Player Matchup

Horus
Horus
C0DAFLOWER
Horus
Level 28
God Stats
14W - 17L
1,636 SR
Queue Stats
160W - 109L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
DESTROYER9912
Cthulhu
Level 95
God Stats
8W - 3L
1,743 SR
Queue Stats
248W - 178L
1,613 Elo+
Party 1
Chang'e
Chang'e
Panick94Panda
Chang'e
Level 106
God Stats
18W - 15L
1,614 SR
Queue Stats
503W - 384L
1,621 Elo+
Party 1
Fenrir
Fenrir
PrinceTacoyum
Fenrir
Level 124
God Stats
16W - 6L
2,004 SR
Queue Stats
526W - 396L
1,613 Elo+
Party 1
Artemis
Artemis
ZaNe099
Artemis
Level 109
God Stats
5W - 1L
1,675 SR
Queue Stats
356W - 238L
1,591 Elo+
Party 1
Team Averages
Level 92
1,734 SR
1,602 Elo+

VS

Team Averages
Level 40
1,472 SR
1,327 Elo+
Da Ji
Da Ji
JorgeHdzX
Da Ji
Level 45
God Stats
1W - 1L
1,761 SR
Queue Stats
33W - 65L
1,385 Elo+
Solo
Medusa
Medusa
LORRRRR_OwO
Medusa
Level 48
God Stats
4W - 10L
1,118 SR
Queue Stats
171W - 202L
1,354 Elo+
Solo
Hades
Hades
SCPCheems
Hades
Level 40
God Stats
7W - 9L
1,500 SR
Queue Stats
67W - 88L
1,241 Elo+
Party 2
Odin
Odin
Thekidwhoatefood
Odin
Level 28
God Stats
0W - 3L
1,258 SR
Queue Stats
31W - 40L
1,241 Elo+
Party 2
Bacchus
Bacchus
gotskillzchump
Bacchus
Level 39
God Stats
1W - 1L
1,724 SR
Queue Stats
26W - 66L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
2 / 0 / 11
8,522
568
2,643
7,107
9,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
14
2 / 3 / 1
8,618
575
6,243
9,820
12,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
13
2 / 2 / 3
8,079
539
5,533
8,493
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
7 / 2 / 2
9,070
605
7,749
8,959
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
ZaNe099
Artemis
15
9 / 2 / 3
9,584
639
15,426
9,907
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JorgeHdzX
Da Ji
14
4 / 3 / 0
7,968
531
5,107
10,075
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
11
1 / 5 / 1
6,532
435
2,240
8,733
776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
SCPCheems
Hades
14
2 / 4 / 1
8,259
551
7,197
14,317
5,524
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 1
7,012
467
4,199
10,764
4,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 6 / 2
6,220
415
3,608
9,893
7,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
22
Kills
9
9
Deaths
23
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
2
0
11
7.5
W
Cthulhu
2
3
1
0.83
L
Da Ji
JorgeHdzX
Da Ji
4
3
0
1.33
L
Medusa
1
5
1
0.3
W
Chang'e
2
2
3
1.75
W
7
2
2
4
L
Hades
SCPCheems
Hades
2
4
1
0.63
L
2
5
1
0.5
W
Artemis
ZaNe099
Artemis
9
2
3
5.25
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,594
Damage
22,351
44,286
Taken
53,782
32,131
Mitigated
21,714
17,369
Healing
13,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
2,643
998
2,039
2,174
7,107
9,065
379
1,703
5,128
0
21,363
W
Cthulhu
6,243
382
0
708
9,820
12,816
116
0
9,390
45,708
0
L
Da Ji
JorgeHdzX
Da Ji
5,107
1,209
0
4,510
10,075
3,033
0
875
9,174
0
46,376
L
Medusa
2,240
436
0
1,212
8,733
776
0
0
8,733
0
26,638
W
Chang'e
5,533
85
661
3,748
8,493
2,396
1,216
3,242
5,215
42,722
0
W
7,749
1,751
0
3,714
8,959
3,570
0
2,525
6,434
0
59,739
L
Hades
SCPCheems
Hades
7,197
778
47
4,978
14,317
5,524
898
4,204
10,113
51,164
0
L
4,199
1,244
0
1,060
10,764
4,999
78
6,053
4,093
0
29,008
W
Artemis
ZaNe099
Artemis
15,426
8,137
0
4,325
9,907
4,284
2,427
3,335
6,572
0
74,960
L
3,608
195
0
1,193
9,893
7,382
0
0
9,893
17,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,873
Gold Earned
35,991
429
Minions Killed
333
0
Camps Cleared
0
1,524,045
Distance Traveled
1,455,734
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,522
568
38
3
0
309,563
5
W
Cthulhu
8,618
575
101
7
0
302,126
0
L
Da Ji
7,968
531
79
5
0
307,608
3
L
Medusa
6,532
435
57
4
0
310,081
2
W
Chang'e
8,079
539
83
6
0
299,695
3
W
Fenrir
9,070
605
99
7
0
344,629
3
L
Hades
8,259
551
107
7
0
259,090
2
L
Odin
7,012
467
66
4
0
313,482
0
W
Artemis
9,584
639
108
7
0
268,032
2
L
Bacchus
6,220
415
24
2
0
265,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role