Player Matchup

Bakasura
Bakasura
FeusNocera
Bakasura
Level 126
God Stats
0W - 3L
1,169 SR
Queue Stats
24W - 52L
1,323 Elo+
Party 1
Nox
Nox
NandaNocera
Nox
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 48L
1,355 Elo+
Party 1
Bellona
Bellona
RedDeadValkyrie
Bellona
Level 125
God Stats
9W - 7L
1,767 SR
Queue Stats
353W - 401L
1,446 Elo+
Solo
Cupid
Cupid
Tininha83
Cupid
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,388 Elo+
Party 1
Kukulkan
Kukulkan
xXxGayBowserxXx
Kukulkan
Level 158
God Stats
84W - 69L
1,758 SR
Queue Stats
379W - 352L
1,529 Elo+
Solo
Team Averages
Level 130
1,539 SR
1,408 Elo+

VS

Team Averages
Level 113
1,606 SR
1,412 Elo+
Khepri
Khepri
AlfredoSauce369
Khepri
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 38L
1,548 Elo+
Party 2
Shiva
Shiva
Awakenedmoria
Shiva
Level 151
God Stats
8W - 10L
1,577 SR
Queue Stats
100W - 119L
1,525 Elo+
Party 3
Hades
Hades
OneKILLERWOLF
Hades
Level 68
God Stats
1W - 0L
1,877 SR
Queue Stats
1W - 4L
1,149 Elo+
Solo
Thor
Thor
TerrorsHyena
Thor
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,219 Elo+
Party 3
Medusa
Medusa
lvl98zubat
Medusa
Level 137
God Stats
4W - 3L
1,575 SR
Queue Stats
151W - 122L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FeusNocera
Bakasura
13
2 / 3 / 0
7,388
739
3,910
9,525
2,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 7 / 3
7,179
718
2,986
9,381
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 1
8,071
807
7,311
14,752
11,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Tininha83
Cupid
12
1 / 5 / 4
7,308
731
5,112
9,935
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
13
0 / 2 / 4
7,057
706
11,006
5,649
2,072
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
7,922
792
3,243
8,779
8,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
11 / 1 / 4
9,649
965
14,329
13,097
12,343
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

13
0 / 2 / 4
7,293
729
5,557
10,835
5,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 0 / 7
8,625
863
5,747
4,664
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
lvl98zubat
Medusa
16
5 / 0 / 3
8,625
863
12,101
6,528
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
6
Kills
18
18
Deaths
6
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
3
5
0.83
W
11
1
4
13
L
Bakasura
FeusNocera
Bakasura
2
3
0
0.67
L
1
7
3
0.36
W
0
2
4
1
L
2
1
1
2.5
W
2
0
7
5.5
L
Cupid
Tininha83
Cupid
1
5
4
0.6
W
Medusa
lvl98zubat
Medusa
5
0
3
6.5
L
Kukulkan
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,325
Damage
40,977
49,242
Taken
43,903
23,022
Mitigated
30,474
11,983
Healing
7,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,243
205
204
1,419
8,779
8,274
166
3,293
5,103
11,694
0
W
14,329
2,225
98
1,213
13,097
12,343
280
3,393
9,571
0
38,924
L
Bakasura
FeusNocera
Bakasura
3,910
2,908
0
1,623
9,525
2,850
0
1,480
8,045
0
13,912
L
2,986
314
0
595
9,381
3,557
0
2,362
7,019
15,244
0
W
5,557
698
347
1,754
10,835
5,313
504
3,372
6,035
14,549
0
L
7,311
655
1,615
5,900
14,752
11,467
0
3,074
11,678
0
23,421
W
5,747
729
0
1,097
4,664
1,907
435
1,417
3,247
0
25,636
L
Cupid
Tininha83
Cupid
5,112
1,801
198
1,872
9,935
3,076
55
454
9,481
0
13,447
W
Medusa
lvl98zubat
Medusa
12,101
5,584
0
1,775
6,528
2,637
2,035
2,131
4,110
0
36,701
L
Kukulkan
11,006
490
0
180
5,649
2,072
0
1,430
4,219
27,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,003
Gold Earned
42,114
159
Minions Killed
207
0
Camps Cleared
0
1,036,880
Distance Traveled
1,140,594
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,922
792
8
1
0
203,941
0
W
Shiva
9,649
965
62
6
0
257,242
3
L
Bakasura
7,388
739
34
3
0
232,915
7
L
Nox
7,179
718
23
2
0
181,234
2
W
Hades
7,293
729
27
3
0
224,025
0
L
Bellona
8,071
807
34
3
0
235,621
2
W
Thor
8,625
863
48
5
0
226,065
0
L
Cupid
7,308
731
15
2
0
189,820
0
W
Medusa
8,625
863
62
6
0
229,321
1
L
Kukulkan
7,057
706
53
5
0
197,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role