Player Matchup

Hachiman
Hachiman
Chief1Kilo
Hachiman
Level 106
God Stats
5W - 11L
1,371 SR
Queue Stats
543W - 586L
1,459 Elo+
Solo
Vamana
Vamana
URPROLLYABOT
Vamana
Level 62
God Stats
1W - 0L
1,749 SR
Queue Stats
20W - 12L
1,649 Elo+
Party 2
Bastet
Bastet
WeOnThatTing
Bastet
Level 45
God Stats
3W - 0L
1,992 SR
Queue Stats
4W - 1L
1,636 Elo+
Party 2
Agni
Agni
Yallhavincake
Agni
Level 146
God Stats
2W - 1L
1,700 SR
Queue Stats
70W - 41L
1,557 Elo+
Party 2
Geb
Geb
silentwolf00
Geb
Level 83
God Stats
1W - 0L
1,770 SR
Queue Stats
4W - 2L
1,968 Elo+
Party 2
Team Averages
Level 88
1,716 SR
1,654 Elo+

VS

Team Averages
Level 86
1,636 SR
1,549 Elo+
Atlas
Atlas
Chunk3D2Y
Atlas
Level 61
God Stats
1W - 3L
1,628 SR
Queue Stats
25W - 24L
1,538 Elo+
Party 1
Ares
Ares
Jknight10000
Ares
Level 129
God Stats
1W - 2L
1,574 SR
Queue Stats
17W - 11L
1,608 Elo+
Party 1
Ullr
Ullr
King_Onionn
Ullr
Level 89
God Stats
0W - 1L
1,413 SR
Queue Stats
32W - 29L
1,560 Elo+
Party 1
Mulan
Mulan
McMullen1013
Mulan
Level 120
God Stats
2W - 2L
1,739 SR
Queue Stats
53W - 38L
1,611 Elo+
Party 1
Chiron
Chiron
eoHardy5411
Chiron
Level 29
God Stats
6W - 3L
1,823 SR
Queue Stats
57W - 54L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chief1Kilo
Hachiman
16
1 / 0 / 5
9,064
755
7,215
5,949
1,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
15
1 / 0 / 6
8,365
697
8,572
13,686
7,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bastet
16
5 / 3 / 6
9,333
778
12,802
10,755
4,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
7 / 2 / 5
9,558
797
14,371
6,278
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 1 / 9
8,783
732
8,326
10,231
9,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Chunk3D2Y
Atlas
14
2 / 4 / 3
8,057
671
7,971
10,817
5,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 3 / 5
8,359
697
6,640
15,962
17,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 4 / 1
8,081
673
6,094
11,893
4,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 3 / 1
8,164
680
6,305
13,632
10,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
14
0 / 1 / 3
7,744
645
8,100
8,673
2,613
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
15
Kills
6
6
Deaths
15
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Chief1Kilo
Hachiman
1
0
5
3.5
L
Atlas
Chunk3D2Y
Atlas
2
4
3
0.88
L
0
3
5
0.83
L
2
4
1
0.63
L
2
3
1
0.83
W
Vamana
1
0
6
4
W
Bastet
5
3
6
2.67
W
7
2
5
4.75
L
Chiron
0
1
3
1.5
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,286
Damage
35,110
46,899
Taken
60,977
26,067
Mitigated
40,923
11,818
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Chief1Kilo
Hachiman
7,215
2,285
0
442
5,949
1,999
2,874
1,156
4,711
0
41,385
L
Atlas
Chunk3D2Y
Atlas
7,971
1,729
0
438
10,817
5,398
0
5,657
5,016
19,261
0
L
6,640
473
0
1,687
15,962
17,505
0
4,630
11,156
18,610
0
L
6,094
2,217
0
769
11,893
4,911
0
4,283
7,579
0
24,446
L
6,305
963
272
1,121
13,632
10,496
0
6,528
6,886
0
17,865
W
Vamana
8,572
3,359
0
4,665
13,686
7,922
146
5,091
8,303
100
24,138
W
Bastet
12,802
3,590
0
2,056
10,755
4,302
570
2,224
8,363
0
38,977
W
14,371
1,219
0
930
6,278
2,259
339
1,913
4,269
28,281
0
L
Chiron
8,100
1,614
1,431
2,251
8,673
2,613
198
1,699
6,762
0
29,247
W
8,326
1,154
354
3,371
10,231
9,585
203
3,351
6,642
15,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,103
Gold Earned
40,405
212
Minions Killed
184
0
Camps Cleared
0
1,330,554
Distance Traveled
1,124,861
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,064
755
79
7
0
246,469
2
L
Atlas
8,057
671
29
2
0
216,897
1
L
Ares
8,359
697
31
3
0
226,038
2
L
Ullr
8,081
673
43
4
0
230,464
1
L
Mulan
8,164
680
31
3
0
223,578
0
W
Vamana
8,365
697
35
3
0
278,736
3
W
Bastet
9,333
778
53
4
0
300,088
2
W
Agni
9,558
797
37
3
0
247,707
1
L
Chiron
7,744
645
50
4
0
227,884
1
W
Geb
8,783
732
8
1
0
257,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role