Player Matchup

Da Ji
Da Ji
EL REY OSCURO10
Da Ji
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 204L
1,501 Elo+
Solo
Arachne
Arachne
JLWKING
Arachne
Level 121
God Stats
8W - 1L
1,854 SR
Queue Stats
72W - 63L
1,505 Elo+
Solo
Atlas
Atlas
SIRO_AKA09
Atlas
Level 147
God Stats
20W - 16L
1,528 SR
Queue Stats
451W - 290L
1,438 Elo+
Solo
Discordia
Discordia
bl4kl4b3l
Discordia
Level 128
God Stats
9W - 1L
1,629 SR
Queue Stats
139W - 132L
1,550 Elo+
Solo
Xbalanque
Xbalanque
native_951
Xbalanque
Level 61
God Stats
8W - 7L
1,686 SR
Queue Stats
46W - 62L
1,477 Elo+
Solo
Team Averages
Level 117
1,639 SR
1,494 Elo+

VS

Team Averages
Level 88
1,570 SR
1,504 Elo+
Mercury
Mercury
DrivingM3Nuts
Mercury
Level 69
God Stats
0W - 1L
1,660 SR
Queue Stats
5W - 6L
1,328 Elo+
Solo
Shiva
Shiva
GRUNGELIFE
Shiva
Level 99
God Stats
1W - 2L
1,310 SR
Queue Stats
70W - 66L
1,552 Elo+
Solo
Atlas
Atlas
IMisbhv
Atlas
Level 100
God Stats
16W - 17L
1,892 SR
Queue Stats
131W - 125L
1,577 Elo+
Party 1
Baron Samedi
Baron Samedi
Jrewzy
Baron Samedi
Level 89
God Stats
34W - 20L
1,500 SR
Queue Stats
707W - 666L
1,607 Elo+
Party 1
Medusa
Medusa
jdm_evo_08
Medusa
Level 82
God Stats
9W - 7L
1,491 SR
Queue Stats
207W - 193L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
8,632
540
11,240
11,971
6,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
JLWKING
Arachne
16
5 / 1 / 8
9,824
614
6,691
10,672
4,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
13
2 / 0 / 12
8,696
544
5,017
11,289
8,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
bl4kl4b3l
Discordia
16
8 / 2 / 3
10,132
633
9,628
8,047
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
native_951
Xbalanque
16
6 / 0 / 1
10,090
631
6,119
8,328
2,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
0 / 6 / 1
6,361
398
2,186
9,740
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shiva
12
2 / 5 / 1
7,448
466
5,757
13,819
13,174
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
IMisbhv
Atlas
13
3 / 5 / 0
8,428
527
5,634
12,546
8,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Jrewzy
Baron Samedi
13
0 / 3 / 3
7,546
472
7,276
6,930
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
jdm_evo_08
Medusa
11
0 / 4 / 2
6,636
415
4,319
5,948
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
23
Kills
5
6
Deaths
23
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
6
1
0.08
W
2
3
6
1.67
L
Shiva
2
5
1
0.5
L
Atlas
IMisbhv
Atlas
3
5
0
0.6
W
Arachne
JLWKING
Arachne
5
1
8
9
L
Baron Samedi
Jrewzy
Baron Samedi
0
3
3
0.5
W
Atlas
2
0
12
8
W
Discordia
bl4kl4b3l
Discordia
8
2
3
4.75
L
Medusa
jdm_evo_08
Medusa
0
4
2
0.25
W
Xbalanque
native_951
Xbalanque
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,695
Damage
25,172
50,307
Taken
48,983
24,824
Mitigated
29,128
19,564
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
2,186
523
0
1,812
9,740
3,334
0
1,334
8,330
0
38,025
W
11,240
2,839
0
4,306
11,971
6,608
858
1,223
10,729
0
48,224
L
Shiva
5,757
1,180
162
2,665
13,819
13,174
0
1,273
11,863
62
37,248
L
Atlas
IMisbhv
Atlas
5,634
2,402
111
1,772
12,546
8,012
0
7,247
5,299
20,687
0
W
Arachne
JLWKING
Arachne
6,691
4,826
0
3,898
10,672
4,103
17
2,327
8,088
0
73,866
L
Baron Samedi
Jrewzy
Baron Samedi
7,276
556
142
2,116
6,930
2,959
0
3,495
3,435
50,912
0
W
Atlas
5,017
1,516
2,107
2,796
11,289
8,823
0
4,817
6,292
23,608
5,548
W
Discordia
bl4kl4b3l
Discordia
9,628
169
0
2,518
8,047
2,601
360
2,797
4,986
75,886
0
L
Medusa
jdm_evo_08
Medusa
4,319
1,853
0
1,159
5,948
1,649
0
929
5,019
0
35,044
W
Xbalanque
native_951
Xbalanque
6,119
3,103
0
3,939
8,328
2,689
946
1,176
7,102
62
77,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,374
Gold Earned
36,419
528
Minions Killed
343
0
Camps Cleared
0
1,581,441
Distance Traveled
1,467,647
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,361
398
66
4
0
295,072
4
W
Da Ji
8,632
540
86
5
0
270,028
5
L
Shiva
7,448
466
79
5
0
295,225
4
L
Atlas
8,428
527
27
2
0
301,037
5
W
Arachne
9,824
614
125
8
0
381,278
1
L
Baron Samedi
7,546
472
106
7
0
276,263
6
W
Atlas
8,696
544
41
3
0
331,923
6
W
Discordia
10,132
633
133
8
0
284,504
6
L
Medusa
6,636
415
65
4
0
300,050
6
W
Xbalanque
10,090
631
143
9
0
313,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role