Player Matchup

Atlas
Atlas
Monocyte4
Atlas
Level 135
God Stats
20W - 17L
1,618 SR
Queue Stats
127W - 174L
1,436 Elo+
Party 3
Chaac
Chaac
TheBadGyeTTV
Chaac
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Pele
Pele
Vigiil
Pele
Level 83
God Stats
1W - 1L
1,714 SR
Queue Stats
42W - 57L
1,325 Elo+
Party 2
Da Ji
Da Ji
makonnen15
Da Ji
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,325 Elo+
Party 2
Kukulkan
Kukulkan
sp0okyboogie
Kukulkan
Level 127
God Stats
1W - 3L
1,283 SR
Queue Stats
126W - 170L
1,436 Elo+
Party 3
Team Averages
Level 103
1,523 SR
1,404 Elo+

VS

Team Averages
Level 113
1,519 SR
1,463 Elo+
Skadi
Skadi
GHSTKN0WS
Skadi
Level 146
God Stats
2W - 1L
1,691 SR
Queue Stats
107W - 117L
1,461 Elo+
Party 1
Bellona
Bellona
Nonshalant Troy
Bellona
Level 89
God Stats
4W - 4L
1,349 SR
Queue Stats
237W - 270L
1,378 Elo+
Party 1
Ymir
Ymir
QUiDKN0WS
Ymir
Level 87
God Stats
4W - 3L
1,471 SR
Queue Stats
26W - 29L
1,393 Elo+
Party 1
Set
Set
Rush109
Set
Level 119
God Stats
2W - 0L
1,567 SR
Queue Stats
25W - 15L
1,652 Elo+
Solo
Kukulkan
Kukulkan
zLovable
Kukulkan
Level 124
God Stats
3W - 6L
1,515 SR
Queue Stats
153W - 159L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Monocyte4
Atlas
16
3 / 5 / 6
10,368
691
10,601
19,291
13,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
3 / 6 / 6
11,627
775
11,379
21,720
21,600
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
Vigiil
Pele
17
4 / 8 / 2
10,631
709
9,065
22,351
9,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Da Ji
18
3 / 7 / 4
10,793
720
9,142
14,627
7,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
sp0okyboogie
Kukulkan
17
1 / 9 / 6
10,182
679
13,913
14,893
5,962
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GHSTKN0WS
Skadi
20
13 / 2 / 14
13,627
908
22,659
10,435
5,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 3 / 21
11,722
781
13,148
16,552
17,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
18
1 / 3 / 28
11,826
788
5,892
13,973
17,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
20
9 / 3 / 12
12,616
841
16,438
16,651
10,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
zLovable
Kukulkan
20
7 / 3 / 14
12,522
835
22,016
12,043
5,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
124
14
Kills
35
35
Deaths
14
24
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Skadi
GHSTKN0WS
Skadi
13
2
14
10
L
Atlas
Monocyte4
Atlas
3
5
6
1.2
W
5
3
21
5.17
W
Ymir
1
3
28
5
W
Set
9
3
12
5
L
3
6
6
1
L
Pele
Vigiil
Pele
4
8
2
0.63
L
Da Ji
3
7
4
0.71
L
Kukulkan
sp0okyboogie
Kukulkan
1
9
6
0.44
W
Kukulkan
zLovable
Kukulkan
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,100
Damage
80,153
92,882
Taken
69,654
58,815
Mitigated
56,223
12,836
Healing
12,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
GHSTKN0WS
Skadi
22,659
10,949
0
2,922
10,435
5,208
9,193
3,223
7,176
0
65,835
L
Atlas
Monocyte4
Atlas
10,601
1,970
374
4,580
19,291
13,673
68
3,875
15,416
30,734
0
W
13,148
4,528
0
3,445
16,552
17,991
794
5,420
10,964
0
31,739
W
Ymir
5,892
1,242
0
970
13,973
17,425
460
5,802
8,055
13,580
0
W
Set
16,438
8,170
0
2,795
16,651
10,378
986
5,639
10,867
0
56,971
L
11,379
2,245
0
5,834
21,720
21,600
0
8,594
13,126
0
32,042
L
Pele
Vigiil
Pele
9,065
1,613
0
1,069
22,351
9,960
12
4,960
17,391
0
34,591
L
Da Ji
9,142
614
0
738
14,627
7,620
0
4,664
9,963
0
19,426
L
Kukulkan
sp0okyboogie
Kukulkan
13,913
524
0
241
14,893
5,962
32
5,815
9,078
34,878
0
W
Kukulkan
zLovable
Kukulkan
22,016
2,415
437
1,521
12,043
5,221
1,192
4,430
7,546
59,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,601
Gold Earned
62,313
204
Minions Killed
304
0
Camps Cleared
0
1,343,957
Distance Traveled
1,553,542
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,627
908
99
7
0
287,494
0
L
Atlas
10,368
691
28
2
0
246,443
0
W
Bellona
11,722
781
24
2
0
320,940
0
W
Ymir
11,826
788
14
1
0
287,647
0
W
Set
12,616
841
91
6
0
339,013
4
L
Chaac
11,627
775
57
4
0
316,213
1
L
Pele
10,631
709
34
2
0
275,738
1
L
Da Ji
10,793
720
29
2
0
248,551
2
L
Kukulkan
10,182
679
56
4
0
257,012
4
W
Kukulkan
12,522
835
76
5
0
318,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role