Player Matchup

Janus
Janus
Rabbitse
Janus
Level 85
God Stats
1W - 2L
1,839 SR
Queue Stats
6W - 9L
1,511 Elo+
Party 3
Xbalanque
Xbalanque
Reecespieces07
Xbalanque
Level 63
God Stats
1W - 1L
1,481 SR
Queue Stats
5W - 7L
1,537 Elo+
Party 3
Ymir
Ymir
anotherchamp
Ymir
Level 69
God Stats
1W - 1L
1,365 SR
Queue Stats
5W - 8L
1,495 Elo+
Party 3
Erlang Shen
Erlang Shen
cavemenrejoice
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Neith
Neith
juiceboxbruh
Neith
Level 40
God Stats
1W - 3L
1,247 SR
Queue Stats
4W - 6L
1,485 Elo+
Party 3
Team Averages
Level 52
1,486 SR
1,505 Elo+

VS

Team Averages
Level 54
1,562 SR
1,466 Elo+
Jormungandr
Jormungandr
ChetooD
Jormungandr
Level 25
God Stats
2W - 3L
1,565 SR
Queue Stats
69W - 59L
1,515 Elo+
Party 1
Fenrir
Fenrir
MrNandJ
Fenrir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 65L
1,480 Elo+
Party 1
Poseidon
Poseidon
MrsJandN
Poseidon
Level 86
God Stats
12W - 8L
1,709 SR
Queue Stats
96W - 78L
1,560 Elo+
Party 1
Sol
Sol
RedGecko7
Sol
Level 15
God Stats
3W - 2L
1,477 SR
Queue Stats
5W - 5L
1,387 Elo+
Party 2
Horus
Horus
cr1sr0
Horus
Level 79
God Stats
3W - 2L
1,558 SR
Queue Stats
6W - 6L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Rabbitse
Janus
10
1 / 1 / 0
6,028
548
3,396
4,069
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Reecespieces07
Xbalanque
8
1 / 5 / 0
5,303
482
3,502
6,708
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
4,956
451
3,381
7,570
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
cavemenrejoice
Erlang Shen
6
0 / 7 / 0
4,089
372
668
5,708
2,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 5 / 1
4,853
441
1,583
5,291
917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChetooD
Jormungandr
12
3 / 1 / 7
7,314
665
4,264
6,131
4,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
MrNandJ
Fenrir
11
5 / 0 / 3
6,849
623
4,447
7,977
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
MrsJandN
Poseidon
12
6 / 0 / 3
7,410
674
3,310
3,480
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
5 / 1 / 5
7,281
662
4,056
5,213
1,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
cr1sr0
Horus
9
3 / 0 / 5
6,299
573
4,317
6,648
3,811
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
22
22
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ChetooD
Jormungandr
3
1
7
6.5
W
Fenrir
MrNandJ
Fenrir
5
0
3
6.5
W
Poseidon
MrsJandN
Poseidon
6
0
3
7.5
L
Janus
Rabbitse
Janus
1
1
0
1
W
5
1
5
7.5
L
Xbalanque
Reecespieces07
Xbalanque
1
5
0
0.2
L
0
4
1
0.13
L
Erlang Shen
cavemenrejoice
Erlang Shen
0
7
0
0
W
Horus
cr1sr0
Horus
3
0
5
5.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,530
Damage
20,394
29,346
Taken
29,449
7,800
Mitigated
13,108
3,988
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ChetooD
Jormungandr
4,264
1,111
0
250
6,131
4,075
348
1,892
4,239
30,135
0
W
Fenrir
MrNandJ
Fenrir
4,447
711
0
4,068
7,977
2,837
0
2,107
5,870
0
33,069
W
Poseidon
MrsJandN
Poseidon
3,310
343
0
940
3,480
1,014
0
1,520
1,960
41,631
1,789
L
Janus
Rabbitse
Janus
3,396
431
0
744
4,069
776
0
781
3,264
35,561
0
W
4,056
2,090
0
1,561
5,213
1,371
802
1,207
4,006
34,746
0
L
Xbalanque
Reecespieces07
Xbalanque
3,502
1,881
0
1,068
6,708
1,811
60
2,667
4,019
0
23,080
L
3,381
452
0
1,470
7,570
2,011
0
3,000
4,490
24,003
0
L
Erlang Shen
cavemenrejoice
Erlang Shen
668
224
0
0
5,708
2,285
0
2,693
2,987
0
5,209
W
Horus
cr1sr0
Horus
4,317
2,076
319
1,393
6,648
3,811
35
51
6,597
0
14,433
L
1,583
517
0
706
5,291
917
0
2,099
3,149
0
17,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,229
Gold Earned
35,153
211
Minions Killed
320
0
Camps Cleared
0
1,044,608
Distance Traveled
1,165,644
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,314
665
71
6
0
224,766
2
W
Fenrir
6,849
623
66
6
0
249,838
4
W
Poseidon
7,410
674
98
9
0
257,290
2
L
Janus
6,028
548
76
7
0
218,032
2
W
Sol
7,281
662
71
6
0
201,305
1
L
Xbalanque
5,303
482
57
5
0
201,509
4
L
Ymir
4,956
451
43
4
0
220,435
4
L
Erlang Shen
4,089
372
7
1
0
191,348
0
W
Horus
6,299
573
14
1
0
232,445
1
L
Neith
4,853
441
28
3
0
213,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role