Player Matchup

Thor
Thor
ChikenSammiches
Thor
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 52L
1,460 Elo+
Party 2
Medusa
Medusa
ClassicBrownKid
Medusa
Level 93
God Stats
6W - 2L
1,769 SR
Queue Stats
62W - 78L
1,497 Elo+
Party 2
Kukulkan
Kukulkan
RonldMacdnld
Kukulkan
Level 108
God Stats
1W - 0L
1,774 SR
Queue Stats
68W - 77L
1,497 Elo+
Party 2
Gilgamesh
Gilgamesh
astroXsight
Gilgamesh
Level 25
God Stats
7W - 4L
1,189 SR
Queue Stats
19W - 9L
1,303 Elo+
Party 2
Kumbhakarna
Kumbhakarna
lilGunns072408
Kumbhakarna
Level 82
God Stats
6W - 5L
1,533 SR
Queue Stats
73W - 65L
1,583 Elo+
Party 2
Team Averages
Level 83
1,553 SR
1,468 Elo+

VS

Team Averages
Level 59
1,515 SR
1,461 Elo+
Chang'e
Chang'e
IffiDrip
Chang'e
Level 14
God Stats
1W - 5L
1,282 SR
Queue Stats
1W - 6L
1,322 Elo+
Party 1
Awilix
Awilix
LittleCleverMoy
Awilix
Level 89
God Stats
6W - 3L
1,685 SR
Queue Stats
77W - 73L
1,502 Elo+
Party 1
Chaac
Chaac
Razosonico98
Chaac
Level 69
God Stats
3W - 4L
1,491 SR
Queue Stats
33W - 35L
1,506 Elo+
Party 1
Sol
Sol
S0LECIT0 UwU
Sol
Level 33
God Stats
23W - 20L
1,570 SR
Queue Stats
56W - 51L
1,529 Elo+
Party 1
Gilgamesh
Gilgamesh
SirBr4y4nFG
Gilgamesh
Level 89
God Stats
8W - 9L
1,549 SR
Queue Stats
143W - 124L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 4
10,851
543
7,705
15,477
6,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 2 / 1
12,971
649
13,992
11,888
4,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
RonldMacdnld
Kukulkan
17
10 / 2 / 8
11,695
585
31,184
13,050
6,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
astroXsight
Gilgamesh
16
2 / 4 / 10
10,633
532
10,639
17,576
12,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
lilGunns072408
Kumbhakarna
16
6 / 1 / 20
12,074
604
12,034
16,994
22,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IffiDrip
Chang'e
12
1 / 5 / 2
7,489
374
4,515
14,216
4,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 7 / 5
9,068
453
13,966
19,638
7,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 4 / 5
9,090
455
10,115
20,901
21,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 7 / 1
8,849
442
4,970
13,136
4,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
SirBr4y4nFG
Gilgamesh
12
1 / 12 / 3
7,355
368
8,924
26,568
17,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
35
Kills
10
11
Deaths
35
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
W
12
2
1
6.25
L
Chang'e
IffiDrip
Chang'e
1
5
2
0.4
L
4
7
5
0.93
L
2
4
5
1.13
W
Kukulkan
RonldMacdnld
Kukulkan
10
2
8
7
L
2
7
1
0.36
L
Gilgamesh
SirBr4y4nFG
Gilgamesh
1
12
3
0.21
W
Gilgamesh
astroXsight
Gilgamesh
2
4
10
1.75
W
Kumbhakarna
lilGunns072408
Kumbhakarna
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,554
Damage
42,490
74,985
Taken
94,459
53,390
Mitigated
54,895
21,678
Healing
16,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,705
2,480
0
5,987
15,477
6,865
1,821
1,442
13,918
0
67,217
W
13,992
5,213
0
5,993
11,888
4,847
6,753
1,711
10,078
0
116,000
L
Chang'e
IffiDrip
Chang'e
4,515
788
394
1,591
14,216
4,277
0
8,205
6,011
26,469
0
L
13,966
4,982
0
736
19,638
7,000
0
9,349
10,289
0
44,729
L
10,115
1,905
293
7,581
20,901
21,146
487
8,714
12,187
0
46,673
W
Kukulkan
RonldMacdnld
Kukulkan
31,184
3,768
0
4,046
13,050
6,531
432
855
11,951
91,059
0
L
4,970
1,025
0
3,740
13,136
4,573
219
3,697
9,439
42,229
6,596
L
Gilgamesh
SirBr4y4nFG
Gilgamesh
8,924
1,790
134
2,208
26,568
17,899
0
12,185
14,383
0
28,998
W
Gilgamesh
astroXsight
Gilgamesh
10,639
4,154
45
1,698
17,576
12,278
3,345
1,591
15,301
0
58,214
W
Kumbhakarna
lilGunns072408
Kumbhakarna
12,034
1,545
138
3,771
16,994
22,869
515
3,567
12,930
28,872
6,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,224
Gold Earned
41,851
528
Minions Killed
330
0
Camps Cleared
0
1,904,862
Distance Traveled
1,742,012
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,851
543
100
5
0
429,658
2
W
Medusa
12,971
649
163
8
0
360,321
2
L
Chang'e
7,489
374
50
3
0
304,175
0
L
Awilix
9,068
453
69
3
0
400,229
1
L
Chaac
9,090
455
83
4
0
347,671
1
W
Kukulkan
11,695
585
138
7
0
369,499
4
L
Sol
8,849
442
92
5
0
336,984
3
L
Gilgamesh
7,355
368
36
2
0
352,953
1
W
Gilgamesh
10,633
532
81
4
0
349,096
2
W
Kumbhakarna
12,074
604
46
2
0
396,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role