Player Matchup

Rama
Rama
DectorCore
Rama
Level 47
God Stats
7W - 8L
1,572 SR
Queue Stats
76W - 103L
1,430 Elo+
Party 1
Loki
Loki
Jostillo
Loki
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
211W - 208L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
SaharaScarab
Cthulhu
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
128W - 112L
1,518 Elo+
Party 1
Fenrir
Fenrir
Scarface0123
Fenrir
Level 29
God Stats
10W - 5L
1,631 SR
Queue Stats
86W - 100L
1,428 Elo+
Party 1
Anubis
Anubis
tsolakaper
Anubis
Level 27
God Stats
3W - 3L
1,452 SR
Queue Stats
37W - 44L
1,436 Elo+
Party 1
Team Averages
Level 43
1,531 SR
1,452 Elo+

VS

Team Averages
Level 86
1,446 SR
1,498 Elo+
Thanatos
Thanatos
Hollywood9399
Thanatos
Level 127
God Stats
1W - 4L
1,294 SR
Queue Stats
124W - 119L
1,485 Elo+
Solo
Kumbhakarna
Kumbhakarna
ICEINMYVEINS313
Kumbhakarna
Level 68
God Stats
0W - 2L
1,226 SR
Queue Stats
367W - 373L
1,472 Elo+
Party 2
Shiva
Shiva
T_Money916_
Shiva
Level 109
God Stats
3W - 2L
1,674 SR
Queue Stats
74W - 96L
1,462 Elo+
Solo
Apollo
Apollo
bryanmadriz
Apollo
Level 67
God Stats
10W - 13L
1,536 SR
Queue Stats
253W - 232L
1,545 Elo+
Party 2
Janus
Janus
chargersKB24
Janus
Level 61
God Stats
0W - 4L
1,500 SR
Queue Stats
182W - 183L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 6
12,742
579
12,476
11,661
4,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
19
5 / 1 / 8
11,980
545
13,967
14,611
16,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
SaharaScarab
Cthulhu
17
2 / 3 / 15
10,857
494
12,971
20,329
20,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
19
8 / 3 / 7
11,342
516
13,267
16,429
6,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
tsolakaper
Anubis
18
3 / 6 / 9
11,005
500
10,299
18,128
7,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hollywood9399
Thanatos
16
4 / 7 / 3
9,811
446
10,753
16,509
6,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
ICEINMYVEINS313
Kumbhakarna
13
1 / 5 / 6
9,136
415
4,582
24,856
21,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
2 / 4 / 4
11,268
512
16,706
20,301
24,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
18
1 / 5 / 6
11,106
505
6,287
15,122
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 6 / 5
10,940
497
15,562
12,140
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
37
27
Kills
13
13
Deaths
27
45
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
L
Thanatos
Hollywood9399
Thanatos
4
7
3
0.79
L
Kumbhakarna
ICEINMYVEINS313
Kumbhakarna
1
5
6
0.8
W
Loki
5
1
8
9
W
Cthulhu
SaharaScarab
Cthulhu
2
3
15
3.17
W
Fenrir
8
3
7
3.83
L
2
4
4
1
L
Apollo
1
5
6
0.8
L
5
6
5
1.25
W
Anubis
tsolakaper
Anubis
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,980
Damage
53,890
81,158
Taken
88,928
56,078
Mitigated
62,082
24,465
Healing
26,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,476
10,911
0
5,273
11,661
4,409
2,911
2,121
9,540
0
96,962
L
Thanatos
Hollywood9399
Thanatos
10,753
1,402
0
10,896
16,509
6,022
0
1,834
14,675
0
60,607
L
Kumbhakarna
ICEINMYVEINS313
Kumbhakarna
4,582
796
309
5,070
24,856
21,280
28
6,445
18,411
23,162
0
W
Loki
13,967
2,445
0
1,000
14,611
16,532
0
3,543
11,068
0
78,139
W
Cthulhu
SaharaScarab
Cthulhu
12,971
1,654
1,966
4,807
20,329
20,419
84
6,288
14,041
50,496
0
W
Fenrir
13,267
4,918
0
3,863
16,429
6,931
174
4,784
11,645
0
66,080
L
16,706
2,322
0
3,802
20,301
24,879
0
3,881
16,420
15,009
74,210
L
Apollo
6,287
4,012
0
5,330
15,122
6,013
812
5,357
9,765
0
89,556
L
15,562
1,739
0
1,559
12,140
3,888
0
5,753
6,387
86,924
0
W
Anubis
tsolakaper
Anubis
10,299
735
646
6,910
18,128
7,787
481
7,201
10,927
66,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,926
Gold Earned
52,261
600
Minions Killed
584
0
Camps Cleared
0
2,043,143
Distance Traveled
2,047,094
10
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,742
579
161
7
0
403,103
0
L
Thanatos
9,811
446
76
3
0
409,569
4
L
Kumbhakarna
9,136
415
25
1
0
425,962
4
W
Loki
11,980
545
158
7
0
465,685
2
W
Cthulhu
10,857
494
63
3
0
398,603
5
W
Fenrir
11,342
516
95
4
0
417,364
0
L
Shiva
11,268
512
170
8
0
416,765
2
L
Apollo
11,106
505
171
8
0
399,182
13
L
Janus
10,940
497
142
6
0
395,616
7
W
Anubis
11,005
500
123
6
0
358,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role