Player Matchup

Tiamat
Tiamat
Beastly173
Tiamat
Level 83
God Stats
1W - 2L
1,274 SR
Queue Stats
27W - 15L
1,601 Elo+
Party 1
Hercules
Hercules
Dawgetl
Hercules
Level 83
God Stats
4W - 1L
1,630 SR
Queue Stats
53W - 48L
1,530 Elo+
Party 1
Hun Batz
Hun Batz
NotSuperbiaMax
Hun Batz
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 35L
1,675 Elo+
Party 1
Xbalanque
Xbalanque
Twerkitty
Xbalanque
Level 26
God Stats
5W - 1L
1,489 SR
Queue Stats
86W - 66L
1,740 Elo+
Solo
Cabrakan
Cabrakan
xEmpyreal
Cabrakan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 66L
1,491 Elo+
Party 1
Team Averages
Level 89
1,479 SR
1,607 Elo+

VS

Team Averages
Level 97
1,527 SR
1,574 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
CoIombiano
Chaac
Level 80
God Stats
1W - 2L
1,874 SR
Queue Stats
123W - 123L
1,535 Elo+
Solo
Danzaburou
Danzaburou
JesusTheBestGod
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,723 Elo+
Solo
Sol
Sol
Rhage
Sol
Level 139
God Stats
2W - 3L
1,263 SR
Queue Stats
426W - 358L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Beastly173
Tiamat
15
1 / 3 / 11
8,671
723
5,094
9,301
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Dawgetl
Hercules
15
1 / 3 / 10
8,522
710
3,703
14,293
13,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
18
5 / 3 / 10
9,935
828
13,881
11,157
4,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Twerkitty
Xbalanque
18
16 / 3 / 4
12,001
1,000
23,349
11,957
5,697
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
xEmpyreal
Cabrakan
16
3 / 5 / 11
9,692
808
5,741
12,814
17,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
9 / 4 / 4
10,343
862
13,008
11,983
3,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
 
Nu Wa
16
1 / 5 / 9
9,091
758
11,694
8,783
2,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
15
6 / 5 / 7
9,462
789
9,941
14,295
18,697
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
JesusTheBestGod
Danzaburou
15
0 / 6 / 8
8,887
741
5,704
11,743
3,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Rhage
Sol
14
1 / 6 / 7
8,424
702
8,838
10,278
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
52
26
Kills
17
17
Deaths
26
46
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
9
4
4
2.75
L
Nu Wa
 
Nu Wa
1
5
9
1.1
W
Tiamat
Beastly173
Tiamat
1
3
11
2.17
L
Chaac
6
5
7
1.9
W
Hercules
Dawgetl
Hercules
1
3
10
2
L
Danzaburou
JesusTheBestGod
Danzaburou
0
6
8
0.67
W
Hun Batz
5
3
10
3.33
L
Sol
Rhage
Sol
1
6
7
0.75
W
Xbalanque
Twerkitty
Xbalanque
16
3
4
6
W
Cabrakan
xEmpyreal
Cabrakan
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,768
Damage
49,185
59,522
Taken
57,082
44,951
Mitigated
28,899
19,895
Healing
16,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,008
3,550
726
3,332
11,983
3,578
923
1,814
10,053
0
27,586
L
Nu Wa
 
Nu Wa
11,694
4,668
560
781
8,783
2,219
677
2,477
6,228
21,998
0
W
Tiamat
Beastly173
Tiamat
5,094
221
1,317
3,167
9,301
4,629
208
2,233
7,068
18,207
0
L
Chaac
9,941
1,367
753
4,430
14,295
18,697
249
3,495
10,694
0
16,914
W
Hercules
Dawgetl
Hercules
3,703
244
585
5,921
14,293
13,239
0
6,282
8,011
0
9,071
L
Danzaburou
JesusTheBestGod
Danzaburou
5,704
954
635
2,101
11,743
3,008
0
2,271
9,431
0
19,512
W
Hun Batz
13,881
1,978
1,234
3,224
11,157
4,294
76
3,940
7,217
0
30,093
L
Sol
Rhage
Sol
8,838
3,140
971
1,979
10,278
1,397
152
778
9,407
16,839
0
W
Xbalanque
Twerkitty
Xbalanque
23,349
4,389
1,291
1,219
11,957
5,697
1,168
4,458
7,499
0
55,316
W
Cabrakan
xEmpyreal
Cabrakan
5,741
500
568
1,369
12,814
17,092
0
3,619
9,195
13,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,821
Gold Earned
46,207
154
Minions Killed
130
0
Camps Cleared
0
1,131,822
Distance Traveled
1,077,352
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,343
862
39
3
0
211,027
0
L
Nu Wa
9,091
758
24
2
0
210,265
1
W
Tiamat
8,671
723
33
3
0
226,047
0
L
Chaac
9,462
789
15
1
0
221,043
2
W
Hercules
8,522
710
8
1
0
236,531
0
L
Danzaburou
8,887
741
25
2
0
219,768
1
W
Hun Batz
9,935
828
36
3
0
233,683
4
L
Sol
8,424
702
27
2
0
215,249
0
W
Xbalanque
12,001
1,000
65
5
0
223,050
3
W
Cabrakan
9,692
808
12
1
0
212,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role