Player Matchup

Camazotz
Camazotz
Platinum IV
 
Camazotz
Platinum IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum III
Chewykiller136
Fafnir
Platinum III
Level 154
God Stats
3W - 3L
1,664 SR
Queue Stats
105W - 95L
1,819 MMR
Solo
Zeus
Zeus
Masters
KINGMuFasa23
Zeus
Masters
Level 156
God Stats
10W - 13L
1,557 SR
Queue Stats
635W - 587L
2,319 MMR
Party 1
Guan Yu
Guan Yu
Diamond II
Lianeh
Guan Yu
Diamond II
Level 160
God Stats
10W - 11L
1,736 SR
Queue Stats
28W - 32L
2,355 MMR
Solo
Medusa
Medusa
Masters
dnomder
Medusa
Masters
Level 146
God Stats
33W - 16L
1,769 SR
Queue Stats
592W - 429L
2,557 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,645 SR
2,110 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,557 SR
2,082 MMR
Hera
Hera
Platinum I
 
Hera
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond I
Bifrost
Geb
Diamond I
Level 159
God Stats
8W - 5L
1,772 SR
Queue Stats
74W - 49L
2,483 MMR
Party 2
Cu Chulainn
Cu Chulainn
Masters
HardToPlease
Cu Chulainn
Masters
Level 81
God Stats
1W - 2L
1,517 SR
Queue Stats
78W - 72L
2,684 MMR
Party 2
Ne Zha
Ne Zha
Platinum II
bTLorick
Ne Zha
Platinum II
Level 145
God Stats
16W - 22L
1,459 SR
Queue Stats
488W - 485L
1,770 MMR
Solo
Heimdallr
Heimdallr
Platinum III
imallyours
Heimdallr
Platinum III
Level 156
God Stats
56W - 51L
1,534 SR
Queue Stats
147W - 128L
1,974 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
19
5 / 4 / 3
12,925
562
7,185
19,373
10,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
0 / 2 / 11
12,123
527
7,966
26,119
42,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 3 / 8
14,437
628
25,290
15,716
5,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
Lianeh
Guan Yu
20
6 / 2 / 8
13,671
594
10,923
20,543
26,932
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
dnomder
Medusa
20
5 / 4 / 5
13,683
595
20,559
19,725
7,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
ThothApolloPersephone

VS

Bans
CliodhnaBastetArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
2 / 5 / 1
11,457
498
12,630
12,298
8,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Geb
15
0 / 1 / 10
9,938
432
9,220
18,150
18,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
HardToPlease
Cu Chulainn
20
7 / 8 / 4
12,805
557
17,058
25,104
10,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
bTLorick
Ne Zha
18
1 / 7 / 6
10,568
459
7,855
19,220
5,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
imallyours
Heimdallr
17
5 / 5 / 2
11,518
501
20,359
19,056
5,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
26
Kills
15
15
Deaths
26
35
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
5
4
3
1.63
L
Hera
 
Hera
2
5
1
0.5
L
Geb
0
1
10
5
W
0
2
11
2.75
L
Cu Chulainn
HardToPlease
Cu Chulainn
7
8
4
1.13
W
10
3
8
4.67
W
Guan Yu
Lianeh
Guan Yu
6
2
8
5
L
Ne Zha
bTLorick
Ne Zha
1
7
6
0.57
W
Medusa
dnomder
Medusa
5
4
5
1.88
L
Heimdallr
imallyours
Heimdallr
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,923
Damage
67,122
101,476
Taken
93,828
93,404
Mitigated
48,343
37,555
Healing
18,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
7,185
1,780
0
7,077
19,373
10,228
6,068
2,237
17,136
0
91,534
L
Hera
 
Hera
12,630
2,659
0
2,935
12,298
8,166
0
1,696
10,602
85,849
0
L
Geb
9,220
522
0
1,871
18,150
18,440
0
6,854
11,296
38,087
0
W
7,966
2,946
0
7,820
26,119
42,988
384
5,823
20,296
26,753
0
L
Cu Chulainn
HardToPlease
Cu Chulainn
17,058
3,211
0
5,803
25,104
10,610
0
13,390
11,714
0
95,739
W
25,290
6,271
0
2,396
15,716
5,508
2,442
2,101
13,615
128,208
0
W
Guan Yu
Lianeh
Guan Yu
10,923
1,718
4,376
6,960
20,543
26,932
901
6,839
13,704
0
88,232
L
Ne Zha
bTLorick
Ne Zha
7,855
2,097
0
2,636
19,220
5,849
0
4,494
14,726
0
91,682
W
Medusa
dnomder
Medusa
20,559
9,995
0
8,926
19,725
7,748
4,007
5,695
14,030
0
125,171
L
Heimdallr
imallyours
Heimdallr
20,359
10,174
0
5,176
19,056
5,278
12
6,822
12,234
0
83,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,839
Gold Earned
56,286
650
Minions Killed
645
0
Camps Cleared
0
2,380,247
Distance Traveled
2,356,010
36
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
12,925
562
125
5
0
548,111
3
L
Hera
11,457
498
173
8
0
431,480
3
L
Geb
9,938
432
38
2
0
535,591
5
W
Fafnir
12,123
527
26
1
0
461,376
7
L
Cu Chulainn
12,805
557
168
7
0
470,603
4
W
Zeus
14,437
628
176
8
0
404,801
11
W
Guan Yu
13,671
594
156
7
0
514,800
8
L
Ne Zha
10,568
459
132
6
0
503,447
2
W
Medusa
13,683
595
167
7
0
451,159
7
L
Heimdallr
11,518
501
134
6
0
414,889
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role