Player Matchup

Sol
Sol
Omg_Pam
Sol
Level 62
God Stats
2W - 7L
1,679 SR
Queue Stats
5W - 23L
1,177 Elo+
Party 3
Aphrodite
Aphrodite
Sanagomia_kokomi
Aphrodite
Level 144
God Stats
4W - 5L
1,555 SR
Queue Stats
53W - 36L
1,645 Elo+
Party 2
Ra
Ra
SithJester3596
Ra
Level 23
God Stats
0W - 1L
1,174 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 3
Neith
Neith
coke_waifu
Neith
Level 34
God Stats
1W - 3L
1,515 SR
Queue Stats
34W - 29L
1,610 Elo+
Party 2
Bellona
Bellona
tommyboricua
Bellona
Level 27
God Stats
13W - 10L
1,665 SR
Queue Stats
32W - 38L
1,459 Elo+
Solo
Team Averages
Level 58
1,517 SR
1,426 Elo+

VS

Team Averages
Level 94
1,514 SR
1,598 Elo+
Geb
Geb
Chupacabraah
Geb
Level 18
God Stats
12W - 6L
1,575 SR
Queue Stats
200W - 48L
1,723 Elo+
Party 1
Cerberus
Cerberus
DUDE0157
Cerberus
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
393W - 167L
1,690 Elo+
Party 1
Hou Yi
Hou Yi
Fonerbart
Hou Yi
Level 143
God Stats
2W - 0L
1,691 SR
Queue Stats
316W - 101L
1,739 Elo+
Party 1
Discordia
Discordia
Mata-_-Ratas978
Discordia
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,336 Elo+
Solo
Tsukuyomi
Tsukuyomi
PussMaster
Tsukuyomi
Level 66
God Stats
2W - 1L
1,302 SR
Queue Stats
113W - 94L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
1 / 10 / 4
9,636
688
4,705
17,253
4,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
16
3 / 11 / 7
9,499
679
11,998
19,095
7,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
3 / 9 / 4
10,349
739
8,167
15,830
4,802
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
16
2 / 6 / 6
9,625
688
14,547
15,388
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
tommyboricua
Bellona
15
4 / 11 / 5
9,932
709
13,027
26,084
18,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 22
11,231
802
6,005
15,590
14,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
DUDE0157
Cerberus
20
10 / 0 / 28
13,115
937
18,769
20,949
22,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Fonerbart
Hou Yi
20
28 / 1 / 12
14,849
1,061
35,522
18,161
7,757
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Mata-_-Ratas978
Discordia
19
3 / 2 / 12
11,285
806
12,610
7,823
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
PussMaster
Tsukuyomi
17
3 / 6 / 13
10,628
759
10,073
14,272
5,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
134
13
Kills
47
47
Deaths
13
26
Assists
87
Player
Kills
Deaths
Assists
KDA
W
3
4
22
3.5
W
Cerberus
DUDE0157
Cerberus
10
0
28
24
W
Hou Yi
Fonerbart
Hou Yi
28
1
12
34
W
Discordia
Mata-_-Ratas978
Discordia
3
2
12
4.5
L
Sol
1
10
4
0.3
W
Tsukuyomi
PussMaster
Tsukuyomi
3
6
13
1.58
L
Aphrodite
3
11
7
0.59
L
3
9
4
0.56
L
Neith
2
6
6
0.83
L
Bellona
tommyboricua
Bellona
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,444
Damage
82,979
93,650
Taken
76,795
38,902
Mitigated
53,352
16,717
Healing
23,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,005
699
114
1,307
15,590
14,597
646
6,272
8,920
13,554
0
W
Cerberus
DUDE0157
Cerberus
18,769
1,592
708
6,801
20,949
22,746
227
5,389
15,360
40,880
0
W
Hou Yi
Fonerbart
Hou Yi
35,522
19,526
0
8,696
18,161
7,757
4,054
4,223
13,832
0
84,852
W
Discordia
Mata-_-Ratas978
Discordia
12,610
972
0
1,720
7,823
2,908
1,415
3,318
4,345
46,486
0
L
Sol
4,705
1,580
0
2,547
17,253
4,450
1,006
5,298
11,955
35,730
3,240
W
Tsukuyomi
PussMaster
Tsukuyomi
10,073
2,349
571
4,074
14,272
5,344
1,660
4,348
9,771
0
33,032
L
Aphrodite
11,998
402
3,744
5,508
19,095
7,211
0
8,436
10,659
22,315
0
L
8,167
167
538
926
15,830
4,802
0
5,714
10,116
33,316
0
L
Neith
14,547
4,364
0
712
15,388
4,247
0
8,475
6,913
0
30,982
L
Bellona
tommyboricua
Bellona
13,027
5,981
1,008
1,734
26,084
18,192
0
9,461
16,623
289
21,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,041
Gold Earned
61,108
223
Minions Killed
274
0
Camps Cleared
0
1,284,839
Distance Traveled
1,488,871
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,231
802
18
1
0
289,292
3
W
Cerberus
13,115
937
49
4
0
310,228
0
W
Hou Yi
14,849
1,061
100
7
0
280,012
1
W
Discordia
11,285
806
71
5
0
294,865
4
L
Sol
9,636
688
69
5
0
241,415
1
W
Tsukuyomi
10,628
759
36
3
0
314,474
0
L
Aphrodite
9,499
679
37
3
0
249,186
0
L
Ra
10,349
739
59
4
0
276,668
0
L
Neith
9,625
688
44
3
0
269,169
0
L
Bellona
9,932
709
14
1
0
248,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role