Player Matchup

Tiamat
Tiamat
BIGA0501
Tiamat
Level 28
God Stats
0W - 2L
1,261 SR
Queue Stats
1W - 3L
1,436 Elo+
Party 1
Bacchus
Bacchus
BlueFoxRed
Bacchus
Level 92
God Stats
0W - 2L
1,269 SR
Queue Stats
9W - 9L
1,436 Elo+
Party 1
Anhur
Anhur
ShadowRocks2
Anhur
Level 16
God Stats
0W - 2L
1,046 SR
Queue Stats
0W - 3L
1,157 Elo+
Party 1
Pele
Pele
SoupyJr
Pele
Level 18
God Stats
0W - 1L
1,486 SR
Queue Stats
1W - 5L
1,436 Elo+
Party 1
Bellona
Bellona
SpudGunTheKing
Bellona
Level 5
God Stats
1W - 5L
1,248 SR
Queue Stats
2W - 5L
1,436 Elo+
Party 1
Team Averages
Level 32
1,262 SR
1,380 Elo+

VS

Team Averages
Level 58
1,449 SR
1,366 Elo+
Ymir
Ymir
BESTEAUX
Ymir
Level 40
God Stats
1W - 1L
1,331 SR
Queue Stats
32W - 57L
1,366 Elo+
Party 2
Charybdis
Charybdis
Kelato
Charybdis
Level 58
God Stats
5W - 2L
1,614 SR
Queue Stats
9W - 7L
1,503 Elo+
Solo
Olorun
Olorun
Swongalus
Olorun
Level 48
God Stats
6W - 9L
1,347 SR
Queue Stats
56W - 77L
1,341 Elo+
Party 2
Fenrir
Fenrir
reddevils6363
Fenrir
Level 83
God Stats
4W - 4L
1,500 SR
Queue Stats
63W - 88L
1,342 Elo+
Party 2
Zeus
Zeus
theDangerN00dle
Zeus
Level 60
God Stats
5W - 3L
1,452 SR
Queue Stats
15W - 19L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BIGA0501
Tiamat
18
3 / 15 / 10
13,063
1,188
12,815
24,238
11,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
BlueFoxRed
Bacchus
19
5 / 5 / 12
13,590
1,235
14,975
23,463
38,240
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 6 / 11
12,011
1,092
9,272
15,848
5,059
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
SoupyJr
Pele
18
5 / 8 / 11
13,527
1,230
17,452
19,826
8,563
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
7 / 13 / 12
14,196
1,291
20,198
33,127
22,732
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
1 / 3 / 23
13,965
1,270
4,176
14,508
18,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Kelato
Charybdis
20
8 / 2 / 27
14,815
1,347
27,990
16,557
5,535
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Swongalus
Olorun
20
12 / 5 / 18
15,454
1,405
16,326
19,017
13,214
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 6 / 19
14,774
1,343
17,799
18,024
13,469
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
14 / 6 / 24
15,117
1,374
42,546
12,073
3,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
158
22
Kills
47
47
Deaths
22
56
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
3
23
4.17
L
Tiamat
BIGA0501
Tiamat
3
15
10
0.53
L
Bacchus
BlueFoxRed
Bacchus
5
5
12
2.2
W
Charybdis
Kelato
Charybdis
8
2
27
10.75
L
2
6
11
1.25
L
Pele
SoupyJr
Pele
5
8
11
1.31
L
7
13
12
1
W
Olorun
Swongalus
Olorun
12
5
18
4.2
W
12
6
19
3.58
W
14
6
24
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,712
Damage
108,837
116,502
Taken
80,179
85,945
Mitigated
54,484
10,458
Healing
14,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,176
538
0
1,145
14,508
18,714
0
4,061
10,078
13,480
0
L
Tiamat
BIGA0501
Tiamat
12,815
1,657
228
2,410
24,238
11,351
0
14,172
10,066
39,552
0
L
Bacchus
BlueFoxRed
Bacchus
14,975
912
0
410
23,463
38,240
0
13,247
10,216
37,238
0
W
Charybdis
Kelato
Charybdis
27,990
17,323
0
4,155
16,557
5,535
0
5,934
10,148
0
47,029
L
9,272
4,189
0
2,049
15,848
5,059
0
9,290
6,558
0
25,404
L
Pele
SoupyJr
Pele
17,452
1,300
0
2,164
19,826
8,563
0
11,413
8,413
0
45,112
L
20,198
8,963
0
3,197
33,127
22,732
0
15,297
17,830
0
27,766
W
Olorun
Swongalus
Olorun
16,326
10,211
1,933
5,876
19,017
13,214
0
6,944
11,857
53,338
0
W
17,799
4,244
0
780
18,024
13,469
0
6,018
11,618
508
27,779
W
42,546
5,931
0
596
12,073
3,552
0
4,093
7,746
64,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,387
Gold Earned
74,125
199
Minions Killed
211
6
Camps Cleared
11
1,033,274
Distance Traveled
912,842
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,965
1,270
23
2
0
187,447
1
L
Tiamat
13,063
1,188
58
5
1
185,649
0
L
Bacchus
13,590
1,235
45
4
3
234,868
0
W
Charybdis
14,815
1,347
33
3
1
196,700
0
L
Anhur
12,011
1,092
26
2
1
198,117
0
L
Pele
13,527
1,230
51
5
1
217,523
0
L
Bellona
14,196
1,291
19
2
0
197,117
0
W
Olorun
15,454
1,405
75
7
3
177,828
3
W
Fenrir
14,774
1,343
23
2
5
177,583
0
W
Zeus
15,117
1,374
57
5
2
173,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role