Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
 
Cliodhna
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
DONIPAPSS
Ah Puch
Level 26
God Stats
15W - 9L
1,561 SR
Queue Stats
83W - 94L
1,355 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DimmerCreator39
Ah Muzen Cab
Level 42
God Stats
17W - 12L
1,535 SR
Queue Stats
146W - 161L
1,435 Elo+
Party 1
Team Averages
Level 55
1,519 SR
1,458 Elo+

VS

Team Averages
Level 39
1,500 SR
1,500 Elo+
Hel
Hel
 
Hel
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Angelx0fxSpace
Kukulkan
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ChemicalRanger9
Morgan Le Fay
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Logic x Mighty
Kuzenbo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Zastrix
Cthulhu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
4 / 0 / 13
12,727
1,273
14,208
9,071
11,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
 
Fenrir
17
8 / 0 / 9
11,827
1,183
9,252
11,474
4,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
 
Cliodhna
17
1 / 1 / 7
10,967
1,097
10,542
10,320
3,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
DONIPAPSS
Ah Puch
17
3 / 0 / 10
11,332
1,133
12,632
6,825
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
DimmerCreator39
Ah Muzen Cab
17
5 / 0 / 10
11,493
1,149
15,990
6,993
2,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

307

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 4 / 0
9,732
973
2,569
10,793
4,246
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
15
1 / 7 / 0
10,195
1,020
12,853
12,985
4,688
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
ChemicalRanger9
Morgan Le Fay
15
0 / 3 / 0
9,702
970
12,601
11,095
3,996
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 0
10,655
1,066
5,825
15,484
20,218
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Zastrix
Cthulhu
15
0 / 6 / 0
9,711
971
6,177
16,775
17,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
1
21
Kills
1
1
Deaths
21
49
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
0
13
10.5
W
Fenrir
 
Fenrir
8
0
9
12.5
W
Cliodhna
 
Cliodhna
1
1
7
4.5
L
Hel
 
Hel
0
4
0
0
L
Kukulkan
1
7
0
0.14
L
Morgan Le Fay
ChemicalRanger9
Morgan Le Fay
0
3
0
0
W
Ah Puch
DONIPAPSS
Ah Puch
3
0
10
8
W
Ah Muzen Cab
DimmerCreator39
Ah Muzen Cab
5
0
10
10
L
0
1
0
0
L
Cthulhu
Zastrix
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,624
Damage
40,025
44,683
Taken
67,132
25,051
Mitigated
50,244
13,162
Healing
6,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
14,208
2,625
705
3,382
9,071
11,694
0
7,691
1,131
35,237
0
W
Fenrir
 
Fenrir
9,252
2,093
0
830
11,474
4,960
0
11,053
276
0
11,258
W
Cliodhna
 
Cliodhna
10,542
0
0
1,392
10,320
3,785
0
8,646
1,557
0
30,038
L
Hel
 
Hel
2,569
55
1,913
2,225
10,793
4,246
0
4,229
6,564
20,158
0
L
Kukulkan
12,853
1,286
0
109
12,985
4,688
0
7,646
5,246
33,549
0
L
Morgan Le Fay
ChemicalRanger9
Morgan Le Fay
12,601
389
70
768
11,095
3,996
0
3,848
7,122
23,848
0
W
Ah Puch
DONIPAPSS
Ah Puch
12,632
1,076
0
2,625
6,825
2,093
0
6,325
469
31,157
0
W
Ah Muzen Cab
DimmerCreator39
Ah Muzen Cab
15,990
8,651
0
4,228
6,993
2,519
0
5,687
1,225
0
38,199
L
5,825
1,532
0
581
15,484
20,218
0
5,629
9,800
18,682
0
L
Cthulhu
Zastrix
Cthulhu
6,177
277
0
1,193
16,775
17,096
0
5,488
11,061
14,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,346
Gold Earned
49,995
196
Minions Killed
199
8
Camps Cleared
0
1,025,305
Distance Traveled
881,692
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,727
1,273
48
5
0
189,424
0
W
Fenrir
11,827
1,183
8
1
1
232,130
0
W
Cliodhna
10,967
1,097
49
5
3
222,980
0
L
Hel
9,732
973
43
4
0
182,818
2
L
Kukulkan
10,195
1,020
58
6
0
156,021
0
L
Morgan Le Fay
9,702
970
34
3
0
206,601
0
W
Ah Puch
11,332
1,133
51
5
1
172,630
0
W
Ah Muzen Cab
11,493
1,149
40
4
3
208,141
0
L
Kuzenbo
10,655
1,066
35
4
0
192,014
0
L
Cthulhu
9,711
971
29
3
0
144,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role