Player Matchup

Ymir
Ymir
Lazrin
Ymir
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 42L
1,526 Elo+
Solo
Charybdis
Charybdis
Leviticus777
Charybdis
Level 118
God Stats
0W - 2L
1,226 SR
Queue Stats
28W - 31L
1,511 Elo+
Party 1
Hun Batz
Hun Batz
Ninjataco520
Hun Batz
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 207L
1,472 Elo+
Party 2
Anubis
Anubis
alfredosauce1
Anubis
Level 47
God Stats
11W - 7L
1,481 SR
Queue Stats
320W - 293L
1,539 Elo+
Party 2
He Bo
He Bo
teoskenes
He Bo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,124 Elo+
Party 1
Team Averages
Level 93
1,441 SR
1,435 Elo+

VS

Team Averages
Level 127
1,442 SR
1,537 Elo+
Jormungandr
Jormungandr
DonDagda
Jormungandr
Level 116
God Stats
4W - 3L
1,307 SR
Queue Stats
47W - 33L
1,562 Elo+
Solo
Kukulkan
Kukulkan
HawkSucker3626
Kukulkan
Level 106
God Stats
1W - 0L
1,478 SR
Queue Stats
64W - 67L
1,477 Elo+
Solo
Nox
Nox
MaisakiOuO
Nox
Level 126
God Stats
4W - 2L
1,367 SR
Queue Stats
164W - 143L
1,519 Elo+
Solo
Susano
Susano
ThinBlueLine x
Susano
Level 143
God Stats
4W - 3L
1,501 SR
Queue Stats
93W - 99L
1,680 Elo+
Solo
Izanami
Izanami
ratatosqui
Izanami
Level 142
God Stats
1W - 1L
1,555 SR
Queue Stats
106W - 101L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Lazrin
Ymir
20
3 / 11 / 14
13,884
694
7,769
29,669
29,103
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Leviticus777
Charybdis
19
7 / 13 / 8
13,329
666
17,648
23,995
9,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Ninjataco520
Hun Batz
19
5 / 13 / 17
13,737
687
16,442
30,420
14,096
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
16 / 8 / 10
15,607
780
32,236
27,354
15,595
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
teoskenes
He Bo
19
2 / 13 / 13
11,964
598
8,048
19,241
8,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DonDagda
Jormungandr
20
9 / 9 / 29
14,474
724
21,316
26,403
29,349
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
20
14 / 3 / 29
16,818
841
29,285
13,561
5,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 3 / 32
15,501
775
24,295
13,307
4,661
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
15 / 7 / 22
16,100
805
21,482
20,518
12,527
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
ratatosqui
Izanami
20
9 / 11 / 21
14,993
750
17,722
20,947
5,805
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
190
33
Kills
57
58
Deaths
33
62
Assists
133
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DonDagda
Jormungandr
9
9
29
2.61
W
Kukulkan
14
3
29
9.5
L
Ymir
Lazrin
Ymir
3
11
14
0.91
L
Charybdis
Leviticus777
Charybdis
7
13
8
0.85
W
10
3
32
8.67
L
Hun Batz
Ninjataco520
Hun Batz
5
13
17
1.04
W
15
7
22
3.71
L
16
8
10
2.63
W
Izanami
ratatosqui
Izanami
9
11
21
1.77
L
He Bo
teoskenes
He Bo
2
13
13
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,143
Damage
114,100
130,679
Taken
94,736
76,200
Mitigated
57,905
27,035
Healing
27,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DonDagda
Jormungandr
21,316
4,058
1,733
2,564
26,403
29,349
549
12,335
14,068
39,512
0
W
Kukulkan
29,285
3,068
2,150
3,171
13,561
5,563
1,684
6,066
7,495
69,865
0
L
Ymir
Lazrin
Ymir
7,769
1,177
791
827
29,669
29,103
402
12,349
17,204
31,221
0
L
Charybdis
Leviticus777
Charybdis
17,648
14,026
1,416
2,890
23,995
9,295
844
13,906
10,057
0
32,050
W
24,295
1,516
2,194
2,004
13,307
4,661
1,491
7,100
6,207
38,039
0
L
Hun Batz
Ninjataco520
Hun Batz
16,442
2,178
1,358
4,672
30,420
14,096
0
22,106
8,198
0
26,218
W
21,482
3,234
4,710
3,873
20,518
12,527
1,132
9,487
11,031
0
39,729
L
32,236
1,075
2,582
10,986
27,354
15,595
188
15,041
12,233
59,987
0
W
Izanami
ratatosqui
Izanami
17,722
9,829
1,721
3,036
20,947
5,805
1,028
13,065
7,882
0
34,123
L
He Bo
teoskenes
He Bo
8,048
597
695
818
19,241
8,111
244
11,004
8,091
24,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,521
Gold Earned
77,886
189
Minions Killed
206
0
Camps Cleared
0
1,428,288
Distance Traveled
1,721,821
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,474
724
18
1
0
294,766
0
W
Kukulkan
16,818
841
84
4
0
374,761
1
L
Ymir
13,884
694
47
2
0
286,326
0
L
Charybdis
13,329
666
36
2
0
260,005
0
W
Nox
15,501
775
40
2
0
397,859
1
L
Hun Batz
13,737
687
16
1
0
316,593
1
W
Susano
16,100
805
32
2
0
366,191
2
L
Anubis
15,607
780
61
3
0
278,782
0
W
Izanami
14,993
750
32
2
0
288,244
0
L
He Bo
11,964
598
29
1
0
286,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role