
Agni
4
4
2
1.25
W
3
4
4
1.25
L
Morgan Le Fay
shadowharcan
Morgan Le Fay
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,686
Damage
37,161
60,280
Taken
53,413
30,244
Mitigated
20,258
17,430
Healing
10,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
5,155
1,659
0
1,156
10,762
2,847
0
913
9,756
0
31,173
L
8,568
1,119
344
4,068
12,064
7,368
0
2,828
8,529
26,261
0
W
12,654
1,598
511
882
15,908
12,336
490
4,343
11,047
8,073
51,565
W
Da Ji
HDHRUDD
Da Ji
9,793
1,678
0
1,382
11,417
4,127
0
3,442
7,729
0
26,448
L
Ah Muzen Cab
II chewey II
Ah Muzen Cab
13,097
3,461
0
1,629
10,275
3,136
0
2,627
7,514
0
56,857
W
Discordia
ImDeido
Discordia
3,843
273
0
295
6,568
2,028
952
2,264
4,105
34,460
0
W
Ah Muzen Cab
PoiizonSKiilZz
Ah Muzen Cab
9,213
3,278
596
5,652
14,239
5,741
632
3,752
10,487
0
41,585
L
Agni
3,833
134
0
1,273
7,685
2,709
0
1,919
5,440
35,614
0
W
6,183
970
3,262
4,850
12,148
6,012
417
4,145
8,003
32,039
0
L
Morgan Le Fay
shadowharcan
Morgan Le Fay
6,508
615
53
2,036
12,627
4,198
502
2,586
9,933
30,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,818
Gold Earned
39,587
360
Minions Killed
332
0
Camps Cleared
0
1,445,612
Distance Traveled
1,364,906
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,056
537
45
3
0
268,481
2
L
Nox
8,320
555
46
3
0
271,169
1
W
Shiva
9,575
638
95
6
0
285,019
5
W
Da Ji
8,499
567
35
2
0
311,290
3
L
Ah Muzen Cab
7,515
501
102
7
0
304,342
0
W
Discordia
7,484
499
79
5
0
269,913
0
W
Ah Muzen Cab
7,595
506
83
6
0
288,373
1
L
Agni
7,928
529
81
5
0
284,309
6
W
Hel
7,665
511
68
5
0
291,017
4
L
Morgan Le Fay
7,768
518
58
4
0
236,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role