Player Matchup

Kali
Kali
A Lazy Cougar
Kali
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 192L
1,641 Elo+
Party 1
Scylla
Scylla
FuzzyBlvnt
Scylla
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,717 Elo+
Party 1
Hou Yi
Hou Yi
GeometricVenom
Hou Yi
Level 83
God Stats
15W - 19L
1,627 SR
Queue Stats
482W - 364L
1,518 Elo+
Party 1
Osiris
Osiris
TrashyNathan18
Osiris
Level 128
God Stats
2W - 5L
1,467 SR
Queue Stats
196W - 192L
1,509 Elo+
Party 1
Fenrir
Fenrir
X4nX
Fenrir
Level 158
God Stats
5W - 4L
1,782 SR
Queue Stats
291W - 195L
1,577 Elo+
Party 1
Team Averages
Level 111
1,575 SR
1,592 Elo+

VS

Team Averages
Level 102
1,488 SR
1,481 Elo+
Raijin
Raijin
 
Raijin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
EchoSpinner
Chaac
Level 23
God Stats
1W - 0L
1,431 SR
Queue Stats
8W - 10L
1,408 Elo+
Solo
Apollo
Apollo
FoxyAnH
Apollo
Level 114
God Stats
2W - 1L
1,508 SR
Queue Stats
45W - 45L
1,497 Elo+
Party 2
Hades
Hades
RoskoDeMarco
Hades
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 94L
1,442 Elo+
Solo
Osiris
Osiris
VoltageAnH
Osiris
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 4
8,824
802
6,652
10,914
4,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
FuzzyBlvnt
Scylla
12
1 / 6 / 7
7,108
646
8,288
9,803
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 3 / 5
8,326
757
10,804
8,582
3,370
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 4 / 9
7,443
677
6,063
14,348
17,037
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
X4nX
Fenrir
12
3 / 8 / 6
7,754
705
7,314
14,389
16,358
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
8 / 3 / 10
9,829
894
14,879
8,654
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 15
9,430
857
11,353
14,448
12,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
FoxyAnH
Apollo
17
11 / 1 / 9
10,245
931
10,771
7,195
3,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 3 / 15
9,011
819
8,324
11,807
13,491
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
VoltageAnH
Osiris
15
1 / 4 / 17
8,642
786
6,823
14,078
18,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
91
13
Kills
25
25
Deaths
13
31
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
3
10
4.33
L
5
4
4
1.75
W
2
2
15
4.75
W
Apollo
FoxyAnH
Apollo
11
1
9
15.5
L
Scylla
FuzzyBlvnt
Scylla
1
6
7
0.75
L
4
3
5
2.17
W
3
3
15
3.5
L
0
4
9
1.13
W
Osiris
VoltageAnH
Osiris
1
4
17
2.38
L
Fenrir
X4nX
Fenrir
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,121
Damage
52,150
58,036
Taken
56,182
44,998
Mitigated
51,771
10,723
Healing
17,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
14,879
2,164
969
2,023
8,654
3,716
1,388
1,732
6,714
24,520
0
L
6,652
2,316
884
1,678
10,914
4,762
0
3,645
7,031
0
14,962
W
11,353
1,609
2,294
4,177
14,448
12,481
1,161
534
13,896
0
19,938
W
Apollo
FoxyAnH
Apollo
10,771
7,643
0
1,193
7,195
3,813
1,287
1,301
5,794
0
29,830
L
Scylla
FuzzyBlvnt
Scylla
8,288
483
276
1,159
9,803
3,471
0
3,395
6,232
12,945
0
L
10,804
5,507
519
830
8,582
3,370
0
4,122
4,302
0
23,425
W
8,324
285
2,496
2,772
11,807
13,491
728
1,261
10,407
14,906
0
L
6,063
1,343
441
1,492
14,348
17,037
0
6,385
7,727
332
10,477
W
Osiris
VoltageAnH
Osiris
6,823
2,295
597
1,448
14,078
18,270
342
2,958
10,832
0
14,536
L
Fenrir
X4nX
Fenrir
7,314
1,790
1,665
1,779
14,389
16,358
0
4,582
9,541
0
11,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,455
Gold Earned
47,157
72
Minions Killed
104
0
Camps Cleared
0
939,000
Distance Traveled
1,020,166
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,829
894
17
2
0
189,422
2
L
Kali
8,824
802
19
2
0
187,754
0
W
Chaac
9,430
857
17
2
0
239,157
0
W
Apollo
10,245
931
41
4
0
195,370
0
L
Scylla
7,108
646
20
2
0
175,735
0
L
Hou Yi
8,326
757
21
2
0
179,880
4
W
Hades
9,011
819
22
2
0
184,322
0
L
Osiris
7,443
677
8
1
0
203,336
0
W
Osiris
8,642
786
7
1
0
211,895
1
L
Fenrir
7,754
705
4
0
0
192,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role