Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DarviouSxma1
Ah Muzen Cab
Level 27
God Stats
5W - 3L
1,731 SR
Queue Stats
29W - 26L
1,536 Elo+
Party 2
Da Ji
Da Ji
Purifyre
Da Ji
Level 91
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 85L
1,523 Elo+
Party 2
Shiva
Shiva
Syelock
Shiva
Level 107
God Stats
5W - 4L
1,994 SR
Queue Stats
37W - 38L
1,579 Elo+
Party 2
Scylla
Scylla
YamatoSadow
Scylla
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
101W - 98L
1,517 Elo+
Party 2
Jing Wei
Jing Wei
ZxZlavonteZxZ
Jing Wei
Level 129
God Stats
3W - 2L
1,246 SR
Queue Stats
105W - 96L
1,665 Elo+
Party 2
Team Averages
Level 101
1,594 SR
1,564 Elo+

VS

Team Averages
Level 77
1,507 SR
1,513 Elo+
Loki
Loki
BootyBandit23
Loki
Level 84
God Stats
32W - 18L
1,408 SR
Queue Stats
606W - 550L
1,629 Elo+
Party 1
Chaac
Chaac
C51295
Chaac
Level 93
God Stats
16W - 16L
1,392 SR
Queue Stats
549W - 507L
1,553 Elo+
Party 1
Janus
Janus
PsychoExBF
Janus
Level 44
God Stats
5W - 3L
1,647 SR
Queue Stats
424W - 484L
1,446 Elo+
Solo
Neith
Neith
retrocole_
Neith
Level 5
God Stats
3W - 7L
1,320 SR
Queue Stats
4W - 7L
1,422 Elo+
Party 1
Sobek
Sobek
xWILDx_88
Sobek
Level 160
God Stats
11W - 7L
1,767 SR
Queue Stats
921W - 897L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DarviouSxma1
Ah Muzen Cab
14
1 / 2 / 8
8,716
459
5,063
6,326
2,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Purifyre
Da Ji
15
7 / 3 / 5
9,960
524
8,581
12,128
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shiva
Syelock
Shiva
18
6 / 0 / 2
11,018
580
7,737
12,993
10,650
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
18
7 / 2 / 6
11,341
597
11,804
8,706
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
ZxZlavonteZxZ
Jing Wei
19
12 / 3 / 6
12,071
635
22,427
14,483
5,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 2
9,965
524
7,623
15,767
6,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
C51295
Chaac
15
1 / 6 / 2
9,673
509
8,649
18,400
14,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
11
0 / 4 / 0
7,770
409
1,639
5,803
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
12
2 / 9 / 1
7,725
407
3,647
11,303
4,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
xWILDx_88
Sobek
12
2 / 6 / 4
8,895
468
6,447
21,702
21,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
33
Kills
10
10
Deaths
34
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
9
2
0.67
L
Chaac
C51295
Chaac
1
6
2
0.33
W
Ah Muzen Cab
DarviouSxma1
Ah Muzen Cab
1
2
8
2.5
L
Janus
0
4
0
0
W
Da Ji
Purifyre
Da Ji
7
3
5
3.17
W
Shiva
Syelock
Shiva
6
0
2
7
W
Scylla
7
2
6
5
W
Jing Wei
ZxZlavonteZxZ
Jing Wei
12
3
6
5
L
Neith
2
9
1
0.28
L
Sobek
xWILDx_88
Sobek
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,612
Damage
28,005
54,636
Taken
72,975
26,127
Mitigated
48,735
9,961
Healing
14,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,623
2,167
0
2,119
15,767
6,593
0
3,234
12,533
0
61,744
L
Chaac
C51295
Chaac
8,649
789
0
4,505
18,400
14,919
0
4,582
13,818
4,980
54,953
W
Ah Muzen Cab
DarviouSxma1
Ah Muzen Cab
5,063
1,806
0
1,495
6,326
2,124
1,755
1,876
4,450
0
34,496
L
Janus
1,639
129
0
1,408
5,803
1,283
240
1,672
4,131
38,252
0
W
Da Ji
Purifyre
Da Ji
8,581
1,363
0
2,711
12,128
4,357
435
1,388
10,656
0
39,813
W
Shiva
Syelock
Shiva
7,737
1,832
0
1,099
12,993
10,650
1,661
857
11,578
0
69,697
W
Scylla
11,804
1,059
0
1,127
8,706
3,167
89
1,666
6,923
79,250
0
W
Jing Wei
ZxZlavonteZxZ
Jing Wei
22,427
19,075
0
3,529
14,483
5,829
810
3,875
10,567
0
97,408
L
Neith
3,647
850
0
688
11,303
4,399
0
520
10,783
0
23,320
L
Sobek
xWILDx_88
Sobek
6,447
598
277
5,465
21,702
21,541
0
1,796
19,906
25,994
1,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,106
Gold Earned
44,028
516
Minions Killed
411
0
Camps Cleared
0
1,956,621
Distance Traveled
1,795,670
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,965
524
99
5
0
372,150
2
L
Chaac
9,673
509
126
7
0
313,942
4
W
Ah Muzen Cab
8,716
459
57
3
0
363,505
0
L
Janus
7,770
409
89
5
0
411,813
2
W
Da Ji
9,960
524
69
4
0
452,751
0
W
Shiva
11,018
580
137
7
0
391,299
4
W
Scylla
11,341
597
123
6
0
379,922
3
W
Jing Wei
12,071
635
130
7
0
369,144
0
L
Neith
7,725
407
52
3
0
328,279
0
L
Sobek
8,895
468
45
2
0
369,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role