Player Matchup

Pele
Pele
God izWindes
Pele
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
299W - 302L
1,421 Elo+
Party 2
Erlang Shen
Erlang Shen
Leon151216
Erlang Shen
Level 117
God Stats
9W - 11L
1,311 SR
Queue Stats
496W - 480L
1,476 Elo+
Party 2
Izanami
Izanami
NSS_TwinOnCrack
Izanami
Level 29
God Stats
9W - 4L
1,455 SR
Queue Stats
186W - 209L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
vReflexV3
Cthulhu
Level 36
God Stats
12W - 9L
1,470 SR
Queue Stats
68W - 80L
1,335 Elo+
Party 2
The Morrigan
The Morrigan
y-jynx-y
The Morrigan
Level 83
God Stats
16W - 21L
1,468 SR
Queue Stats
256W - 255L
1,384 Elo+
Party 1
Team Averages
Level 64
1,441 SR
1,409 Elo+

VS

Team Averages
Level 46
1,532 SR
1,410 Elo+
Aphrodite
Aphrodite
Ariadorable4121
Aphrodite
Level 40
God Stats
35W - 32L
1,527 SR
Queue Stats
137W - 169L
1,342 Elo+
Party 3
Osiris
Osiris
Jadexn SNL
Osiris
Level 57
God Stats
4W - 2L
1,804 SR
Queue Stats
85W - 84L
1,492 Elo+
Solo
Izanami
Izanami
Kouzire
Izanami
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 3
Ravana
Ravana
Qcjoe514
Ravana
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 73L
1,322 Elo+
Solo
Athena
Athena
elqoura
Athena
Level 84
God Stats
7W - 17L
1,331 SR
Queue Stats
430W - 471L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
9,874
520
8,202
14,842
5,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Leon151216
Erlang Shen
18
3 / 4 / 2
11,195
589
14,679
19,212
16,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
9 / 6 / 3
11,934
628
17,939
18,200
6,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cthulhu
vReflexV3
Cthulhu
16
5 / 3 / 5
10,043
529
11,477
12,920
8,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
y-jynx-y
The Morrigan
16
1 / 0 / 5
10,393
547
5,741
6,320
2,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ariadorable4121
Aphrodite
16
4 / 2 / 0
9,484
499
7,383
16,190
6,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
Jadexn SNL
Osiris
18
4 / 2 / 1
10,656
561
11,638
16,728
25,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Kouzire
Izanami
14
4 / 9 / 5
9,066
477
13,262
19,877
5,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Qcjoe514
Ravana
7
1 / 2 / 0
6,373
335
1,348
4,569
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Athena
elqoura
Athena
13
3 / 6 / 8
8,615
453
8,324
23,239
23,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
21
Kills
16
16
Deaths
21
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Ariadorable4121
Aphrodite
4
2
0
2
W
3
3
3
1.5
L
Osiris
Jadexn SNL
Osiris
4
2
1
2.25
L
Izanami
Kouzire
Izanami
4
9
5
0.72
W
Erlang Shen
Leon151216
Erlang Shen
3
4
2
1
W
9
6
3
1.75
L
Ravana
Qcjoe514
Ravana
1
2
0
0.5
L
Athena
elqoura
Athena
3
6
8
1.17
W
Cthulhu
vReflexV3
Cthulhu
5
3
5
2.5
W
The Morrigan
y-jynx-y
The Morrigan
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,038
Damage
41,955
71,494
Taken
80,603
38,742
Mitigated
63,170
23,922
Healing
27,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Ariadorable4121
Aphrodite
7,383
1,032
2,574
8,455
16,190
6,687
622
3,172
12,944
69,335
0
W
8,202
2,574
0
2,026
14,842
5,209
0
4,599
10,024
0
63,233
L
Osiris
Jadexn SNL
Osiris
11,638
5,285
0
6,266
16,728
25,938
0
0
16,728
0
72,026
L
Izanami
Kouzire
Izanami
13,262
10,498
0
5,363
19,877
5,570
912
3,048
16,476
0
65,057
W
Erlang Shen
Leon151216
Erlang Shen
14,679
8,294
0
12,028
19,212
16,241
308
1,799
17,413
0
82,225
W
17,939
12,191
0
6,080
18,200
6,413
2,027
3,696
14,504
0
107,498
L
Ravana
Qcjoe514
Ravana
1,348
552
24
1,120
4,569
1,448
424
621
3,912
0
16,575
L
Athena
elqoura
Athena
8,324
2,817
715
2,905
23,239
23,527
204
6,601
16,058
27,471
0
W
Cthulhu
vReflexV3
Cthulhu
11,477
1,490
704
750
12,920
8,813
309
4,030
8,890
42,607
3,477
W
The Morrigan
y-jynx-y
The Morrigan
5,741
2,546
0
2,334
6,320
2,066
154
1,583
4,287
58,395
3,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,439
Gold Earned
44,194
592
Minions Killed
472
0
Camps Cleared
0
1,876,838
Distance Traveled
1,529,230
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,484
499
140
7
0
337,761
3
W
Pele
9,874
520
96
5
0
416,827
2
L
Osiris
10,656
561
150
8
0
369,753
0
L
Izanami
9,066
477
116
6
0
292,591
0
W
Erlang Shen
11,195
589
146
8
0
373,210
5
W
Izanami
11,934
628
149
8
0
342,534
3
L
Ravana
6,373
335
38
2
0
191,559
0
L
Athena
8,615
453
28
1
0
337,566
2
W
Cthulhu
10,043
529
75
4
0
392,940
1
W
The Morrigan
10,393
547
126
7
0
351,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role