Player Matchup

Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
 
Heimdallr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DementedGhost
Neith
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 48L
1,544 Elo+
Party 3
Bacchus
Bacchus
Lucrais
Bacchus
Level 66
God Stats
5W - 1L
1,804 SR
Queue Stats
165W - 134L
1,568 Elo+
Party 1
Raijin
Raijin
MarissaMonae98
Raijin
Level 78
God Stats
8W - 2L
1,500 SR
Queue Stats
289W - 248L
1,508 Elo+
Party 1
Team Averages
Level 112
1,561 SR
1,524 Elo+

VS

Team Averages
Level 122
1,500 SR
1,501 Elo+
Freya
Freya
 
Freya
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
FoxyAnH
Thanatos
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 45L
1,504 Elo+
Party 2
Vamana
Vamana
FusionAnH
Vamana
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 24L
1,346 Elo+
Party 2
Danzaburou
Danzaburou
VoltageAnH
Danzaburou
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 26L
1,563 Elo+
Party 2
Charybdis
Charybdis
l RemixPanda l
Charybdis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 201L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
5 / 3 / 18
12,550
784
14,709
22,087
33,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heimdallr
 
Heimdallr
18
5 / 4 / 16
11,750
734
19,713
14,134
7,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 4 / 10
11,887
743
21,142
15,691
9,159
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Lucrais
Bacchus
19
4 / 4 / 15
12,140
759
10,701
16,622
33,858
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 7 / 7
13,132
821
19,342
14,252
7,888
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
5 / 9 / 9
10,045
628
12,147
18,716
6,067
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
FoxyAnH
Thanatos
20
9 / 4 / 6
12,141
759
13,423
16,115
6,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vamana
FusionAnH
Vamana
19
6 / 4 / 9
12,096
756
15,946
25,566
20,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
VoltageAnH
Danzaburou
17
1 / 6 / 12
10,538
659
14,914
17,287
5,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
l RemixPanda l
Charybdis
16
1 / 8 / 11
9,911
619
9,048
17,064
5,220
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
69
31
Kills
22
22
Deaths
31
66
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
3
18
4.67
W
Heimdallr
 
Heimdallr
5
4
16
3.25
L
Freya
 
Freya
5
9
9
1.06
W
10
4
10
3.75
L
Thanatos
FoxyAnH
Thanatos
9
4
6
3
L
Vamana
FusionAnH
Vamana
6
4
9
2.63
W
Bacchus
Lucrais
Bacchus
4
4
15
2.88
W
7
7
7
1.5
L
Danzaburou
VoltageAnH
Danzaburou
1
6
12
1.17
L
Charybdis
l RemixPanda l
Charybdis
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,607
Damage
65,478
82,786
Taken
94,748
91,527
Mitigated
43,608
22,470
Healing
45,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
14,709
2,782
1,700
4,531
22,087
33,145
221
4,939
17,148
35,778
0
W
Heimdallr
 
Heimdallr
19,713
12,808
924
3,278
14,134
7,477
2,588
2,661
11,473
0
36,661
L
Freya
 
Freya
12,147
3,753
1,067
4,242
18,716
6,067
0
8,871
9,845
18,611
0
W
21,142
7,160
2,219
3,959
15,691
9,159
2,780
890
14,801
0
37,261
L
Thanatos
FoxyAnH
Thanatos
13,423
766
1,493
11,127
16,115
6,142
645
9,037
7,078
0
24,630
L
Vamana
FusionAnH
Vamana
15,946
7,893
3,910
12,492
25,566
20,437
0
10,066
15,300
0
32,114
W
Bacchus
Lucrais
Bacchus
10,701
878
2,193
2,855
16,622
33,858
309
1,899
14,723
17,147
0
W
19,342
1,138
130
681
14,252
7,888
219
1,758
12,494
34,964
0
L
Danzaburou
VoltageAnH
Danzaburou
14,914
4,465
1,227
4,581
17,287
5,742
171
7,802
9,485
0
36,936
L
Charybdis
l RemixPanda l
Charybdis
9,048
5,999
1,277
3,828
17,064
5,220
879
8,776
8,288
0
23,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,459
Gold Earned
54,731
141
Minions Killed
134
0
Camps Cleared
0
1,396,156
Distance Traveled
1,367,874
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,550
784
41
3
0
296,169
3
W
Heimdallr
11,750
734
31
2
0
261,224
0
L
Freya
10,045
628
7
0
0
258,884
1
W
Neith
11,887
743
31
2
0
271,839
0
L
Thanatos
12,141
759
24
2
0
327,959
0
L
Vamana
12,096
756
29
2
0
307,666
0
W
Bacchus
12,140
759
9
1
0
327,731
0
W
Raijin
13,132
821
29
2
0
239,193
0
L
Danzaburou
10,538
659
41
3
0
259,560
0
L
Charybdis
9,911
619
33
2
0
213,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role