Player Matchup

Loki
Loki
AllTimeLo666
Loki
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 40L
1,584 Elo+
Party 2
Arachne
Arachne
Gwenily
Arachne
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 29L
1,598 Elo+
Party 3
Skadi
Skadi
HooliganSomber
Skadi
Level 122
God Stats
5W - 5L
1,456 SR
Queue Stats
120W - 102L
1,575 Elo+
Party 2
Ra
Ra
KnownPlays
Ra
Level 105
God Stats
1W - 0L
1,530 SR
Queue Stats
18W - 8L
1,591 Elo+
Party 3
Ymir
Ymir
Luda241631
Ymir
Level 18
God Stats
1W - 1L
1,511 SR
Queue Stats
13W - 23L
1,583 Elo+
Party 2
Team Averages
Level 57
1,499 SR
1,586 Elo+

VS

Team Averages
Level 44
1,528 SR
1,525 Elo+
Ravana
Ravana
Exoesis
Ravana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,473 Elo+
Party 4
Loki
Loki
Nectery
Loki
Level 27
God Stats
15W - 12L
1,683 SR
Queue Stats
41W - 39L
1,624 Elo+
Party 1
Ra
Ra
Nozuru
Ra
Level 47
God Stats
2W - 4L
1,429 SR
Queue Stats
32W - 48L
1,447 Elo+
Party 4
Gilgamesh
Gilgamesh
OhhhBoyWeLost
Gilgamesh
Level 48
God Stats
1W - 2L
1,527 SR
Queue Stats
39W - 25L
1,616 Elo+
Party 1
Sobek
Sobek
TOOXIC860
Sobek
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 30L
1,464 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 4
13,497
614
6,432
14,131
6,314
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
Gwenily
Arachne
19
3 / 2 / 3
12,299
559
8,428
14,424
9,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 3 / 5
12,320
560
12,187
13,341
5,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
10 / 4 / 7
12,444
566
18,947
10,717
4,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 3 / 16
11,208
509
6,036
19,190
21,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Exoesis
Ravana
17
3 / 3 / 3
10,645
484
8,920
11,736
4,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Nectery
Loki
17
2 / 3 / 4
10,267
467
9,606
12,780
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
12
4 / 10 / 0
9,136
415
4,281
12,830
4,415
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
OhhhBoyWeLost
Gilgamesh
17
3 / 2 / 4
10,422
474
10,548
14,149
10,388
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
TOOXIC860
Sobek
9
0 / 12 / 4
7,455
339
2,528
25,277
15,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
29
Kills
12
12
Deaths
30
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
L
Ravana
Exoesis
Ravana
3
3
3
1.5
W
Arachne
Gwenily
Arachne
3
2
3
2.25
W
9
3
5
3.83
W
10
4
7
3.38
W
0
3
16
2.67
L
Loki
Nectery
Loki
2
3
4
1.33
L
Ra
4
10
0
0.4
L
Gilgamesh
OhhhBoyWeLost
Gilgamesh
3
2
4
2.5
L
Sobek
TOOXIC860
Sobek
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,030
Damage
35,883
71,803
Taken
76,772
47,121
Mitigated
39,299
21,435
Healing
14,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,432
304
0
441
14,131
6,314
4,093
740
13,391
0
128,872
L
Ravana
Exoesis
Ravana
8,920
2,204
0
1,553
11,736
4,322
0
4,098
7,533
0
81,538
W
Arachne
Gwenily
Arachne
8,428
5,903
0
5,402
14,424
9,786
1,658
1,627
12,797
0
84,705
W
12,187
7,013
0
5,107
13,341
5,202
6,823
1,567
11,774
0
78,853
W
18,947
1,769
2,905
3,835
10,717
4,547
1,239
1,833
8,884
84,550
0
W
6,036
1,660
0
3,745
19,190
21,272
730
2,685
16,505
20,883
0
L
Loki
Nectery
Loki
9,606
2,313
0
4,367
12,780
4,413
0
3,467
9,265
0
80,402
L
Ra
4,281
434
169
1,114
12,830
4,415
0
4,505
8,053
38,270
0
L
Gilgamesh
OhhhBoyWeLost
Gilgamesh
10,548
1,500
0
2,143
14,149
10,388
0
3,873
10,138
11,912
57,924
L
Sobek
TOOXIC860
Sobek
2,528
292
188
4,629
25,277
15,761
0
10,106
14,868
15,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,768
Gold Earned
47,925
624
Minions Killed
514
0
Camps Cleared
0
2,273,580
Distance Traveled
2,116,197
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,497
614
184
8
0
531,390
0
L
Ravana
10,645
484
142
6
0
444,016
3
W
Arachne
12,299
559
153
7
0
492,646
6
W
Skadi
12,320
560
123
6
0
412,835
1
W
Ra
12,444
566
134
6
0
406,649
3
W
Ymir
11,208
509
30
1
0
430,060
5
L
Loki
10,267
467
126
6
0
470,714
5
L
Ra
9,136
415
83
4
0
364,164
5
L
Gilgamesh
10,422
474
144
7
0
454,983
8
L
Sobek
7,455
339
19
1
0
382,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role