Player Matchup

Hachiman
Hachiman
DADYLILY
Hachiman
Level 138
God Stats
1W - 0L
1,451 SR
Queue Stats
133W - 129L
1,619 Elo+
Party 2
Scylla
Scylla
Ephidemic
Scylla
Level 137
God Stats
4W - 0L
1,514 SR
Queue Stats
178W - 187L
1,546 Elo+
Party 2
Achilles
Achilles
solotroII
Achilles
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 33L
1,646 Elo+
Party 3
Bacchus
Bacchus
swashbuckler03
Bacchus
Level 103
God Stats
2W - 0L
1,475 SR
Queue Stats
186W - 166L
1,496 Elo+
Party 3
Mercury
Mercury
xOG BtNt1vEz
Mercury
Level 45
God Stats
4W - 2L
1,408 SR
Queue Stats
340W - 385L
1,604 Elo+
Party 2
Team Averages
Level 88
1,470 SR
1,582 Elo+

VS

Team Averages
Level 77
1,445 SR
1,501 Elo+
Ares
Ares
BootyBandit23
Ares
Level 84
God Stats
10W - 11L
1,602 SR
Queue Stats
606W - 550L
1,617 Elo+
Party 1
Thanatos
Thanatos
C51295
Thanatos
Level 93
God Stats
7W - 13L
1,265 SR
Queue Stats
549W - 507L
1,543 Elo+
Party 1
Sol
Sol
Salt2086
Sol
Level 40
God Stats
38W - 30L
1,562 SR
Queue Stats
50W - 47L
1,480 Elo+
Solo
Neith
Neith
retrocole_
Neith
Level 6
God Stats
3W - 7L
1,290 SR
Queue Stats
4W - 7L
1,361 Elo+
Party 1
The Morrigan
The Morrigan
xWILDx_88
The Morrigan
Level 160
God Stats
8W - 8L
1,507 SR
Queue Stats
921W - 897L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DADYLILY
Hachiman
20
5 / 3 / 8
14,500
580
11,972
21,074
7,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Ephidemic
Scylla
20
6 / 2 / 10
13,821
553
15,250
10,533
4,237
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
solotroII
Achilles
20
9 / 1 / 5
15,759
630
19,196
24,655
49,630
Cudgel

Cudgel

+10
Physical Power
+50
Health

20
9 / 2 / 13
14,621
585
11,627
18,921
27,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
xOG BtNt1vEz
Mercury
18
4 / 6 / 7
12,581
503
6,037
20,298
8,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
10,398
416
13,004
22,514
29,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
C51295
Thanatos
17
7 / 10 / 0
11,405
456
10,379
23,739
12,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
4 / 7 / 2
12,659
506
13,022
15,944
5,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
17
0 / 5 / 1
10,356
414
3,402
10,933
5,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
xWILDx_88
The Morrigan
17
0 / 7 / 4
11,019
441
6,025
12,929
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
33
Kills
13
14
Deaths
34
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
Thanatos
C51295
Thanatos
7
10
0
0.7
W
Hachiman
DADYLILY
Hachiman
5
3
8
3
W
Scylla
Ephidemic
Scylla
6
2
10
5.5
L
4
7
2
0.71
L
Neith
0
5
1
0.1
W
Achilles
solotroII
Achilles
9
1
5
11.5
W
9
2
13
7.75
W
Mercury
xOG BtNt1vEz
Mercury
4
6
7
1.25
L
The Morrigan
xWILDx_88
The Morrigan
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,082
Damage
45,832
95,481
Taken
86,059
97,134
Mitigated
57,701
26,148
Healing
20,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,004
569
369
2,138
22,514
29,935
0
9,753
12,761
40,413
0
L
Thanatos
C51295
Thanatos
10,379
2,261
0
10,807
23,739
12,304
0
7,658
16,081
0
66,769
W
Hachiman
DADYLILY
Hachiman
11,972
7,689
0
10,579
21,074
7,899
6,823
11,899
9,175
0
120,935
W
Scylla
Ephidemic
Scylla
15,250
971
0
2,483
10,533
4,237
2,849
4,910
5,469
106,044
0
L
13,022
5,815
0
4,557
15,944
5,093
588
2,981
12,963
85,795
0
L
Neith
3,402
1,125
0
1,586
10,933
5,595
2,036
1,708
9,225
0
51,941
W
Achilles
solotroII
Achilles
19,196
7,952
0
9,081
24,655
49,630
589
7,654
16,835
0
115,145
W
11,627
1,576
506
3,159
18,921
27,031
167
7,029
11,788
58,000
0
W
Mercury
xOG BtNt1vEz
Mercury
6,037
4,652
0
340
20,298
8,337
459
6,389
13,568
0
84,435
L
The Morrigan
xWILDx_88
The Morrigan
6,025
363
0
719
12,929
4,774
0
6,226
6,545
76,708
180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,282
Gold Earned
55,837
700
Minions Killed
521
0
Camps Cleared
0
2,491,905
Distance Traveled
2,170,013
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,398
416
42
2
0
436,562
0
L
Thanatos
11,405
456
105
4
0
482,222
5
W
Hachiman
14,500
580
175
7
0
454,517
2
W
Scylla
13,821
553
165
7
0
465,911
4
L
Sol
12,659
506
136
5
0
434,176
2
L
Neith
10,356
414
98
4
0
427,740
0
W
Achilles
15,759
630
197
8
0
489,997
4
W
Bacchus
14,621
585
63
3
0
510,927
1
W
Mercury
12,581
503
100
4
0
570,553
1
L
The Morrigan
11,019
441
140
6
0
389,313
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role