Player Matchup

Thanatos
Thanatos
Broskiiiiii
Thanatos
Level 30
God Stats
1W - 1L
1,761 SR
Queue Stats
2W - 1L
1,792 Elo+
Party 1
Chiron
Chiron
NerdGirl360
Chiron
Level 27
God Stats
1W - 1L
1,481 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 1
Atlas
Atlas
NerdGuy420
Atlas
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 1
Osiris
Osiris
Splurgathon
Osiris
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 89L
1,711 Elo+
Solo
Persephone
Persephone
noxneedsbuff
Persephone
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,690 Elo+
Party 1
Team Averages
Level 29
1,548 SR
1,714 Elo+

VS

Team Averages
Level 99
1,566 SR
1,510 Elo+
Ganesha
Ganesha
 
Ganesha
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
AbsolutelyNot552
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 243L
1,413 Elo+
Solo
Amaterasu
Amaterasu
Th3darkhuntsman
Amaterasu
Level 146
God Stats
19W - 14L
1,517 SR
Queue Stats
233W - 220L
1,570 Elo+
Party 2
Nox
Nox
TheCandyJoker
Nox
Level 99
God Stats
5W - 1L
1,500 SR
Queue Stats
39W - 37L
1,484 Elo+
Party 2
Medusa
Medusa
TheDoctor526
Medusa
Level 49
God Stats
11W - 5L
1,814 SR
Queue Stats
75W - 66L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Broskiiiiii
Thanatos
12
2 / 7 / 0
6,963
435
8,450
13,783
5,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
13
2 / 1 / 1
7,875
492
2,029
5,591
1,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atlas
10
1 / 0 / 4
6,914
432
6,800
10,074
6,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
12
0 / 5 / 0
6,757
422
2,774
9,575
6,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
noxneedsbuff
Persephone
13
2 / 2 / 1
8,166
510
9,028
6,120
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 2 / 3
8,095
506
3,324
14,900
10,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 2 / 3
8,730
546
5,433
11,224
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Th3darkhuntsman
Amaterasu
16
9 / 0 / 0
10,125
633
10,920
14,686
10,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 1 / 1
8,233
515
4,124
7,481
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
17
3 / 2 / 0
10,254
641
8,062
7,464
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
15
15
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
3
0.75
W
1
2
3
1.25
L
Thanatos
Broskiiiiii
Thanatos
2
7
0
0.29
L
Chiron
2
1
1
2.5
L
Atlas
1
0
4
3
L
Osiris
0
5
0
0
W
Amaterasu
Th3darkhuntsman
Amaterasu
9
0
0
9
W
2
1
1
2.5
W
Medusa
3
2
0
1.5
L
Persephone
noxneedsbuff
Persephone
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,081
Damage
31,863
45,143
Taken
55,755
21,219
Mitigated
30,242
18,005
Healing
26,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,324
542
2,832
4,144
14,900
10,606
80
6,172
8,728
25,763
0
W
5,433
133
39
6,367
11,224
3,727
1,240
1,845
9,379
54,764
0
L
Thanatos
Broskiiiiii
Thanatos
8,450
1,729
0
8,617
13,783
5,418
0
4,300
9,449
0
42,898
L
Chiron
2,029
850
650
2,376
5,591
1,125
0
396
5,195
0
43,348
L
Atlas
6,800
2,651
0
2,320
10,074
6,209
0
3,796
6,108
18,376
0
L
Osiris
2,774
1,084
0
2,795
9,575
6,419
0
428
9,147
0
36,072
W
Amaterasu
Th3darkhuntsman
Amaterasu
10,920
5,093
0
7,514
14,686
10,483
348
2,143
12,543
0
64,005
W
4,124
194
81
2,092
7,481
2,757
232
3,331
4,150
50,505
0
W
Medusa
8,062
3,800
0
3,338
7,464
2,669
525
2,337
5,127
0
93,925
L
Persephone
noxneedsbuff
Persephone
9,028
872
0
1,247
6,120
2,048
0
3,699
2,362
56,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,675
Gold Earned
45,437
398
Minions Killed
543
0
Camps Cleared
0
1,580,124
Distance Traveled
1,537,223
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,095
506
6
0
0
315,613
5
W
Ah Puch
8,730
546
112
7
0
254,965
2
L
Thanatos
6,963
435
70
4
0
328,918
4
L
Chiron
7,875
492
114
7
0
292,464
0
L
Atlas
6,914
432
8
1
0
365,522
6
L
Osiris
6,757
422
81
5
0
280,050
5
W
Amaterasu
10,125
633
125
8
0
319,652
8
W
Nox
8,233
515
115
7
0
327,544
5
W
Medusa
10,254
641
185
12
0
319,449
4
L
Persephone
8,166
510
125
8
0
313,170
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role