Player Matchup

Sun Wukong
Sun Wukong
CHiLLdAZe484
Sun Wukong
Level 130
God Stats
0W - 5L
1,158 SR
Queue Stats
46W - 51L
1,259 Elo+
Solo
Sylvanus
Sylvanus
IndecisiveDeath
Sylvanus
Level 100
God Stats
1W - 3L
1,505 SR
Queue Stats
105W - 106L
1,457 Elo+
Party 2
Pele
Pele
Troddendragon
Pele
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 48L
1,508 Elo+
Party 2
Izanami
Izanami
cmckearan
Izanami
Level 107
God Stats
26W - 19L
1,590 SR
Queue Stats
67W - 63L
1,477 Elo+
Party 2
Scylla
Scylla
hopefulmarmot
Scylla
Level 143
God Stats
1W - 6L
1,231 SR
Queue Stats
115W - 133L
1,394 Elo+
Solo
Team Averages
Level 117
1,397 SR
1,419 Elo+

VS

Team Averages
Level 92
1,668 SR
1,467 Elo+
Sol
Sol
Hanni KlNG
Sol
Level 126
God Stats
9W - 2L
1,813 SR
Queue Stats
252W - 245L
1,506 Elo+
Solo
Kukulkan
Kukulkan
JetSalmon920207
Kukulkan
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,278 Elo+
Solo
Tsukuyomi
Tsukuyomi
LaKalaka18
Tsukuyomi
Level 61
God Stats
6W - 2L
1,399 SR
Queue Stats
57W - 55L
1,402 Elo+
Party 1
Bellona
Bellona
XxITryHardOften
Bellona
Level 87
God Stats
8W - 2L
1,841 SR
Queue Stats
67W - 41L
1,721 Elo+
Solo
Horus
Horus
joseluisromero77
Horus
Level 106
God Stats
10W - 6L
1,787 SR
Queue Stats
300W - 281L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CHiLLdAZe484
Sun Wukong
7
0 / 3 / 2
4,559
456
2,308
3,976
1,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
7
0 / 5 / 1
4,030
403
2,925
10,753
3,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 0
4,674
467
2,871
6,205
1,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
cmckearan
Izanami
9
1 / 2 / 0
5,137
514
1,483
5,424
1,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 2 / 0
4,310
431
2,364
4,189
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 3
6,228
623
7,208
5,109
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kukulkan
8
1 / 0 / 0
5,108
511
2,020
3,527
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
LaKalaka18
Tsukuyomi
11
5 / 1 / 2
6,313
631
4,018
8,291
2,557
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 5
5,813
581
5,230
4,620
2,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 2
5,379
538
1,724
3,655
1,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
14
14
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CHiLLdAZe484
Sun Wukong
0
3
2
0.33
W
5
0
3
6.5
L
Sylvanus
0
5
1
0.1
W
Kukulkan
1
0
0
1
W
Tsukuyomi
LaKalaka18
Tsukuyomi
5
1
2
6
L
1
2
0
0.5
W
1
1
5
3.5
L
Izanami
cmckearan
Izanami
1
2
0
0.5
L
0
2
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,951
Damage
20,200
30,547
Taken
25,202
9,192
Mitigated
8,303
5,254
Healing
9,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CHiLLdAZe484
Sun Wukong
2,308
348
0
549
3,976
1,958
0
0
3,976
0
14,685
W
7,208
3,364
306
3,345
5,109
1,251
607
1,496
3,613
30,196
0
L
Sylvanus
2,925
1,385
384
1,604
10,753
3,483
0
4,819
5,894
9,582
0
W
Kukulkan
2,020
0
93
1,088
3,527
1,005
222
1,977
1,550
19,126
0
W
Tsukuyomi
LaKalaka18
Tsukuyomi
4,018
1,068
0
1,894
8,291
2,557
40
309
7,794
0
28,210
L
2,871
1,164
0
884
6,205
1,596
0
1,550
4,615
0
22,369
W
5,230
1,628
0
1,353
4,620
2,350
826
1,298
3,322
0
31,129
L
Izanami
cmckearan
Izanami
1,483
1,098
0
1,373
5,424
1,071
0
1,577
3,847
0
28,269
L
2,364
190
0
460
4,189
1,084
60
1,074
2,987
18,100
0
W
1,724
643
222
1,569
3,655
1,140
0
209
3,422
0
19,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,710
Gold Earned
28,841
181
Minions Killed
270
0
Camps Cleared
0
846,685
Distance Traveled
985,238
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,559
456
32
3
0
121,861
0
W
Sol
6,228
623
44
4
0
187,548
2
L
Sylvanus
4,030
403
13
1
0
169,157
1
W
Kukulkan
5,108
511
51
5
0
182,575
3
W
Tsukuyomi
6,313
631
60
6
0
214,709
1
L
Pele
4,674
467
40
4
0
208,791
0
W
Bellona
5,813
581
65
7
0
207,213
4
L
Izanami
5,137
514
72
7
0
167,682
2
L
Scylla
4,310
431
24
2
0
179,194
2
W
Horus
5,379
538
50
5
0
193,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role