Player Matchup

Atlas
Atlas
CharlesWeebly
Atlas
Level 137
God Stats
21W - 9L
1,638 SR
Queue Stats
516W - 356L
1,647 Elo+
Party 2
Danzaburou
Danzaburou
ItsApplejak
Danzaburou
Level 158
God Stats
7W - 2L
1,500 SR
Queue Stats
540W - 323L
1,644 Elo+
Party 2
Merlin
Merlin
Relm_of_darknes
Merlin
Level 159
God Stats
8W - 9L
1,570 SR
Queue Stats
709W - 474L
1,647 Elo+
Party 2
Team Averages
Level 151
1,569 SR
1,646 Elo+

VS

Team Averages
Level 102
1,528 SR
1,516 Elo+
Kuzenbo
Kuzenbo
PikminEye
Kuzenbo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
darkendpikachu
Anubis
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Da Ji
Da Ji
icyshadowwolf
Da Ji
Level 109
God Stats
13W - 17L
1,584 SR
Queue Stats
191W - 229L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
8,789
799
4,794
7,409
7,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
ItsApplejak
Danzaburou
13
4 / 0 / 4
8,719
793
5,036
2,550
915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 5
8,528
775
5,898
4,529
1,787
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
PikminEye
Kuzenbo
11
0 / 2 / 1
7,377
671
4,118
9,499
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 3 / 0
7,194
654
2,994
5,568
1,984
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 1
6,707
610
2,225
6,981
2,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
Danzaburou
ItsApplejak
Danzaburou
4
0
4
6
L
Kuzenbo
PikminEye
Kuzenbo
0
2
1
0.25
W
3
0
5
5.5
L
1
3
0
0.33
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,728
Damage
9,337
14,488
Taken
22,048
10,113
Mitigated
12,205
4,557
Healing
3,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,794
1,178
0
1,934
7,409
7,411
280
3,849
3,560
21,790
0
W
Danzaburou
ItsApplejak
Danzaburou
5,036
2,318
0
869
2,550
915
1,831
1,191
1,359
0
32,379
L
Kuzenbo
PikminEye
Kuzenbo
4,118
1,481
0
2,119
9,499
7,905
26
4,327
5,172
14,717
0
W
5,898
337
134
1,620
4,529
1,787
778
2,580
1,949
37,020
0
L
2,994
162
0
469
5,568
1,984
0
3,558
2,010
33,278
0
L
2,225
164
0
837
6,981
2,316
0
3,301
3,680
0
10,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,036
Gold Earned
21,278
173
Minions Killed
104
8
Camps Cleared
3
615,398
Distance Traveled
590,654
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,789
799
38
3
3
222,267
4
W
Danzaburou
8,719
793
68
6
2
190,488
7
L
Kuzenbo
7,377
671
13
1
0
207,517
7
W
Merlin
8,528
775
67
6
3
202,643
4
L
Anubis
7,194
654
70
6
0
180,397
0
L
Da Ji
6,707
610
21
2
3
202,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role