Player Matchup

Chang'e
Chang'e
Emberisk
Chang'e
Level 123
God Stats
45W - 40L
1,624 SR
Queue Stats
114W - 113L
1,496 Elo+
Party 4
Poseidon
Poseidon
KSI_tessflare
Poseidon
Level 124
God Stats
3W - 2L
1,646 SR
Queue Stats
263W - 262L
1,439 Elo+
Party 4
Horus
Horus
ZackAttack26
Horus
Level 68
God Stats
32W - 19L
1,717 SR
Queue Stats
263W - 198L
1,545 Elo+
Party 2
Hun Batz
Hun Batz
crononizeal
Hun Batz
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 121L
1,428 Elo+
Party 4
Olorun
Olorun
peanutbuttaballz
Olorun
Level 74
God Stats
1W - 2L
1,738 SR
Queue Stats
235W - 186L
1,511 Elo+
Party 2
Team Averages
Level 94
1,645 SR
1,484 Elo+

VS

Team Averages
Level 93
1,555 SR
1,494 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Dr BeanGod
Sylvanus
Level 68
God Stats
6W - 8L
1,495 SR
Queue Stats
160W - 149L
1,489 Elo+
Party 3
Arachne
Arachne
PBzombie456
Arachne
Level 65
God Stats
9W - 1L
1,952 SR
Queue Stats
15W - 11L
1,515 Elo+
Party 1
Nox
Nox
StreakEnder121
Nox
Level 63
God Stats
2W - 2L
1,328 SR
Queue Stats
13W - 13L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Emberisk
Chang'e
12
2 / 4 / 4
7,060
543
6,925
11,827
4,260
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
KSI_tessflare
Poseidon
13
8 / 3 / 3
7,808
601
9,183
6,469
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 6 / 5
5,493
423
5,670
12,736
6,634
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
crononizeal
Hun Batz
13
1 / 3 / 6
7,490
576
4,059
9,635
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 5 / 1
5,695
438
6,477
8,937
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
4 / 2 / 5
8,138
626
7,187
8,342
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
 
Bellona
13
10 / 2 / 6
7,942
611
11,667
11,245
7,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Dr BeanGod
Sylvanus
9
1 / 3 / 9
6,397
492
4,695
9,620
6,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
PBzombie456
Arachne
12
6 / 4 / 5
7,595
584
7,723
13,066
5,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 5
6,143
473
3,266
6,052
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
14
Kills
21
21
Deaths
14
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
2
5
3.25
W
Bellona
 
Bellona
10
2
6
6.5
W
Sylvanus
Dr BeanGod
Sylvanus
1
3
9
1.83
L
Chang'e
Emberisk
Chang'e
2
4
4
1
L
Poseidon
KSI_tessflare
Poseidon
8
3
3
3.17
W
Arachne
PBzombie456
Arachne
6
4
5
2.13
W
0
3
5
0.83
L
1
6
5
0.58
L
Hun Batz
crononizeal
Hun Batz
1
3
6
1.33
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,314
Damage
34,538
49,604
Taken
48,325
19,336
Mitigated
23,464
17,140
Healing
18,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,187
4,471
0
3,283
8,342
2,890
1,752
4,108
4,234
0
53,329
W
Bellona
 
Bellona
11,667
4,925
0
3,522
11,245
7,191
132
4,574
6,671
0
39,046
W
Sylvanus
Dr BeanGod
Sylvanus
4,695
1,283
1,320
4,088
9,620
6,412
0
4,342
5,278
18,636
0
L
Chang'e
Emberisk
Chang'e
6,925
316
1,112
5,024
11,827
4,260
108
1,303
10,524
41,962
0
L
Poseidon
KSI_tessflare
Poseidon
9,183
1,556
0
1,170
6,469
2,006
234
1,266
5,203
39,704
0
W
Arachne
PBzombie456
Arachne
7,723
4,733
0
4,175
13,066
5,094
0
5,453
7,613
0
43,030
W
3,266
320
0
1,618
6,052
1,877
0
3,218
2,834
28,552
0
L
5,670
3,518
2,107
2,839
12,736
6,634
0
3,081
9,655
0
14,751
L
Hun Batz
crononizeal
Hun Batz
4,059
1,093
0
1,044
9,635
3,095
0
558
9,077
0
46,529
L
6,477
2,766
1,566
2,278
8,937
3,341
288
1,753
7,184
26,285
2,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,546
Gold Earned
36,215
319
Minions Killed
316
0
Camps Cleared
0
1,213,186
Distance Traveled
1,229,557
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,138
626
104
8
0
221,144
5
W
Bellona
7,942
611
48
4
0
263,611
2
W
Sylvanus
6,397
492
34
3
0
206,821
2
L
Chang'e
7,060
543
86
7
0
223,130
1
L
Poseidon
7,808
601
68
5
0
248,319
1
W
Arachne
7,595
584
69
5
0
297,504
3
W
Nox
6,143
473
61
5
0
240,477
2
L
Horus
5,493
423
27
2
0
254,853
1
L
Hun Batz
7,490
576
95
7
0
257,691
2
L
Olorun
5,695
438
43
3
0
229,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role