Player Matchup

Shiva
Shiva
BrutalRAH
Shiva
Level 66
God Stats
2W - 0L
1,583 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
ISupremeETTV
Gilgamesh
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,418 Elo+
Party 3
Agni
Agni
L3GO Design
Agni
Level 106
God Stats
3W - 6L
1,080 SR
Queue Stats
488W - 478L
1,482 Elo+
Party 1
Medusa
Medusa
iC0Y0TE
Medusa
Level 85
God Stats
77W - 58L
1,672 SR
Queue Stats
264W - 257L
1,552 Elo+
Party 1
Sun Wukong
Sun Wukong
l3gotunee
Sun Wukong
Level 156
God Stats
21W - 14L
1,507 SR
Queue Stats
266W - 261L
1,480 Elo+
Party 1
Team Averages
Level 104
1,468 SR
1,486 Elo+

VS

Team Averages
Level 122
1,439 SR
1,507 Elo+
Morgan Le Fay
Morgan Le Fay
BrandisRazer
Morgan Le Fay
Level 68
God Stats
3W - 2L
1,564 SR
Queue Stats
108W - 69L
1,528 Elo+
Party 2
Ne Zha
Ne Zha
ExpiredNoodIes
Ne Zha
Level 129
God Stats
19W - 9L
1,547 SR
Queue Stats
200W - 191L
1,497 Elo+
Solo
Thor
Thor
Jezzy7973
Thor
Level 122
God Stats
5W - 6L
1,466 SR
Queue Stats
269W - 274L
1,541 Elo+
Solo
Danzaburou
Danzaburou
RelaxBro94
Danzaburou
Level 146
God Stats
0W - 3L
1,201 SR
Queue Stats
45W - 28L
1,483 Elo+
Party 2
Yemoja
Yemoja
ironmanctc
Yemoja
Level 145
God Stats
20W - 9L
1,418 SR
Queue Stats
151W - 126L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BrutalRAH
Shiva
20
8 / 1 / 22
14,928
533
19,803
27,149
36,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
ISupremeETTV
Gilgamesh
20
8 / 1 / 15
15,414
551
23,790
28,522
17,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 6 / 11
15,902
568
26,478
15,957
7,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
iC0Y0TE
Medusa
20
5 / 3 / 8
14,945
534
8,542
20,107
7,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
l3gotunee
Sun Wukong
20
8 / 2 / 13
15,973
570
24,070
31,052
26,387
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrandisRazer
Morgan Le Fay
18
4 / 7 / 4
11,977
428
22,773
19,585
8,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 6 / 3
11,803
422
11,768
29,668
13,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Thor
19
4 / 8 / 4
12,220
436
10,539
27,655
18,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
RelaxBro94
Danzaburou
16
2 / 11 / 2
10,807
386
16,757
26,202
8,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
ironmanctc
Yemoja
16
1 / 5 / 6
11,526
412
9,739
25,403
32,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
32
37
Kills
13
13
Deaths
37
69
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BrandisRazer
Morgan Le Fay
4
7
4
0.86
W
Shiva
BrutalRAH
Shiva
8
1
22
19
L
2
6
3
0.58
W
Gilgamesh
ISupremeETTV
Gilgamesh
8
1
15
15.5
L
Thor
4
8
4
0.75
W
8
6
11
2.25
L
Danzaburou
RelaxBro94
Danzaburou
2
11
2
0.27
W
Medusa
iC0Y0TE
Medusa
5
3
8
3
L
Yemoja
ironmanctc
Yemoja
1
5
6
0.8
W
Sun Wukong
l3gotunee
Sun Wukong
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,683
Damage
71,576
122,787
Taken
128,513
95,871
Mitigated
82,456
43,940
Healing
31,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BrandisRazer
Morgan Le Fay
22,773
808
0
1,823
19,585
8,610
146
6,014
13,361
97,319
0
W
Shiva
BrutalRAH
Shiva
19,803
3,264
2,515
7,392
27,149
36,428
114
10,314
16,835
1,032
41,909
L
11,768
1,427
1
11,105
29,668
13,580
0
6,836
22,568
0
101,926
W
Gilgamesh
ISupremeETTV
Gilgamesh
23,790
5,889
0
8,494
28,522
17,943
1,203
6,034
21,278
4,348
113,884
L
Thor
10,539
2,067
0
3,564
27,655
18,662
0
7,518
19,954
0
67,342
W
26,478
2,200
412
3,376
15,957
7,273
1,476
5,142
10,815
134,272
0
L
Danzaburou
RelaxBro94
Danzaburou
16,757
6,488
0
5,955
26,202
8,835
240
3,274
22,784
0
73,141
W
Medusa
iC0Y0TE
Medusa
8,542
4,264
0
11,125
20,107
7,840
4,182
2,214
17,893
0
117,682
L
Yemoja
ironmanctc
Yemoja
9,739
1,138
4,087
5,419
25,403
32,769
100
6,105
18,860
40,989
0
W
Sun Wukong
l3gotunee
Sun Wukong
24,070
3,404
0
10,626
31,052
26,387
1,077
8,808
22,244
12,425
106,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,162
Gold Earned
58,333
700
Minions Killed
588
0
Camps Cleared
0
2,791,331
Distance Traveled
2,353,491
31
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,977
428
139
5
0
480,677
4
W
Shiva
14,928
533
40
1
0
589,221
8
L
Ne Zha
11,803
422
149
5
0
527,799
1
W
Gilgamesh
15,414
551
121
4
0
599,526
6
L
Thor
12,220
436
132
5
0
468,456
3
W
Agni
15,902
568
194
7
0
527,132
9
L
Danzaburou
10,807
386
103
4
0
422,525
0
W
Medusa
14,945
534
150
5
0
523,684
4
L
Yemoja
11,526
412
65
2
0
454,034
2
W
Sun Wukong
15,973
570
195
7
0
551,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role