Player Matchup

Loki
Loki
Asporto7295
Loki
Level 75
God Stats
1W - 4L
1,749 SR
Queue Stats
54W - 97L
1,400 Elo+
Party 3
Chiron
Chiron
DatBitGas
Chiron
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,444 Elo+
Party 3
Gilgamesh
Gilgamesh
Sahil941
Gilgamesh
Level 36
God Stats
0W - 2L
1,276 SR
Queue Stats
73W - 75L
1,399 Elo+
Party 2
Zeus
Zeus
Sandman309
Zeus
Level 128
God Stats
12W - 11L
1,551 SR
Queue Stats
106W - 113L
1,427 Elo+
Party 2
Sun Wukong
Sun Wukong
munizblazer
Sun Wukong
Level 29
God Stats
1W - 2L
1,429 SR
Queue Stats
58W - 64L
1,431 Elo+
Party 2
Team Averages
Level 63
1,501 SR
1,420 Elo+

VS

Team Averages
Level 76
1,511 SR
1,421 Elo+
Medusa
Medusa
ReaperKnight980
Medusa
Level 56
God Stats
9W - 5L
1,513 SR
Queue Stats
27W - 29L
1,378 Elo+
Party 1
Chaac
Chaac
Sxar401
Chaac
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 5L
1,706 Elo+
Party 1
Nox
Nox
jaunty-penalty2
Nox
Level 40
God Stats
36W - 41L
1,405 SR
Queue Stats
336W - 371L
1,332 Elo+
Solo
Cthulhu
Cthulhu
seven99997777
Cthulhu
Level 128
God Stats
1W - 1L
1,654 SR
Queue Stats
17W - 19L
1,335 Elo+
Party 1
Fenrir
Fenrir
xNITRO89x
Fenrir
Level 61
God Stats
4W - 6L
1,484 SR
Queue Stats
4W - 7L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 7 / 9
13,929
1,071
9,715
14,755
4,579
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
DatBitGas
Chiron
19
4 / 8 / 3
14,084
1,083
15,434
17,549
5,980
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Sahil941
Gilgamesh
20
1 / 10 / 11
14,385
1,107
15,402
27,153
29,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

19
8 / 5 / 5
16,305
1,254
40,633
13,354
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
munizblazer
Sun Wukong
18
1 / 11 / 4
12,747
981
9,240
26,927
17,989
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 22
15,018
1,155
14,924
14,625
5,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Sxar401
Chaac
20
15 / 4 / 15
17,286
1,330
29,173
28,945
29,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 2 / 16
14,590
1,122
11,949
10,138
3,472
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
20
3 / 2 / 31
15,360
1,182
26,144
26,999
42,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
xNITRO89x
Fenrir
20
7 / 4 / 18
15,140
1,165
11,272
16,905
11,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
143
14
Kills
41
41
Deaths
14
32
Assists
102
Player
Kills
Deaths
Assists
KDA
L
0
7
9
0.64
L
Chiron
DatBitGas
Chiron
4
8
3
0.69
W
8
2
22
9.5
L
Gilgamesh
Sahil941
Gilgamesh
1
10
11
0.65
L
8
5
5
2.1
W
Chaac
Sxar401
Chaac
15
4
15
5.63
W
8
2
16
8
L
Sun Wukong
munizblazer
Sun Wukong
1
11
4
0.27
W
Cthulhu
3
2
31
9.25
W
Fenrir
xNITRO89x
Fenrir
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,424
Damage
93,462
99,738
Taken
97,612
62,665
Mitigated
91,688
4,603
Healing
22,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,715
1,737
0
0
14,755
4,579
0
5,568
9,106
0
36,232
L
Chiron
DatBitGas
Chiron
15,434
5,046
622
1,403
17,549
5,980
0
5,232
12,132
0
30,063
W
14,924
5,234
1,456
2,096
14,625
5,304
0
7,247
7,204
0
51,229
L
Gilgamesh
Sahil941
Gilgamesh
15,402
3,877
0
1,342
27,153
29,201
0
10,956
16,003
0
36,215
L
40,633
1,480
0
99
13,354
4,916
0
6,085
7,241
79,668
0
W
Chaac
Sxar401
Chaac
29,173
5,200
304
8,648
28,945
29,531
0
12,053
16,279
0
56,600
W
11,949
150
750
530
10,138
3,472
0
5,533
4,567
24,424
0
L
Sun Wukong
munizblazer
Sun Wukong
9,240
1,554
0
1,137
26,927
17,989
0
10,227
16,442
1,047
15,234
W
Cthulhu
26,144
904
1,018
3,788
26,999
42,108
0
9,191
17,457
40,165
0
W
Fenrir
xNITRO89x
Fenrir
11,272
1,325
710
3,115
16,905
11,273
0
6,996
8,795
0
19,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,450
Gold Earned
77,394
230
Minions Killed
239
10
Camps Cleared
8
1,250,066
Distance Traveled
1,286,975
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,929
1,071
49
4
2
268,349
1
L
Chiron
14,084
1,083
32
2
2
229,717
0
W
Medusa
15,018
1,155
76
6
1
263,031
0
L
Gilgamesh
14,385
1,107
38
3
0
247,938
0
L
Zeus
16,305
1,254
91
7
5
251,486
0
W
Chaac
17,286
1,330
84
6
1
256,131
0
W
Nox
14,590
1,122
32
2
1
247,829
2
L
Sun Wukong
12,747
981
20
2
1
252,576
0
W
Cthulhu
15,360
1,182
31
2
1
266,264
0
W
Fenrir
15,140
1,165
16
1
4
253,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role