Player Matchup

Izanami
Izanami
BlackVolk22
Izanami
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
298W - 321L
1,480 Elo+
Solo
Chronos
Chronos
Halo201159
Chronos
Level 68
God Stats
4W - 6L
1,483 SR
Queue Stats
382W - 374L
1,507 Elo+
Solo
Thoth
Thoth
I 1nthe Sky
Thoth
Level 42
God Stats
3W - 5L
1,828 SR
Queue Stats
268W - 241L
1,383 Elo+
Party 1
Janus
Janus
MasDuro
Janus
Level 42
God Stats
1W - 0L
1,276 SR
Queue Stats
23W - 13L
1,383 Elo+
Party 1
Ganesha
Ganesha
Notorious1011
Ganesha
Level 41
God Stats
5W - 5L
1,253 SR
Queue Stats
146W - 158L
1,394 Elo+
Party 1
Team Averages
Level 60
1,468 SR
1,429 Elo+

VS

Team Averages
Level 100
1,483 SR
1,477 Elo+
Rama
Rama
Ajaxs1
Rama
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 88L
1,386 Elo+
Solo
Anhur
Anhur
IvySandoval
Anhur
Level 100
God Stats
1W - 1L
1,730 SR
Queue Stats
51W - 45L
1,473 Elo+
Solo
Apollo
Apollo
RatingTomato374
Apollo
Level 115
God Stats
0W - 1L
1,278 SR
Queue Stats
152W - 151L
1,468 Elo+
Solo
Bacchus
Bacchus
ScaryDarry
Bacchus
Level 85
God Stats
2W - 3L
1,321 SR
Queue Stats
268W - 268L
1,521 Elo+
Solo
Medusa
Medusa
SmokinBongAllDay
Medusa
Level 69
God Stats
8W - 11L
1,587 SR
Queue Stats
322W - 324L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlackVolk22
Izanami
19
4 / 5 / 19
12,269
767
9,662
12,014
4,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Halo201159
Chronos
20
15 / 4 / 25
13,523
845
27,486
20,169
8,462
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
16 / 2 / 22
14,058
879
24,880
9,804
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
MasDuro
Janus
19
11 / 3 / 25
12,605
788
24,853
11,520
3,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
19
0 / 6 / 34
11,206
700
8,406
20,352
31,402
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ajaxs1
Rama
17
2 / 10 / 6
10,517
657
6,298
18,484
5,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 11 / 3
11,295
706
12,213
17,515
5,445
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 8 / 6
12,605
788
9,408
20,100
6,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
ScaryDarry
Bacchus
20
3 / 6 / 12
12,769
798
15,698
27,287
51,138
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 11 / 14
10,745
672
15,987
19,661
6,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
61
46
Kills
20
20
Deaths
46
125
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Rama
Ajaxs1
Rama
2
10
6
0.5
W
Izanami
BlackVolk22
Izanami
4
5
19
2.7
W
Chronos
Halo201159
Chronos
15
4
25
6.88
W
16
2
22
13.5
L
7
11
3
0.77
W
Janus
MasDuro
Janus
11
3
25
7.83
W
Ganesha
0
6
34
2.83
L
6
8
6
1.13
L
Bacchus
ScaryDarry
Bacchus
3
6
12
1.5
L
2
11
14
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,287
Damage
59,604
73,859
Taken
103,047
52,598
Mitigated
75,452
22,573
Healing
24,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Ajaxs1
Rama
6,298
4,916
341
3,654
18,484
5,630
565
16,220
2,264
0
19,749
W
Izanami
BlackVolk22
Izanami
9,662
3,302
1,314
1,181
12,014
4,781
1,048
3,033
8,981
0
32,414
W
Chronos
Halo201159
Chronos
27,486
10,252
829
4,990
20,169
8,462
3,039
4,362
15,807
43,343
0
W
24,880
370
237
2,293
9,804
3,978
719
3,546
6,258
56,146
0
L
12,213
3,210
832
1,745
17,515
5,445
0
14,116
3,399
0
20,849
W
Janus
MasDuro
Janus
24,853
1,418
2,687
4,534
11,520
3,975
649
2,527
8,993
38,002
0
W
Ganesha
8,406
465
1,134
3,374
20,352
31,402
0
2,230
18,122
11,557
0
L
9,408
6,373
213
5,128
20,100
6,747
2,789
18,091
2,009
0
26,157
L
Bacchus
ScaryDarry
Bacchus
15,698
792
1,151
6,823
27,287
51,138
34
20,408
6,879
30,143
0
L
15,987
5,166
974
3,347
19,661
6,492
450
16,790
2,871
0
30,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,661
Gold Earned
57,931
174
Minions Killed
146
0
Camps Cleared
0
1,483,983
Distance Traveled
1,141,110
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,517
657
34
2
0
198,434
1
W
Izanami
12,269
767
35
2
0
232,737
1
W
Chronos
13,523
845
30
2
0
317,019
0
W
Thoth
14,058
879
77
5
0
318,069
0
L
Anhur
11,295
706
9
1
0
185,044
0
W
Janus
12,605
788
30
2
0
329,619
4
W
Ganesha
11,206
700
2
0
0
286,539
4
L
Apollo
12,605
788
52
3
0
225,085
1
L
Bacchus
12,769
798
19
1
0
277,587
4
L
Medusa
10,745
672
32
2
0
254,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role