Player Matchup

Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BboyDragonStyles
Kumbhakarna
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
BombShot0
Anubis
Level 121
God Stats
15W - 13L
1,595 SR
Queue Stats
259W - 248L
1,539 Elo+
Solo
Osiris
Osiris
cozyxyz
Osiris
Level 120
God Stats
5W - 3L
1,549 SR
Queue Stats
466W - 484L
1,452 Elo+
Solo
Ra
Ra
thatdudedneek
Ra
Level 149
God Stats
0W - 1L
1,903 SR
Queue Stats
13W - 7L
1,588 Elo+
Party 1
Team Averages
Level 128
1,609 SR
1,516 Elo+

VS

Team Averages
Level 107
1,505 SR
1,511 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
HHenshin
Chaac
Level 99
God Stats
218W - 145L
1,619 SR
Queue Stats
702W - 752L
1,500 Elo+
Solo
Cupid
Cupid
OGadventuredad
Cupid
Level 145
God Stats
7W - 2L
1,356 SR
Queue Stats
311W - 331L
1,527 Elo+
Solo
Da Ji
Da Ji
SSFERNANDO22
Da Ji
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 27L
1,568 Elo+
Solo
Ymir
Ymir
Wearypup8502947
Ymir
Level 127
God Stats
3W - 4L
1,549 SR
Queue Stats
365W - 367L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 3 / 2
6,141
558
4,262
5,791
1,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
BboyDragonStyles
Kumbhakarna
11
5 / 1 / 3
6,815
620
2,250
8,423
5,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
BombShot0
Anubis
11
1 / 3 / 3
6,337
576
6,351
8,159
3,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
cozyxyz
Osiris
11
4 / 4 / 3
6,833
621
6,494
8,139
5,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 5 / 1
6,159
560
3,611
7,411
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 1 / 1
6,694
609
5,867
3,880
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
HHenshin
Chaac
13
6 / 2 / 1
7,977
725
7,639
11,453
5,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
3 / 1 / 3
6,852
623
4,897
5,166
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 4
6,201
564
3,931
9,343
3,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 3 / 5
6,601
600
4,263
9,048
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
12
Kills
16
16
Deaths
12
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
3
2
1
W
Merlin
 
Merlin
2
1
1
2.5
L
Kumbhakarna
BboyDragonStyles
Kumbhakarna
5
1
3
6.5
L
Anubis
BombShot0
Anubis
1
3
3
0.83
W
Chaac
HHenshin
Chaac
6
2
1
3.25
W
3
1
3
4.5
W
2
5
4
0.8
W
3
3
5
1.83
L
Osiris
cozyxyz
Osiris
4
4
3
1.38
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,968
Damage
26,597
37,923
Taken
38,890
17,532
Mitigated
14,856
10,313
Healing
11,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,262
2,230
0
1,690
5,791
1,965
0
179
5,612
0
39,659
W
Merlin
 
Merlin
5,867
316
0
500
3,880
1,077
291
1,420
2,460
44,732
0
L
Kumbhakarna
BboyDragonStyles
Kumbhakarna
2,250
332
0
1,780
8,423
5,084
0
2,699
5,724
10,262
0
L
Anubis
BombShot0
Anubis
6,351
267
0
2,724
8,159
3,317
0
4,008
4,151
47,356
0
W
Chaac
HHenshin
Chaac
7,639
1,297
0
4,619
11,453
5,865
300
3,696
7,757
0
47,863
W
4,897
3,349
50
2,176
5,166
1,379
0
602
4,402
0
42,339
W
3,931
673
0
1,158
9,343
3,504
0
3,975
5,262
0
14,641
W
4,263
692
0
3,069
9,048
3,031
0
2,519
6,501
29,274
0
L
Osiris
cozyxyz
Osiris
6,494
2,313
0
1,523
8,139
5,114
0
2,853
5,286
0
34,672
L
3,611
358
24
2,572
7,411
2,052
0
391
7,020
35,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,285
Gold Earned
34,325
336
Minions Killed
345
0
Camps Cleared
0
1,078,358
Distance Traveled
1,080,133
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,141
558
87
8
0
200,685
1
W
Merlin
6,694
609
85
8
0
209,689
4
L
Kumbhakarna
6,815
620
11
1
0
226,287
4
L
Anubis
6,337
576
92
8
0
203,349
3
W
Chaac
7,977
725
94
9
0
194,342
0
W
Cupid
6,852
623
77
7
0
211,608
2
W
Da Ji
6,201
564
26
2
0
223,911
4
W
Ymir
6,601
600
63
6
0
240,583
2
L
Osiris
6,833
621
58
5
0
246,597
3
L
Ra
6,159
560
88
8
0
201,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role