Player Matchup

Ra
Ra
ALEJO0STG
Ra
Level 123
God Stats
1W - 0L
1,749 SR
Queue Stats
8W - 9L
1,140 Elo+
Party 1
Medusa
Medusa
Haytumak
Medusa
Level 127
God Stats
2W - 1L
1,592 SR
Queue Stats
102W - 107L
1,463 Elo+
Party 3
Ares
Ares
Indinoahjones66
Ares
Level 29
God Stats
5W - 2L
1,741 SR
Queue Stats
46W - 47L
1,491 Elo+
Party 3
Mercury
Mercury
KisikeUrahara
Mercury
Level 107
God Stats
36W - 29L
1,483 SR
Queue Stats
109W - 128L
1,394 Elo+
Party 1
Mulan
Mulan
Mangalover
Mulan
Level 62
God Stats
2W - 3L
1,525 SR
Queue Stats
56W - 37L
1,605 Elo+
Solo
Team Averages
Level 90
1,618 SR
1,419 Elo+

VS

Team Averages
Level 59
1,445 SR
1,523 Elo+
Scylla
Scylla
ChildishGojita
Scylla
Level 109
God Stats
0W - 2L
1,257 SR
Queue Stats
85W - 83L
1,501 Elo+
Party 2
Osiris
Osiris
GoodApollo19
Osiris
Level 67
God Stats
12W - 13L
1,816 SR
Queue Stats
172W - 154L
1,501 Elo+
Solo
Yemoja
Yemoja
HoodieCorruptVII
Yemoja
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 125L
1,525 Elo+
Party 2
Mercury
Mercury
SaltYXavieR
Mercury
Level 28
God Stats
1W - 3L
1,238 SR
Queue Stats
93W - 92L
1,518 Elo+
Party 2
Hou Yi
Hou Yi
StrifeXVI
Hou Yi
Level 46
God Stats
1W - 3L
1,412 SR
Queue Stats
131W - 110L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
10,180
599
8,066
8,527
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
Haytumak
Medusa
17
8 / 4 / 2
10,850
638
14,549
11,719
4,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 9
8,025
472
7,193
13,663
11,968
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
17
11 / 0 / 4
10,907
642
6,809
9,055
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
16
5 / 2 / 3
10,252
603
12,789
13,994
8,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,223
425
2,553
8,078
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
12
0 / 7 / 2
7,137
420
4,682
16,680
9,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 3 / 6
7,808
459
4,975
10,674
8,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
SaltYXavieR
Mercury
13
2 / 6 / 4
8,139
479
5,049
13,302
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
StrifeXVI
Hou Yi
16
8 / 5 / 1
9,619
566
12,042
14,568
4,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
27
Kills
11
11
Deaths
27
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
L
1
6
1
0.25
L
Osiris
0
7
2
0.14
W
Medusa
Haytumak
Medusa
8
4
2
2.25
L
0
3
6
1
W
0
3
9
1.5
W
Mercury
11
0
4
13
W
Mulan
5
2
3
3.25
L
Mercury
SaltYXavieR
Mercury
2
6
4
0.67
L
Hou Yi
StrifeXVI
Hou Yi
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,406
Damage
29,301
56,958
Taken
63,302
31,436
Mitigated
29,804
12,623
Healing
15,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,066
920
1,693
3,928
8,527
3,448
815
1,781
6,746
73,386
0
L
2,553
210
0
500
8,078
2,525
0
2,843
5,130
34,361
0
L
Osiris
4,682
1,149
0
3,961
16,680
9,561
0
2,807
13,369
0
35,212
W
Medusa
Haytumak
Medusa
14,549
5,362
0
750
11,719
4,196
3,480
1,784
9,935
0
78,629
L
4,975
282
1,360
3,300
10,674
8,680
0
2,752
7,765
28,878
0
W
7,193
344
75
1,020
13,663
11,968
0
1,512
12,151
23,860
0
W
Mercury
6,809
3,940
0
640
9,055
3,341
1,497
1,302
7,753
0
76,908
W
Mulan
12,789
1,998
0
4,517
13,994
8,483
2,671
1,149
12,845
0
59,279
L
Mercury
SaltYXavieR
Mercury
5,049
2,334
0
3,260
13,302
4,169
0
2,863
10,217
0
40,262
L
Hou Yi
StrifeXVI
Hou Yi
12,042
6,082
0
3,408
14,568
4,869
576
3,590
10,849
0
62,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,214
Gold Earned
39,926
537
Minions Killed
356
0
Camps Cleared
0
1,787,133
Distance Traveled
1,605,038
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,180
599
139
8
0
356,150
2
L
Scylla
7,223
425
71
4
0
289,030
3
L
Osiris
7,137
420
65
4
0
308,435
7
W
Medusa
10,850
638
142
8
0
301,329
2
L
Yemoja
7,808
459
45
3
0
339,882
6
W
Ares
8,025
472
23
1
0
347,211
5
W
Mercury
10,907
642
112
7
0
437,598
1
W
Mulan
10,252
603
121
7
0
344,845
2
L
Mercury
8,139
479
76
4
0
348,608
2
L
Hou Yi
9,619
566
99
6
0
319,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role