Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Kazurii
Sun Wukong
Level 110
God Stats
4W - 3L
1,500 SR
Queue Stats
328W - 312L
1,544 Elo+
Solo
Yemoja
Yemoja
LeotheNick
Yemoja
Level 79
God Stats
2W - 1L
1,596 SR
Queue Stats
227W - 218L
1,536 Elo+
Solo
Geb
Geb
大家好我叫龙傲天我的几把真的大
Geb
Level 116
God Stats
3W - 0L
1,500 SR
Queue Stats
126W - 100L
1,542 Elo+
Solo
Medusa
Medusa
梵恩哒哒哒
Medusa
Level 106
God Stats
16W - 9L
1,928 SR
Queue Stats
800W - 763L
1,570 Elo+
Solo
Team Averages
Level 110
1,605 SR
1,538 Elo+

VS

Team Averages
Level 140
1,443 SR
1,545 Elo+
Hera
Hera
DannyChan1
Hera
Level 158
God Stats
5W - 10L
1,388 SR
Queue Stats
757W - 753L
1,515 Elo+
Solo
Ymir
Ymir
JustRhys
Ymir
Level 129
God Stats
0W - 2L
1,504 SR
Queue Stats
35W - 40L
1,677 Elo+
Solo
Yemoja
Yemoja
Thakka
Yemoja
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
413W - 406L
1,546 Elo+
Solo
Discordia
Discordia
lycan_1_0
Discordia
Level 154
God Stats
3W - 3L
1,324 SR
Queue Stats
337W - 356L
1,468 Elo+
Solo
Camazotz
Camazotz
scorpion152s
Camazotz
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
2 / 2 / 17
10,202
850
7,902
15,211
18,141
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Kazurii
Sun Wukong
17
6 / 1 / 14
10,653
888
14,910
16,875
16,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Yemoja
LeotheNick
Yemoja
16
1 / 1 / 17
9,002
750
9,513
11,123
11,677
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 1 / 15
9,919
827
13,664
12,616
9,673
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
10 / 3 / 9
10,725
894
22,036
9,713
4,050
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 2
9,589
799
18,154
10,818
5,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ymir
14
0 / 5 / 5
9,022
752
8,223
19,755
22,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
Thakka
Yemoja
13
0 / 2 / 6
8,295
691
3,371
9,511
10,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
lycan_1_0
Discordia
12
1 / 6 / 3
7,883
657
12,240
10,121
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
scorpion152s
Camazotz
14
0 / 5 / 5
8,121
677
9,639
27,419
19,438
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
23
Kills
6
8
Deaths
23
72
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
2
17
5.25
L
5
5
2
1.2
L
Ymir
0
5
5
0.5
W
Sun Wukong
Kazurii
Sun Wukong
6
1
14
13
W
Yemoja
LeotheNick
Yemoja
1
1
17
9.5
L
Yemoja
Thakka
Yemoja
0
2
6
1.5
L
Discordia
lycan_1_0
Discordia
1
6
3
0.42
L
Camazotz
scorpion152s
Camazotz
0
5
5
0.5
W
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,025
Damage
51,627
65,538
Taken
77,624
60,428
Mitigated
62,059
39,325
Healing
26,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,902
2,582
1,042
4,438
15,211
18,141
281
8,401
6,391
0
14,679
L
18,154
5,502
18
168
10,818
5,625
320
3,154
7,664
35,890
0
L
Ymir
8,223
1,383
786
2,194
19,755
22,751
175
7,204
12,551
13,791
0
W
Sun Wukong
Kazurii
Sun Wukong
14,910
2,622
704
3,142
16,875
16,887
810
12,244
4,539
0
29,140
W
Yemoja
LeotheNick
Yemoja
9,513
3,941
17,232
4,193
11,123
11,677
494
6,499
4,337
18,816
0
L
Yemoja
Thakka
Yemoja
3,371
1,043
7,437
2,810
9,511
10,500
308
3,957
5,554
6,572
0
L
Discordia
lycan_1_0
Discordia
12,240
502
1,429
815
10,121
3,745
435
2,382
7,739
26,735
0
L
Camazotz
scorpion152s
Camazotz
9,639
3,046
771
10,012
27,419
19,438
192
6,480
20,939
124
19,456
W
13,664
1,947
5,378
2,709
12,616
9,673
1,096
7,234
5,240
31,404
0
W
22,036
7,608
243
244
9,713
4,050
2,740
7,685
2,028
0
47,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,501
Gold Earned
42,910
125
Minions Killed
108
0
Camps Cleared
0
1,195,394
Distance Traveled
927,052
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,202
850
19
2
0
233,871
0
L
Hera
9,589
799
38
3
0
184,038
0
L
Ymir
9,022
752
16
1
0
206,056
0
W
Sun Wukong
10,653
888
27
2
0
260,425
0
W
Yemoja
9,002
750
14
1
0
213,910
4
L
Yemoja
8,295
691
1
0
0
179,215
2
L
Discordia
7,883
657
26
2
0
167,728
3
L
Camazotz
8,121
677
27
2
0
190,015
2
W
Geb
9,919
827
23
2
0
250,795
0
W
Medusa
10,725
894
42
4
0
236,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role