Player Matchup

Mercury
Mercury
DectorCore
Mercury
Level 47
God Stats
15W - 11L
1,640 SR
Queue Stats
76W - 103L
1,443 Elo+
Party 1
Athena
Athena
Jostillo
Athena
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
211W - 208L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
SaharaScarab
Cthulhu
Level 68
God Stats
4W - 4L
1,701 SR
Queue Stats
128W - 112L
1,529 Elo+
Party 1
Janus
Janus
Scarface0123
Janus
Level 29
God Stats
11W - 19L
1,378 SR
Queue Stats
86W - 100L
1,442 Elo+
Party 1
Hachiman
Hachiman
tsolakaper
Hachiman
Level 27
God Stats
4W - 8L
1,405 SR
Queue Stats
37W - 44L
1,450 Elo+
Party 1
Team Averages
Level 43
1,525 SR
1,465 Elo+

VS

Team Averages
Level 116
1,531 SR
1,610 Elo+
Medusa
Medusa
LeChaacZone
Medusa
Level 157
God Stats
5W - 1L
1,514 SR
Queue Stats
159W - 106L
1,683 Elo+
Party 2
Horus
Horus
Noiyze
Horus
Level 157
God Stats
3W - 3L
1,651 SR
Queue Stats
172W - 117L
1,664 Elo+
Party 2
Skadi
Skadi
SkinniThiccAF
Skadi
Level 124
God Stats
4W - 2L
1,488 SR
Queue Stats
171W - 116L
1,659 Elo+
Party 2
Zeus
Zeus
WHlTE CRAY0N
Zeus
Level 116
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 115L
1,430 Elo+
Solo
Ymir
Ymir
gechao
Ymir
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 25L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DectorCore
Mercury
11
1 / 5 / 3
6,298
525
1,153
8,539
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Jostillo
Athena
10
1 / 3 / 1
5,951
496
3,663
10,117
7,346
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
SaharaScarab
Cthulhu
8
0 / 6 / 0
4,895
408
2,310
12,504
5,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 5 / 1
6,434
536
3,599
7,663
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
tsolakaper
Hachiman
8
1 / 7 / 0
4,984
415
4,478
7,673
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
10 / 0 / 3
7,812
651
11,633
5,782
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Noiyze
Horus
13
4 / 1 / 1
7,256
605
9,233
9,869
6,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
6 / 3 / 5
7,466
622
6,440
6,772
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 1 / 0
7,311
609
3,008
4,088
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
gechao
Ymir
11
1 / 0 / 11
7,188
599
3,751
8,314
5,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
26
26
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
DectorCore
Mercury
1
5
3
0.5
L
Athena
Jostillo
Athena
1
3
1
0.5
W
Medusa
10
0
3
11.5
W
Horus
Noiyze
Horus
4
1
1
4.5
L
Cthulhu
SaharaScarab
Cthulhu
0
6
0
0
L
2
5
1
0.5
W
6
3
5
2.83
W
5
1
0
5
W
Ymir
gechao
Ymir
1
0
11
6.5
L
Hachiman
tsolakaper
Hachiman
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,203
Damage
34,065
46,496
Taken
34,825
18,107
Mitigated
17,603
10,407
Healing
13,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DectorCore
Mercury
1,153
450
0
884
8,539
2,296
0
943
7,469
0
34,673
L
Athena
Jostillo
Athena
3,663
1,123
0
3,608
10,117
7,346
0
0
9,424
24,638
0
W
Medusa
11,633
5,231
0
2,913
5,782
1,976
463
902
4,880
0
58,659
W
Horus
Noiyze
Horus
9,233
4,207
128
5,041
9,869
6,619
0
4,039
5,830
0
34,127
L
Cthulhu
SaharaScarab
Cthulhu
2,310
629
113
2,583
12,504
5,535
26
1,955
10,549
15,349
0
L
3,599
663
0
2,076
7,663
1,747
768
2,073
5,362
29,695
0
W
6,440
3,600
0
564
6,772
2,045
260
1,586
5,186
0
45,610
W
3,008
155
0
842
4,088
1,101
0
1,793
2,295
35,280
0
W
Ymir
gechao
Ymir
3,751
1,486
1,879
2,446
8,314
5,862
0
1,252
7,062
14,182
0
L
Hachiman
tsolakaper
Hachiman
4,478
3,157
180
963
7,673
1,183
215
1,504
6,169
0
21,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,562
Gold Earned
37,033
252
Minions Killed
355
0
Camps Cleared
0
1,065,412
Distance Traveled
1,124,424
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,298
525
70
6
0
243,285
0
L
Athena
5,951
496
51
4
0
216,300
0
W
Medusa
7,812
651
97
8
0
192,425
3
W
Horus
7,256
605
67
6
0
236,805
5
L
Cthulhu
4,895
408
20
2
0
197,968
4
L
Janus
6,434
536
73
6
0
196,672
2
W
Skadi
7,466
622
74
6
0
248,973
2
W
Zeus
7,311
609
81
7
0
210,755
5
W
Ymir
7,188
599
36
3
0
235,466
1
L
Hachiman
4,984
415
38
3
0
211,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role