Player Matchup

Ne Zha
Ne Zha
Chaosliver
Ne Zha
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 61L
1,193 Elo+
Party 1
Neith
Neith
Hi Im SunGod
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 103L
1,648 Elo+
Party 1
Shiva
Shiva
comoa0
Shiva
Level 84
God Stats
2W - 5L
1,539 SR
Queue Stats
76W - 81L
1,469 Elo+
Party 1
Team Averages
Level 64
1,513 SR
1,437 Elo+

VS

Team Averages
Level 61
1,510 SR
1,341 Elo+
Zeus
Zeus
Sammi_Plays
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,368 Elo+
Party 2
Bellona
Bellona
The BIack Arrow
Bellona
Level 32
God Stats
2W - 3L
1,402 SR
Queue Stats
5W - 10L
1,287 Elo+
Solo
Freya
Freya
yuhhjacob
Freya
Level 145
God Stats
1W - 0L
1,629 SR
Queue Stats
3W - 2L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chaosliver
Ne Zha
11
1 / 6 / 0
7,866
605
4,119
13,203
5,423
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 1
8,268
636
5,603
9,592
2,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Shiva
comoa0
Shiva
12
0 / 6 / 1
7,606
585
7,596
15,162
8,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 5
11,147
857
21,386
8,829
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 6
9,632
741
6,372
10,564
11,558
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Freya
yuhhjacob
Freya
13
0 / 0 / 12
8,808
678
4,927
6,848
2,407
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
15
15
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Chaosliver
Ne Zha
1
6
0
0.17
L
0
3
1
0.17
W
10
1
5
12.5
W
5
0
6
8
L
Shiva
comoa0
Shiva
0
6
1
0.08
W
Freya
yuhhjacob
Freya
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,318
Damage
32,685
37,957
Taken
26,241
16,960
Mitigated
16,668
4,787
Healing
7,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Chaosliver
Ne Zha
4,119
947
476
1,487
13,203
5,423
0
9,609
3,594
0
17,820
L
5,603
951
0
1,055
9,592
2,877
0
7,329
2,263
0
34,147
W
21,386
951
206
2,341
8,829
2,703
961
250
8,374
68,344
0
W
6,372
1,605
0
3,706
10,564
11,558
1,390
0
10,191
0
21,545
L
Shiva
comoa0
Shiva
7,596
1,053
249
1,520
15,162
8,660
0
9,911
5,251
0
24,729
W
Freya
yuhhjacob
Freya
4,927
2,084
0
1,281
6,848
2,407
554
0
6,737
9,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,740
Gold Earned
29,587
141
Minions Killed
160
5
Camps Cleared
6
667,810
Distance Traveled
722,457
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,866
605
20
2
3
198,720
2
L
Neith
8,268
636
76
6
2
223,824
2
W
Zeus
11,147
857
110
8
5
233,706
0
W
Bellona
9,632
741
37
3
1
237,515
0
L
Shiva
7,606
585
45
3
0
245,266
3
W
Freya
8,808
678
13
1
0
251,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role