Player Matchup

Bacchus
Bacchus
ItsDaff__
Bacchus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,624 Elo+
Party 1
Bellona
Bellona
Ivan2Cabrera
Bellona
Level 156
God Stats
8W - 10L
1,645 SR
Queue Stats
161W - 141L
1,632 Elo+
Party 1
Xbalanque
Xbalanque
Nikō
Xbalanque
Level 85
God Stats
6W - 1L
1,713 SR
Queue Stats
365W - 346L
1,633 Elo+
Party 1
Pele
Pele
TheB1rdman
Pele
Level 149
God Stats
7W - 6L
1,490 SR
Queue Stats
245W - 242L
1,625 Elo+
Party 1
Persephone
Persephone
l-BryanChiqui-l
Persephone
Level 125
God Stats
1W - 0L
1,299 SR
Queue Stats
23W - 12L
1,659 Elo+
Party 1
Team Averages
Level 134
1,529 SR
1,635 Elo+

VS

Team Averages
Level 139
1,717 SR
1,666 Elo+
Arachne
Arachne
AndyBecs
Arachne
Level 126
God Stats
37W - 26L
1,624 SR
Queue Stats
126W - 120L
1,591 Elo+
Solo
Guan Yu
Guan Yu
Si1v3rCoyote
Guan Yu
Level 128
God Stats
35W - 21L
1,892 SR
Queue Stats
182W - 166L
1,624 Elo+
Party 2
Ra
Ra
Stridercc
Ra
Level 142
God Stats
2W - 3L
1,747 SR
Queue Stats
115W - 121L
1,665 Elo+
Party 2
Rama
Rama
WesternNutria39
Rama
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 226L
1,682 Elo+
Party 2
Hel
Hel
starlingfan
Hel
Level 144
God Stats
3W - 5L
1,822 SR
Queue Stats
100W - 82L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItsDaff__
Bacchus
16
2 / 0 / 11
11,264
512
5,133
10,563
16,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Ivan2Cabrera
Bellona
18
2 / 2 / 7
11,814
537
16,992
21,378
21,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
Nikō
Xbalanque
20
6 / 3 / 7
13,229
601
18,968
14,101
6,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
13 / 3 / 4
13,465
612
18,696
19,914
13,751
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
l-BryanChiqui-l
Persephone
19
4 / 1 / 5
13,029
592
8,862
9,597
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AndyBecs
Arachne
18
2 / 11 / 3
10,813
492
7,746
24,311
7,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Si1v3rCoyote
Guan Yu
18
4 / 4 / 2
11,188
509
14,523
22,907
22,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
1 / 2 / 3
11,964
544
6,042
10,725
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 7 / 1
9,927
451
6,455
17,073
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 3 / 2
10,692
486
5,260
14,583
10,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
27
Kills
9
9
Deaths
27
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
AndyBecs
Arachne
2
11
3
0.32
W
Bacchus
ItsDaff__
Bacchus
2
0
11
7.5
W
Bellona
Ivan2Cabrera
Bellona
2
2
7
2.75
W
Xbalanque
Nikō
Xbalanque
6
3
7
3.17
L
Guan Yu
Si1v3rCoyote
Guan Yu
4
4
2
1.25
L
1
2
3
1.25
W
13
3
4
5
L
0
7
1
0.07
W
Persephone
l-BryanChiqui-l
Persephone
4
1
5
6.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,651
Damage
40,026
75,553
Taken
89,599
61,087
Mitigated
47,164
22,629
Healing
34,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AndyBecs
Arachne
7,746
4,456
0
5,115
24,311
7,503
950
4,662
19,649
0
84,861
W
Bacchus
ItsDaff__
Bacchus
5,133
587
0
1,904
10,563
16,254
324
2,693
7,782
16,973
0
W
Bellona
Ivan2Cabrera
Bellona
16,992
6,923
158
6,091
21,378
21,202
1,213
3,572
17,758
0
86,889
W
Xbalanque
Nikō
Xbalanque
18,968
9,155
0
5,528
14,101
6,052
4,122
3,036
10,997
0
116,682
L
Guan Yu
Si1v3rCoyote
Guan Yu
14,523
1,129
1,038
6,245
22,907
22,739
0
4,036
18,871
12,538
45,457
L
6,042
420
707
4,845
10,725
3,510
0
1,848
8,877
110,526
0
W
18,696
4,273
0
5,867
19,914
13,751
274
2,279
17,579
0
127,125
L
6,455
5,114
0
5,711
17,073
3,355
1,374
891
16,182
0
67,012
W
Persephone
l-BryanChiqui-l
Persephone
8,862
599
191
2,890
9,597
3,828
188
2,464
6,934
99,130
0
L
5,260
668
3,310
7,513
14,583
10,057
0
2,558
12,025
39,242
6,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,801
Gold Earned
54,584
718
Minions Killed
634
0
Camps Cleared
0
2,178,955
Distance Traveled
2,151,784
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,813
492
124
6
0
435,378
0
W
Bacchus
11,264
512
33
2
0
467,853
5
W
Bellona
11,814
537
158
7
0
455,419
6
W
Xbalanque
13,229
601
167
8
0
384,308
8
L
Guan Yu
11,188
509
89
4
0
449,310
0
L
Ra
11,964
544
221
10
0
460,658
3
W
Pele
13,465
612
173
8
0
434,596
2
L
Rama
9,927
451
135
6
0
349,258
3
W
Persephone
13,029
592
187
9
0
436,779
2
L
Hel
10,692
486
65
3
0
457,180
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role