Player Matchup

Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BigWeinerJJ
Thanatos
Level 62
God Stats
11W - 17L
1,427 SR
Queue Stats
89W - 83L
1,476 Elo+
Party 2
Shiva
Shiva
BigWeinerJR
Shiva
Level 67
God Stats
34W - 25L
1,594 SR
Queue Stats
121W - 98L
1,523 Elo+
Party 2
Anubis
Anubis
Serving_fishh
Anubis
Level 81
God Stats
15W - 16L
1,141 SR
Queue Stats
193W - 193L
1,486 Elo+
Solo
Rama
Rama
carchacon2015
Rama
Level 128
God Stats
0W - 2L
1,646 SR
Queue Stats
35W - 34L
1,588 Elo+
Solo
Team Averages
Level 93
1,462 SR
1,515 Elo+

VS

Team Averages
Level 106
1,528 SR
1,429 Elo+
Arachne
Arachne
PBzombie456
Arachne
Level 65
God Stats
9W - 1L
1,932 SR
Queue Stats
15W - 11L
1,456 Elo+
Party 1
Bacchus
Bacchus
Sr Blocky
Bacchus
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 11L
1,337 Elo+
Party 3
Skadi
Skadi
SrPaleton
Skadi
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 138L
1,425 Elo+
Party 3
Nox
Nox
StreakEnder121
Nox
Level 63
God Stats
2W - 2L
1,124 SR
Queue Stats
13W - 13L
1,400 Elo+
Party 1
Osiris
Osiris
tooltime624
Osiris
Level 100
God Stats
8W - 11L
1,584 SR
Queue Stats
266W - 265L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 2 / 3
6,597
471
4,664
14,683
11,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
BigWeinerJJ
Thanatos
11
1 / 7 / 1
6,552
468
5,019
11,117
4,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 6 / 1
7,924
566
10,633
17,052
7,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 5 / 1
6,805
486
5,818
10,233
5,628
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 3 / 2
6,534
467
4,000
8,883
2,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PBzombie456
Arachne
13
3 / 2 / 4
7,657
547
5,794
11,213
4,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Sr Blocky
Bacchus
11
2 / 1 / 7
7,301
522
8,629
10,658
10,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
SrPaleton
Skadi
13
5 / 2 / 3
7,754
554
8,019
7,032
2,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 4
6,705
479
7,093
6,393
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
14
11 / 2 / 4
9,099
650
14,534
16,125
10,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
8
Kills
22
23
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
2
3
1.75
L
Thanatos
BigWeinerJJ
Thanatos
1
7
1
0.21
L
4
6
1
0.75
W
Arachne
PBzombie456
Arachne
3
2
4
2.5
L
1
5
1
0.3
W
Bacchus
Sr Blocky
Bacchus
2
1
7
5.5
W
Skadi
SrPaleton
Skadi
5
2
3
3.25
W
1
1
4
3
L
0
3
2
0.33
W
Osiris
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,134
Damage
44,069
61,968
Taken
51,421
30,705
Mitigated
29,535
21,949
Healing
16,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,664
1,370
125
4,815
14,683
11,046
0
5,306
9,377
16,724
0
L
Thanatos
BigWeinerJJ
Thanatos
5,019
1,759
0
5,762
11,117
4,413
0
1,545
9,572
0
39,537
L
10,633
2,775
138
4,438
17,052
7,029
0
2,619
14,433
0
40,032
W
Arachne
PBzombie456
Arachne
5,794
3,975
0
4,509
11,213
4,994
0
1,604
9,609
0
52,458
L
5,818
681
0
3,355
10,233
5,628
357
3,712
6,521
38,582
0
W
Bacchus
Sr Blocky
Bacchus
8,629
1,271
0
2,865
10,658
10,636
0
3,577
7,081
20,207
0
W
Skadi
SrPaleton
Skadi
8,019
4,633
0
2,235
7,032
2,154
1,141
1,211
5,821
0
55,235
W
7,093
424
0
1,366
6,393
1,641
235
2,953
3,440
31,307
0
L
4,000
3,335
0
3,316
8,883
2,589
153
2,540
6,343
0
38,291
W
Osiris
14,534
8,199
0
5,666
16,125
10,110
1,139
1,137
14,988
0
43,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,412
Gold Earned
38,516
337
Minions Killed
341
0
Camps Cleared
0
1,248,377
Distance Traveled
1,391,709
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,597
471
20
1
0
263,323
3
L
Thanatos
6,552
468
67
5
0
268,734
0
L
Shiva
7,924
566
77
6
0
264,552
1
W
Arachne
7,657
547
83
6
0
328,068
2
L
Anubis
6,805
486
91
7
0
218,683
3
W
Bacchus
7,301
522
22
2
0
283,180
2
W
Skadi
7,754
554
100
7
0
252,520
2
W
Nox
6,705
479
60
4
0
248,735
2
L
Rama
6,534
467
82
6
0
233,085
3
W
Osiris
9,099
650
76
5
0
279,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role