Player Matchup

Yemoja
Yemoja
Enerjettico
Yemoja
Level 44
God Stats
1W - 1L
1,282 SR
Queue Stats
159W - 163L
1,505 Elo+
Party 1
Sol
Sol
HarryPotterfan07
Sol
Level 61
God Stats
6W - 8L
1,437 SR
Queue Stats
146W - 152L
1,429 Elo+
Party 1
Bakasura
Bakasura
MacDaddyMac546
Bakasura
Level 63
God Stats
19W - 25L
1,355 SR
Queue Stats
246W - 258L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
ThaneofGroans
Gilgamesh
Level 29
God Stats
3W - 4L
1,523 SR
Queue Stats
44W - 45L
1,470 Elo+
Party 1
Rama
Rama
innocentrabbit
Rama
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 139L
1,500 Elo+
Party 1
Team Averages
Level 65
1,420 SR
1,465 Elo+

VS

Team Averages
Level 75
1,514 SR
1,372 Elo+
Nemesis
Nemesis
That1KoolCat
Nemesis
Level 109
God Stats
7W - 8L
1,695 SR
Queue Stats
130W - 134L
1,478 Elo+
Party 2
Vamana
Vamana
TrashBandicoot41
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,169 Elo+
Party 2
Horus
Horus
VanillaHands
Horus
Level 45
God Stats
3W - 2L
1,642 SR
Queue Stats
78W - 76L
1,482 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
nesta987
Morgan Le Fay
Level 147
God Stats
0W - 2L
1,233 SR
Queue Stats
26W - 38L
1,441 Elo+
Solo
Ullr
Ullr
youareafailure
Ullr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 2 / 12
11,619
465
4,458
16,946
22,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
3 / 9 / 9
12,512
500
21,319
24,141
9,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
19
9 / 6 / 5
12,877
515
15,128
20,105
9,434
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
ThaneofGroans
Gilgamesh
18
3 / 3 / 5
12,112
484
8,868
21,791
30,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
6 / 3 / 8
13,077
523
18,337
27,949
12,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
That1KoolCat
Nemesis
18
4 / 4 / 9
12,548
502
19,268
24,168
9,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 3 / 5
12,009
480
14,355
24,284
30,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

16
1 / 5 / 4
11,154
446
7,180
19,144
19,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
nesta987
Morgan Le Fay
18
9 / 7 / 3
12,942
518
23,683
22,417
9,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
2 / 3 / 1
12,035
481
6,729
17,081
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
43
22
Kills
21
23
Deaths
22
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
2
12
3.5
W
3
9
9
0.83
W
Bakasura
9
6
5
1.92
W
Gilgamesh
ThaneofGroans
Gilgamesh
3
3
5
1.83
L
Nemesis
That1KoolCat
Nemesis
4
4
9
2.13
L
5
3
5
2.5
L
1
5
4
0.6
W
6
3
8
3.33
L
Morgan Le Fay
nesta987
Morgan Le Fay
9
7
3
1.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,110
Damage
71,215
110,932
Taken
107,094
83,941
Mitigated
75,242
44,082
Healing
33,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,458
1,280
3,740
4,839
16,946
22,602
0
4,758
11,916
25,215
0
W
21,319
7,865
351
9,041
24,141
9,043
2,914
5,790
17,937
96,296
0
W
Bakasura
15,128
10,832
0
6,087
20,105
9,434
0
6,906
12,879
0
63,189
W
Gilgamesh
ThaneofGroans
Gilgamesh
8,868
1,689
0
3,359
21,791
30,500
1,840
3,644
18,045
5,600
52,868
L
Nemesis
That1KoolCat
Nemesis
19,268
9,628
0
8,485
24,168
9,513
680
5,917
17,682
0
80,053
L
14,355
5,728
0
8,460
24,284
30,182
1,003
5,120
18,024
5,740
50,196
L
7,180
3,615
1,605
3,319
19,144
19,871
550
9,246
9,853
0
24,561
W
18,337
13,507
0
16,665
27,949
12,362
2,904
8,310
18,763
0
123,189
L
Morgan Le Fay
nesta987
Morgan Le Fay
23,683
1,519
122
6,451
22,417
9,109
758
5,486
16,392
86,440
0
L
6,729
4,011
0
4,879
17,081
6,567
3,932
989
14,062
0
101,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,197
Gold Earned
60,688
528
Minions Killed
502
0
Camps Cleared
0
2,324,992
Distance Traveled
2,300,577
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,619
465
35
1
0
465,165
2
W
Sol
12,512
500
125
5
0
445,571
5
W
Bakasura
12,877
515
103
4
0
529,972
5
W
Gilgamesh
12,112
484
97
4
0
422,915
0
L
Nemesis
12,548
502
116
5
0
479,160
3
L
Vamana
12,009
480
78
3
0
518,359
2
L
Horus
11,154
446
31
1
0
465,196
7
W
Rama
13,077
523
168
7
0
461,369
3
L
Morgan Le Fay
12,942
518
117
5
0
419,244
5
L
Ullr
12,035
481
160
6
0
418,618
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role