Player Matchup

Izanami
Izanami
FallenGrace14
Izanami
Level 127
God Stats
1W - 3L
1,320 SR
Queue Stats
178W - 177L
1,566 Elo+
Party 2
Janus
Janus
GimmeUrT03s
Janus
Level 65
God Stats
4W - 4L
1,500 SR
Queue Stats
572W - 357L
1,549 Elo+
Party 2
Raijin
Raijin
Nugentwo
Raijin
Level 158
God Stats
12W - 7L
1,763 SR
Queue Stats
592W - 521L
1,529 Elo+
Party 2
Sobek
Sobek
OPYDOPYTAYLOR
Sobek
Level 156
God Stats
3W - 5L
1,605 SR
Queue Stats
454W - 413L
1,501 Elo+
Party 2
Heimdallr
Heimdallr
xXI WARD IXx
Heimdallr
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 26L
1,670 Elo+
Party 2
Team Averages
Level 133
1,538 SR
1,563 Elo+

VS

Team Averages
Level 81
1,587 SR
1,689 Elo+
Ne Zha
Ne Zha
GrandpaWally
Ne Zha
Level 136
God Stats
15W - 5L
1,722 SR
Queue Stats
656W - 468L
1,652 Elo+
Party 1
Rama
Rama
Treeckoz
Rama
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,791 Elo+
Party 1
Ares
Ares
killeryoshi4444
Ares
Level 104
God Stats
5W - 2L
1,713 SR
Queue Stats
282W - 178L
1,643 Elo+
Party 1
Tyr
Tyr
lb00
Tyr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 8L
1,889 Elo+
Party 1
Merlin
Merlin
sunless-fluster0
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
3 / 7 / 1
8,536
711
8,515
11,582
3,591
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 3
9,522
794
5,422
6,125
1,514
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
Nugentwo
Raijin
15
2 / 7 / 4
8,895
741
5,000
9,491
2,812
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 7 / 4
7,975
665
4,678
16,189
15,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
xXI WARD IXx
Heimdallr
15
0 / 8 / 6
7,968
664
7,665
12,595
4,593
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
12 / 2 / 12
10,952
913
17,113
11,930
7,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Rama
18
6 / 1 / 17
10,505
875
8,730
7,943
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 2 / 12
10,495
875
7,418
9,190
10,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tyr
lb00
Tyr
19
7 / 0 / 19
11,066
922
11,098
13,661
13,123
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

13
1 / 6 / 14
8,743
729
5,911
7,818
3,364
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
107
9
Kills
33
33
Deaths
11
18
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Izanami
3
7
1
0.5
L
4
4
3
1.38
W
Ne Zha
12
2
12
9
L
Raijin
Nugentwo
Raijin
2
7
4
0.57
L
0
7
4
0.29
W
Rama
6
1
17
14.5
W
7
2
12
6.5
W
Tyr
lb00
Tyr
7
0
19
16.5
W
1
6
14
1.33
L
Heimdallr
xXI WARD IXx
Heimdallr
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,280
Damage
50,270
55,982
Taken
50,542
27,642
Mitigated
38,092
5,674
Healing
21,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
8,515
5,087
12
1,170
11,582
3,591
1,094
2,212
9,154
0
25,907
L
5,422
0
0
0
6,125
1,514
0
1,869
4,034
19,493
0
W
Ne Zha
17,113
2,888
739
3,360
11,930
7,390
814
2,164
9,676
0
38,030
L
Raijin
Nugentwo
Raijin
5,000
191
673
798
9,491
2,812
0
2,630
6,772
11,722
0
L
4,678
42
316
2,082
16,189
15,132
0
4,348
11,475
10,269
0
W
Rama
8,730
6,042
341
2,325
7,943
4,184
2,506
2,479
5,424
0
25,093
W
7,418
143
2,409
2,392
9,190
10,031
295
2,662
6,404
9,381
0
W
Tyr
lb00
Tyr
11,098
1,118
523
8,799
13,661
13,123
616
4,691
8,958
0
29,997
W
5,911
405
92
347
7,818
3,364
758
2,798
4,980
10,171
0
L
Heimdallr
xXI WARD IXx
Heimdallr
7,665
1,126
0
623
12,595
4,593
65
2,270
10,134
0
18,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,896
Gold Earned
51,761
119
Minions Killed
121
0
Camps Cleared
0
946,456
Distance Traveled
1,233,856
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,536
711
42
4
0
171,386
0
L
Janus
9,522
794
24
2
0
218,100
0
W
Ne Zha
10,952
913
20
2
0
244,896
2
L
Raijin
8,895
741
28
2
0
183,771
4
L
Sobek
7,975
665
9
1
0
191,706
0
W
Rama
10,505
875
46
4
0
247,654
0
W
Ares
10,495
875
3
0
0
258,135
3
W
Tyr
11,066
922
46
4
0
277,543
5
W
Merlin
8,743
729
6
1
0
205,628
0
L
Heimdallr
7,968
664
16
1
0
181,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role