Player Matchup

Cliodhna
Cliodhna
Brandoo0
Cliodhna
Level 26
God Stats
7W - 4L
1,616 SR
Queue Stats
118W - 118L
1,486 Elo+
Party 2
Sol
Sol
GuiltyPickles
Sol
Level 21
God Stats
0W - 1L
1,449 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 1
Shiva
Shiva
HeckingClover
Shiva
Level 88
God Stats
1W - 4L
1,568 SR
Queue Stats
110W - 136L
1,455 Elo+
Party 1
Izanami
Izanami
PEPLINO
Izanami
Level 53
God Stats
6W - 6L
1,526 SR
Queue Stats
178W - 166L
1,467 Elo+
Party 2
Achilles
Achilles
peepdope
Achilles
Level 108
God Stats
73W - 88L
1,472 SR
Queue Stats
185W - 207L
1,429 Elo+
Solo
Team Averages
Level 59
1,527 SR
1,417 Elo+

VS

Team Averages
Level 82
1,627 SR
1,504 Elo+
Khepri
Khepri
Emperorecean
Khepri
Level 98
God Stats
2W - 1L
1,693 SR
Queue Stats
306W - 318L
1,489 Elo+
Solo
Izanami
Izanami
IRGI PUNISHER
Izanami
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,486 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Tesva
Morgan Le Fay
Level 103
God Stats
2W - 0L
1,762 SR
Queue Stats
23W - 17L
1,532 Elo+
Party 3
Sun Wukong
Sun Wukong
oOneForAllx
Sun Wukong
Level 54
God Stats
3W - 2L
1,513 SR
Queue Stats
3W - 4L
1,440 Elo+
Party 3
Arachne
Arachne
xXDarkHorseXx11
Arachne
Level 68
God Stats
4W - 2L
1,667 SR
Queue Stats
22W - 18L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Brandoo0
Cliodhna
18
2 / 6 / 2
10,601
442
11,887
18,664
12,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
1 / 6 / 3
10,234
426
6,291
16,658
5,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
8 / 4 / 8
12,195
508
12,567
24,520
29,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
PEPLINO
Izanami
18
8 / 4 / 7
12,270
511
25,002
20,534
7,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
peepdope
Achilles
13
0 / 2 / 0
9,267
386
7,272
11,508
9,039
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
3 / 5 / 8
11,484
479
8,647
21,852
24,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
19
3 / 8 / 6
12,727
530
8,676
17,935
4,734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Tesva
Morgan Le Fay
20
5 / 3 / 6
13,500
563
20,052
15,617
6,741
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
oOneForAllx
Sun Wukong
17
2 / 3 / 2
11,741
489
12,653
21,115
14,938
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
8 / 1 / 3
13,683
570
9,209
18,874
8,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
46
19
Kills
21
22
Deaths
20
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Brandoo0
Cliodhna
2
6
2
0.5
W
Khepri
3
5
8
1.4
L
1
6
3
0.42
L
8
4
8
3
W
Izanami
3
8
6
0.75
L
Izanami
PEPLINO
Izanami
8
4
7
2.88
W
Morgan Le Fay
Tesva
Morgan Le Fay
5
3
6
2.67
W
Sun Wukong
oOneForAllx
Sun Wukong
2
3
2
1
L
Achilles
peepdope
Achilles
0
2
0
0
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,019
Damage
59,237
91,884
Taken
95,393
64,389
Mitigated
58,844
27,427
Healing
28,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Brandoo0
Cliodhna
11,887
1,944
0
4,981
18,664
12,324
0
6,033
12,631
0
75,192
W
Khepri
8,647
566
372
4,095
21,852
24,238
0
3,312
18,540
29,832
1,761
L
6,291
3,479
0
5,053
16,658
5,902
1,139
8,231
8,427
73,863
0
L
12,567
3,120
843
5,543
24,520
29,310
90
7,998
16,522
0
53,078
W
Izanami
8,676
5,981
0
5,675
17,935
4,734
0
0
17,935
0
98,533
L
Izanami
PEPLINO
Izanami
25,002
15,081
142
7,693
20,534
7,814
789
5,983
14,551
0
93,651
W
Morgan Le Fay
Tesva
Morgan Le Fay
20,052
1,333
235
4,927
15,617
6,741
588
1,409
14,208
117,029
0
W
Sun Wukong
oOneForAllx
Sun Wukong
12,653
3,438
0
2,996
21,115
14,938
2,161
170
20,945
0
66,697
L
Achilles
peepdope
Achilles
7,272
1,867
0
3,172
11,508
9,039
337
172
11,336
0
47,707
W
9,209
6,709
0
10,319
18,874
8,193
0
1,400
17,474
0
127,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,567
Gold Earned
63,135
566
Minions Killed
624
0
Camps Cleared
0
2,135,446
Distance Traveled
2,226,386
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,601
442
125
5
0
475,479
3
W
Khepri
11,484
479
42
2
0
464,255
5
L
Sol
10,234
426
130
5
0
381,564
0
L
Shiva
12,195
508
69
3
0
434,265
2
W
Izanami
12,727
530
149
6
0
388,850
5
L
Izanami
12,270
511
138
6
0
411,230
1
W
Morgan Le Fay
13,500
563
164
7
0
463,030
9
W
Sun Wukong
11,741
489
110
5
0
391,243
2
L
Achilles
9,267
386
104
4
0
432,908
4
W
Arachne
13,683
570
159
7
0
519,008
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role