Player Matchup

Horus
Horus
DaRealMrDuck
Horus
Level 85
God Stats
12W - 10L
1,668 SR
Queue Stats
360W - 264L
1,628 Elo+
Party 1
Ne Zha
Ne Zha
PaulGlantz
Ne Zha
Level 104
God Stats
7W - 1L
1,575 SR
Queue Stats
80W - 40L
1,698 Elo+
Party 1
Ra
Ra
TonyTomato
Ra
Level 112
God Stats
1W - 2L
1,727 SR
Queue Stats
245W - 194L
1,585 Elo+
Party 1
Team Averages
Level 100
1,657 SR
1,637 Elo+

VS

Team Averages
Level 114
1,641 SR
1,584 Elo+
Chang'e
Chang'e
RATTAN23
Chang'e
Level 89
God Stats
1W - 1L
1,744 SR
Queue Stats
54W - 32L
1,588 Elo+
Party 2
Cupid
Cupid
TheWolfOverlord
Cupid
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 19L
1,667 Elo+
Party 2
Vamana
Vamana
Wiebejamin
Vamana
Level 123
God Stats
11W - 4L
1,680 SR
Queue Stats
16W - 10L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 14
11,351
757
12,676
13,577
15,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
PaulGlantz
Ne Zha
16
4 / 3 / 14
10,733
716
15,625
15,466
8,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
11 / 2 / 10
12,531
835
21,643
10,101
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
RATTAN23
Chang'e
14
0 / 7 / 4
8,967
598
7,099
16,554
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 6 / 3
9,560
637
11,818
16,674
4,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Wiebejamin
Vamana
13
3 / 9 / 2
10,529
702
12,410
22,054
13,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
22
Kills
5
5
Deaths
22
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
0
14
14
W
Ne Zha
PaulGlantz
Ne Zha
4
3
14
3.67
L
Chang'e
RATTAN23
Chang'e
0
7
4
0.29
L
2
6
3
0.58
W
11
2
10
8
L
Vamana
Wiebejamin
Vamana
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,944
Damage
31,327
39,144
Taken
55,282
28,777
Mitigated
23,369
18,444
Healing
13,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,676
4,310
4,390
5,173
13,577
15,400
967
3,139
10,438
0
20,994
W
Ne Zha
PaulGlantz
Ne Zha
15,625
5,416
0
3,520
15,466
8,922
763
2,590
12,769
0
42,476
L
Chang'e
RATTAN23
Chang'e
7,099
379
2,744
4,547
16,554
5,268
0
6,076
10,275
24,185
0
L
11,818
6,212
664
2,179
16,674
4,125
0
4,670
11,621
0
44,200
W
21,643
2,109
3,255
2,106
10,101
4,455
833
1,798
8,303
73,450
0
L
Vamana
Wiebejamin
Vamana
12,410
6,460
0
3,321
22,054
13,976
0
11,001
10,681
0
25,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,615
Gold Earned
29,056
187
Minions Killed
135
10
Camps Cleared
3
850,693
Distance Traveled
773,030
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,351
757
17
1
2
289,474
1
W
Ne Zha
10,733
716
44
3
6
279,486
5
L
Chang'e
8,967
598
42
3
0
270,779
2
L
Cupid
9,560
637
79
5
2
252,434
2
W
Ra
12,531
835
126
8
2
281,733
3
L
Vamana
10,529
702
14
1
1
249,817
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role