Player Matchup

Raijin
Raijin
 
Raijin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
DJspense
Zhong Kui
Level 107
God Stats
1W - 2L
1,264 SR
Queue Stats
139W - 148L
1,424 Elo+
Solo
Shiva
Shiva
OniHerc
Shiva
Level 160
God Stats
1W - 0L
1,210 SR
Queue Stats
7W - 3L
1,612 Elo+
Party 3
Sun Wukong
Sun Wukong
rod04
Sun Wukong
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
335W - 331L
1,530 Elo+
Party 2
Team Averages
Level 139
1,395 SR
1,513 Elo+

VS

Team Averages
Level 127
1,486 SR
1,450 Elo+
Zhong Kui
Zhong Kui
Aeroga-kun
Zhong Kui
Level 148
God Stats
2W - 1L
1,750 SR
Queue Stats
89W - 63L
1,392 Elo+
Party 1
Bastet
Bastet
Bloka
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
Raywin722
Baron Samedi
Level 158
God Stats
1W - 1L
1,386 SR
Queue Stats
119W - 85L
1,470 Elo+
Party 1
Cliodhna
Cliodhna
YG_StankWeezul
Cliodhna
Level 139
God Stats
0W - 2L
1,296 SR
Queue Stats
283W - 295L
1,594 Elo+
Solo
Ravana
Ravana
whiterobes
Ravana
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 40L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
12 / 3 / 14
12,213
939
20,396
12,520
6,076
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
 
Loki
16
3 / 6 / 15
9,953
766
7,952
9,756
3,723
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Zhong Kui
DJspense
Zhong Kui
18
5 / 5 / 16
10,959
843
12,963
14,222
9,871
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
OniHerc
Shiva
17
3 / 4 / 20
10,406
800
9,521
17,267
20,018
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
rod04
Sun Wukong
18
5 / 3 / 13
10,685
822
12,860
22,462
15,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aeroga-kun
Zhong Kui
16
2 / 5 / 16
9,201
708
14,412
15,074
15,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bastet
Bloka
Bastet
18
7 / 6 / 10
10,341
795
13,735
13,313
4,218
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
Raywin722
Baron Samedi
16
3 / 7 / 12
9,561
735
10,525
13,317
5,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
16
5 / 6 / 9
9,369
721
12,069
11,862
4,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ravana
whiterobes
Ravana
16
4 / 4 / 15
9,506
731
10,568
14,593
9,631
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
83
28
Kills
21
21
Deaths
28
78
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
12
3
14
6.33
W
Loki
 
Loki
3
6
15
1.75
L
Zhong Kui
Aeroga-kun
Zhong Kui
2
5
16
2
L
Bastet
Bloka
Bastet
7
6
10
2
W
Zhong Kui
DJspense
Zhong Kui
5
5
16
2.6
W
Shiva
OniHerc
Shiva
3
4
20
3.25
L
Baron Samedi
Raywin722
Baron Samedi
3
7
12
1.29
L
Cliodhna
5
6
9
1.58
W
Sun Wukong
rod04
Sun Wukong
5
3
13
3.83
L
Ravana
whiterobes
Ravana
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,692
Damage
61,309
76,227
Taken
68,159
54,933
Mitigated
38,950
32,052
Healing
20,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
20,396
840
1,078
2,740
12,520
6,076
2,006
3,421
8,940
35,954
0
W
Loki
 
Loki
7,952
630
683
1,206
9,756
3,723
77
3,076
6,596
0
15,885
L
Zhong Kui
Aeroga-kun
Zhong Kui
14,412
1,854
1,427
3,431
15,074
15,595
0
6,676
8,063
28,630
0
L
Bastet
Bloka
Bastet
13,735
1,924
595
1,774
13,313
4,218
0
6,882
6,258
0
21,872
W
Zhong Kui
DJspense
Zhong Kui
12,963
1,502
1,965
3,738
14,222
9,871
1,082
5,013
9,107
26,289
0
W
Shiva
OniHerc
Shiva
9,521
706
2,460
6,238
17,267
20,018
385
7,808
9,242
0
17,381
L
Baron Samedi
Raywin722
Baron Samedi
10,525
414
1,717
3,021
13,317
5,433
0
6,728
6,542
25,787
0
L
Cliodhna
12,069
246
897
1,620
11,862
4,073
0
5,608
6,099
0
27,580
W
Sun Wukong
rod04
Sun Wukong
12,860
882
2,201
9,743
22,462
15,245
1,524
5,619
16,537
0
29,404
L
Ravana
whiterobes
Ravana
10,568
2,243
2,216
4,148
14,593
9,631
0
7,465
6,945
0
19,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,216
Gold Earned
47,978
148
Minions Killed
138
0
Camps Cleared
0
1,184,891
Distance Traveled
1,088,633
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,213
939
38
3
0
211,152
5
W
Loki
9,953
766
7
1
0
245,677
1
L
Zhong Kui
9,201
708
45
3
0
187,205
2
L
Bastet
10,341
795
21
2
0
243,136
2
W
Zhong Kui
10,959
843
40
3
0
218,727
1
W
Shiva
10,406
800
25
2
0
266,392
1
L
Baron Samedi
9,561
735
27
2
0
220,983
2
L
Cliodhna
9,369
721
28
2
0
206,203
0
W
Sun Wukong
10,685
822
38
3
0
242,943
1
L
Ravana
9,506
731
17
1
0
231,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role