Player Matchup

Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DrCanadaBC
Merlin
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 24L
1,557 Elo+
Solo
Cerberus
Cerberus
Thefro2244
Cerberus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 62L
1,530 Elo+
Solo
Fenrir
Fenrir
itzSlumpGod
Fenrir
Level 138
God Stats
0W - 2L
1,624 SR
Queue Stats
107W - 102L
1,466 Elo+
Party 1
Loki
Loki
xContainmentx
Loki
Level 128
God Stats
0W - 4L
1,299 SR
Queue Stats
90W - 91L
1,532 Elo+
Party 1
Team Averages
Level 129
1,485 SR
1,517 Elo+

VS

Team Averages
Level 118
1,436 SR
1,522 Elo+
Sobek
Sobek
LuisSrGato
Sobek
Level 125
God Stats
3W - 2L
1,453 SR
Queue Stats
142W - 125L
1,552 Elo+
Solo
Arachne
Arachne
Smokey1735
Arachne
Level 99
God Stats
2W - 4L
1,500 SR
Queue Stats
138W - 132L
1,446 Elo+
Party 2
Hachiman
Hachiman
pocmark
Hachiman
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 62L
1,582 Elo+
Solo
Atlas
Atlas
wraithgul
Atlas
Level 136
God Stats
1W - 1L
1,229 SR
Queue Stats
22W - 25L
1,483 Elo+
Solo
Nu Wa
Nu Wa
xxxPandaxxxx
Nu Wa
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 46L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
2 / 5 / 5
7,517
752
5,927
15,856
5,010
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
DrCanadaBC
Merlin
16
4 / 3 / 5
8,307
831
12,919
8,655
3,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Thefro2244
Cerberus
12
0 / 6 / 9
7,204
720
5,448
22,221
11,752
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
14
3 / 6 / 5
7,695
770
7,299
13,130
12,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 7 / 1
8,324
832
6,584
9,894
3,136
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
0 / 3 / 23
8,850
885
9,076
14,765
19,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Smokey1735
Arachne
15
2 / 3 / 21
8,838
884
10,502
13,831
5,719
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Hachiman
pocmark
Hachiman
18
16 / 2 / 10
10,625
1,063
21,097
5,020
2,151
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
wraithgul
Atlas
16
4 / 2 / 20
9,460
946
10,758
13,638
12,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 2 / 14
9,202
920
11,952
5,328
2,005
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
115
12
Kills
27
27
Deaths
12
25
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
5
5
0.9
L
Merlin
DrCanadaBC
Merlin
4
3
5
2.17
W
Sobek
0
3
23
3.83
W
Arachne
Smokey1735
Arachne
2
3
21
4.17
L
Cerberus
Thefro2244
Cerberus
0
6
9
0.75
L
Fenrir
3
6
5
0.92
W
Hachiman
pocmark
Hachiman
16
2
10
10.5
W
Atlas
wraithgul
Atlas
4
2
20
7
L
3
7
1
0.5
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,177
Damage
63,385
69,756
Taken
52,582
35,466
Mitigated
41,776
19,880
Healing
19,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,927
1,296
947
4,259
15,856
5,010
0
6,622
9,234
0
17,180
L
Merlin
DrCanadaBC
Merlin
12,919
638
567
2,655
8,655
3,028
509
4,070
4,585
43,432
0
W
Sobek
9,076
855
396
4,771
14,765
19,614
323
3,037
11,602
16,201
0
W
Arachne
Smokey1735
Arachne
10,502
7,547
292
4,820
13,831
5,719
870
5,747
7,958
0
13,240
L
Cerberus
Thefro2244
Cerberus
5,448
433
416
7,322
22,221
11,752
26
9,985
12,236
14,913
0
L
Fenrir
7,299
2,658
846
1,989
13,130
12,540
0
5,132
7,998
0
15,103
W
Hachiman
pocmark
Hachiman
21,097
10,791
925
257
5,020
2,151
2,410
2,027
2,953
0
36,224
W
Atlas
wraithgul
Atlas
10,758
3,545
1,207
5,281
13,638
12,287
511
4,163
9,401
21,478
0
L
6,584
1,661
641
238
9,894
3,136
233
5,977
3,917
0
13,409
W
11,952
3,299
398
1,016
5,328
2,005
1,016
2,971
2,301
20,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,047
Gold Earned
46,975
167
Minions Killed
96
0
Camps Cleared
0
805,327
Distance Traveled
1,053,334
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,517
752
28
3
0
169,519
1
L
Merlin
8,307
831
53
5
0
192,719
1
W
Sobek
8,850
885
14
1
0
214,089
4
W
Arachne
8,838
884
3
0
0
231,639
2
L
Cerberus
7,204
720
37
4
0
131,953
3
L
Fenrir
7,695
770
22
2
0
159,829
0
W
Hachiman
10,625
1,063
38
4
0
194,337
4
W
Atlas
9,460
946
20
2
0
200,530
0
L
Loki
8,324
832
27
3
0
151,307
0
W
Nu Wa
9,202
920
21
2
0
212,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role